The navigation bar for a winning entry now has a "_Original C_" link
(between the ✅ and the Inventory on the right hand side) so that one
may easily view the original C code that was submitted for IOCCC judging.
Ran `make www timestamp` to perform the above.
677 lines
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24 KiB
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mobileMenuPanel.classList.remove("hide-content");
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<div class="header">
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<img src="../../png/ioccc.png"
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width=300
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height=110>
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</a>
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<h1>The International Obfuscated C Code Contest</h1>
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<h2>2001/jason - Best of Show</h2>
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<h3>An Adventure-like game</h3>
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</div>
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<!-- END: this line ends content from: inc/header.default.html -->
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<!-- START: this line starts content from: inc/navbar.mid.html -->
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<div class="navbar">
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<a class="Left" href="../herrmann2/index.html">← 2001/herrmann2</a>
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<a class="Left" href="../index.html">↑ 2001 ↑</a>
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<a class="Left" href="../kev/index.html">2001/kev →</a>
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<a class="Right" href="https://github.com/ioccc-src/winner/blob/master/2001/jason/jason.c">C code</a>
|
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<a class="Right" href="https://github.com/ioccc-src/winner/blob/master/2001/jason/Makefile">Makefile</a>
|
||
<a class="Right" href="#inventory">Inventory</a>
|
||
<a class="Right" href="https://github.com/ioccc-src/winner/blob/master/2001/jason/jason.orig.c">Original C</a>
|
||
<a class="Right" href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fwww.ioccc.org%2F2001%2Fjason%2Findex.html">✓</a>
|
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</div>
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<div class="content" id="content">
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<h2 id="author">Author:</h2>
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<ul>
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<li>Name: <a href="../../authors.html#Jason_Orendorff">Jason Orendorff</a><br>
|
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Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)</li>
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</ul>
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<!-- BEFORE: 1st line of markdown file: 2001/jason/README.md -->
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<h2 id="to-build">To build:</h2>
|
||
<pre><code> make</code></pre>
|
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<h2 id="to-use">To use:</h2>
|
||
<pre><code> ./jason</code></pre>
|
||
<h2 id="judges-remarks">Judges’ remarks:</h2>
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<p>You are in a maze of twisty little passages, all alike.</p>
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<p>The really amazing part of this is that it’s a text adventure, and there’s
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not a single word in the source that isn’t a C keyword or function name,
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being used as such.</p>
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<p>The interface isn’t very tolerant of errors, but you can’t really
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expect that from something this small.</p>
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<p>Of particular interest: Go ahead, run it through the preprocessor. You
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<em>still</em> won’t see the words that are used in the game.</p>
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<p>If you run it through a beautifier you might cause a crash as most of the
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whitespace is significant. Also, if you attempt to change one character
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identifiers to longer names expect problems. Even swapping the <code>Y</code> and <code>Z</code> can
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cause problems. Go ahead, try it! :-)</p>
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<h2 id="authors-remarks">Author’s remarks:</h2>
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<p>TED Shroyer came up with the idea that made it possible to hide all
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the text. Thanks, TED. You won. :)</p>
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<pre><code> cc -o jason jason.c
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./jason
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you are in a maze of twisty little passages
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caves lead: left forward back
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you see
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a lamp
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> _</code></pre>
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||
<p>This program is a rather nostalgic little labyrinth game. Start
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out by typing “<code>get lamp</code>”, then use the direction words “<code>left</code>”,
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“<code>right</code>”, “<code>forward</code>”, and “<code>back</code>” to explore the caves. Note that
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these words can refer to different passages depending on which way
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you’re facing. “<code>back</code>” always takes you back the way you came.
