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#!/usr/bin/env bash
#
# play tic-tac-toe
# parse args
#
export USAGE="usage: $0 [-h] [-e] <command>
-h show this help and exit
-e show compiler stdout
commands:
./ttt.alt [move_digit] play a place
./ttt.alt quitgame quit the game
./ttt.alt clobber clean the state of the game
"
export E_FLAG=
while getopts :he flag; do
case "$flag" in
h) echo "$USAGE" 1>&2
exit 2
;;
e) E_FLAG="1"
;;
\?) echo "$0: ERROR: invalid option: -$OPTARG" 1>&2
exit 3
;;
:) echo "$0: ERROR: option -$OPTARG requires an argument" 1>&2
exit 3
;;
*)
;;
esac
done
# check args
#
shift $(( OPTIND - 1 ));
if [[ $# -gt 1 ]]; then
echo "$USAGE" 1>&2
exit 1
elif [[ $# -eq 1 ]]; then
move="$1"
else
move=
fi
# catch the clobber case
#
if [[ clobber = "$move" ]]; then
echo "ttt.alt: rm -f ttt.alt_game ttt.alt_game.o ttt.alt_game.c ttt.alt_old.c ttt.alt_new.c" 1>&2
rm -f ttt.alt_game ttt.alt_game.o ttt.alt_game.c ttt.alt_old.c ttt.alt_new.c
echo "ttt.alt: rm -f merlyn.alt.c merlyn.o merlyn" 1>&2
rm -f merlyn.alt.c merlyn.o merlyn
echo "ttt.alt: removed all but the original source" 1>&2
exit 0
fi
# catch the quitgame case
#
if [[ quitgame = "$move" ]]; then
echo "ttt.alt: rm -f ttt.alt_game ttt.alt_game.o ttt.alt_game.c ttt.alt_old.c ttt.alt_new.c" 1>&2
rm -f ttt.alt_game ttt.alt_game.o ttt.alt_game.c ttt.alt_old.c ttt.alt_new.c
echo "ttt.alt: current game removed, perhaps you were going to lose? :-)" 1>&2
exit 0
fi
# watch for bad args
#
if [[ $# -eq 1 ]]; then
case "$move" in
1|2|3|4|5|6|7|8|9) ;;
*) echo "ttt.alt: bad argument" 1>&2
echo "usage: ./ttt.alt [move_digit]" 1>&2
echo " ./ttt.alt quitgame" 1>&2
echo " ./ttt.alt clobber" 1>&2
exit 2 ;;
esac
fi
# be sure that we have the merlyn.alt.c source
#
if [[ ! -f merlyn.alt.c ]]; then
if [[ -f westley.alt.c ]]; then
echo "ttt.alt: No merlyn.alt.c around these parts, using a copy of westley.alt.c" 1>&2
cp westley.alt.c merlyn.alt.c
chmod +w merlyn.alt.c
else
echo "ttt.alt: Ouch! merlyn.alt.c and no westley.alt.c are gone!" 1>&2
exit 3
fi
# check to see if the copy worked
if [[ ! -f merlyn.alt.c ]]; then
echo "ttt.alt: Darn, couldn't copy westley.alt.c to merlyn.alt.c" 1>&2
exit 4
fi
fi
# be sure we have the merlyn program
#
if [[ ! -f merlyn ]]; then
export status=0
if [[ -n $E_FLAG ]]; then
echo "ttt.alt: make merlyn" 1>&2
make merlyn
status=$?
else
make merlyn 2>/dev/null
status=$?
fi
if [[ "$status" -ne 0 ]]; then
echo "ttt.alt: something is wrong, fix merlyn.alt.c and build it yourself!" 1>&2
echo " or maybe type: ./ttt.alt clobber" 1>&2
exit 5
fi
rm -f ttt.alt_game.c
fi
# If we don't have a ttt.alt_game.c, or we cannot write it, make a new ttt.alt_game.c
#
if [[ ! -w ttt.alt_game.c ]]; then
rm -f ttt.alt_game.c
if [[ -z "$move" ]]; then
./merlyn | tee ttt.alt_game.c
else
./merlyn "$move" | tee ttt.alt_game.c
fi
chmod +w ttt.alt_game.c
# If we have a ttt.alt_game.c, then assume that we are in the process of playing
#
else
rm -f ttt.alt_game ttt.alt_new.c
export status=0
if [[ -n $E_FLAG ]]; then
echo "ttt.alt: make ttt.alt_game" 1>&2
make ttt.alt_game
status=$?
else
make ttt.alt_game 2>/dev/null
status=$?
fi
if [[ "$status" -ne 0 ]]; then
echo "ttt.alt: something is wrong, fix ttt.alt_game.c and build it yourself!" 1>&2
echo " or maybe type: ./ttt.alt quitgame" 1>&2
exit 6
fi
if [[ -z "$move" ]]; then
./ttt.alt_game | tee ttt.alt_new.c
else
./ttt.alt_game "$move" | tee ttt.alt_new.c
fi
chmod +w ttt.alt_new.c
if [[ -s ttt.alt_new.c ]]; then
mv ttt.alt_game.c ttt.alt_old.c
mv ttt.alt_new.c ttt.alt_game.c
# Check for win, lose, or draw
# For a win or draw, copy merlyn.alt.c to ttt.alt_game.c
# For a loss, copy ttt.alt_game.c to merlyn.alt.c, as it is now better
# Also remove the executable for the file replaced
# For anything else, game in progress, do not do anything
# SC2006 (style): Use $(...) notation instead of legacy backticks `...`.
# https://www.shellcheck.net/wiki/SC2006
# shellcheck disable=SC2006
if [[ -n "`grep ':-(' ttt.alt_game.c`" ]]; then
echo
echo "ttt.alt: I lose...I won't make THAT mistake again!"
chmod +w merlyn.alt.c
mv ttt.alt_game.c merlyn.alt.c
rm -f merlyn ttt.alt_game
else
# SC2006 (style): Use $(...) notation instead of legacy backticks `...`.
# https://www.shellcheck.net/wiki/SC2006
# shellcheck disable=SC2006
if [[ -n "`grep ':-)' ttt.alt_game.c`" ]]; then
echo
echo "ttt.alt: I win!"
cp merlyn.alt.c ttt.alt_game.c
rm -f ttt.alt_game
else
# SC2006 (style): Use $(...) notation instead of legacy backticks `...`.
# https://www.shellcheck.net/wiki/SC2006
# shellcheck disable=SC2006
if [[ -z "`grep 'X=-. ' ttt.alt_game.c`" && -z "`grep '^. ' ttt.alt_game.c`" ]]; then
echo
echo "ttt.alt: It's a draw - play again?"
cp merlyn.alt.c ttt.alt_game.c
rm -f ttt.alt_game
fi
fi
fi
else
echo "ttt.alt: something is wrong, maybe ttt.alt_old.c will help" 1>&2
echo " or maybe type: ./ttt.alt quitgame" 1>&2
echo " or maybe type: ./ttt.alt clobber" 1>&2
exit 7
fi
fi