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Type “<code>quit</code>” to quit.</p>
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<p>The maze is randomly generated each time you play. The algorithm
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ensures that you start at least 6 hops away from the exit. All
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passages are two-way.</p>
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||
<p>(There is a trick, well-known among
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<a href="https://en.wikipedia.org/wiki/Colossal_Cave_Adventure">Adventure</a> game fans, to
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||
keeping one’s bearings in games like this. Unless you know the
|
||
trick, it can be very difficult to find your way around. Try it
|
||
out first; I’ll give away the secret at the bottom of this
|
||
document.)</p>
|
||
<p>The goal is to collect 8 treasures (plus the lamp) and escape into
|
||
the sunlight - or moonlight, as the case may be. After a few
|
||
minutes, the lamp runs out of oil, and things become perilous.</p>
|
||
<p>If you manage to escape, you score 50 points for your hide, 50
|
||
points per item, and bonus points for speed.</p>
|
||
<p>Why I think this program is obfuscated:</p>
|
||
<ul>
|
||
<li><p>70% more <code>#</code> symbols than the average entry.</p></li>
|
||
<li><p>Where are all the messages? The game is downright chatty for
|
||
only having two string literals (<code>"%d \n"</code> and <code>"Y\n : ! ,.?>"</code>).</p></li>
|
||
<li><p>There is exactly one loop in the program, a <code>for</code> loop, and it is
|
||
clearly the product of a deranged mind. Running the
|
||
preprocessor only makes it worse.</p></li>
|
||
<li><p>Microsoft Visual C++ won’t even compile this program, even
|
||
though it is plain ANSI C (<em>innocent look</em>) and limits itself to
|
||
the most standard and portable of the standard library
|
||
facilities.</p></li>
|
||
<li><p>Most of the whitespace is significant, so attempts to
|
||
beautify it can easily lead to segmentation faults.</p></li>
|
||
<li><p>Attempts to replace the one-character identifiers with longer,
|
||
more meaningful names will likewise cause problems. In fact,
|
||
simply changing all the <code>Y</code>s to <code>Z</code>s and vice versa results in
|
||
some unexpected side effects.</p></li>
|
||
</ul>
|
||
<p>When all warnings are enabled, some compilers express the desire
|
||
to see a few more parentheses. I respectfully submit that there are
|
||
plenty of parentheses in the program (370 in all.) Besides, any
|
||
more would put me over the size limit. <code>gcc</code> also generates a
|
||
warning about some calculations not being used. Having just spent
|
||
19 hours staring at this program, sweating over every character, I
|
||
swear gcc is wrong.</p>
|
||
<p>The program is formatted as a poem, to make it more readable.
|
||
I find the plaintive chorus “B? B?” particularly poignant.
|
||
Also, smiley faces are formatted flush left. (If you don’t find
|
||
the game entertaining, see if you can find</p>
|
||
<pre><code> the fish scales Q)++j<
|
||
the shooting star -~- ~ -~i +</code></pre>
|
||
<p>in the source code.)</p>
|
||
<h3 id="game-strategy">GAME STRATEGY</h3>
|
||
<p>The trick, of course, is to drop items in empty rooms to mark them. That way
|
||
you usually know if you’re in a room you’ve seen before. It greatly aids
|
||
mapping.</p>
|
||
<!--
|
||
|
||
Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
|
||
|
||
You are free to share and adapt this file under the terms of this license:
|
||
|
||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||
|
||
For more information, see:
|
||
|
||
https://creativecommons.org/licenses/by-sa/4.0/
|
||
|
||
-->
|
||
<!-- AFTER: last line of markdown file: 2001/jason/README.md -->
|
||
|
||
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|
||
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|
||
|
||
<!-- START: this line starts content generated by: bin/output-index-inventory.sh -->
|
||
|
||
<div id="inventory">
|
||
<h1 id="inventory-for-2001jason">Inventory for 2001/jason</h1>
|
||
</div>
|
||
<h2 id="primary-files">Primary files</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2001/jason/jason.c">jason.c</a> - entry source code</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2001/jason/Makefile">Makefile</a> - entry Makefile</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2001/jason/jason.orig.c">jason.orig.c</a> - original source code</li>
|
||
</ul>
|
||
<h2 id="secondary-files">Secondary files</h2>
|
||
<ul>
|
||
<li><a href="2001_jason.tar.bz2">2001_jason.tar.bz2</a> - download entry tarball</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2001/jason/README.md">README.md</a> - markdown source for this web page</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2001/jason/.entry.json">.entry.json</a> - entry summary and manifest in JSON</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2001/jason/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2001/jason/.path">.path</a> - directory path from top level directory</li>
|
||
<li><a href="index.html">index.html</a> - this web page</li>
|
||
</ul>
|
||
<hr style="width:10%;text-align:left;margin-left:0">
|
||
<h4>
|
||
Jump to: <a href="#">top</a>
|
||
</h4>
|
||
|
||
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||
|
||
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|
||
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|
||
|
||
</div>
|
||
|
||
<!-- END: this line ends content from: inc/after-content.default.html -->
|
||
<!-- START: this line starts content from: inc/footer.inventory.html -->
|
||
|
||
<!--
|
||
|
||
Copyright © 1984-2025 by Landon Curt Noll. All Rights Reserved.
|
||
|
||
You are free to share and adapt this file under the terms of this license:
|
||
|
||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||
|
||
For more information, see:
|
||
|
||
https://creativecommons.org/licenses/by-sa/4.0/
|
||
|
||
-->
|
||
|
||
<div class="footer">
|
||
|
||
<div id="copyright"><h3>Copyright © 1984-2025 by Landon Curt Noll:
|
||
<a href="https://creativecommons.org/faq/#what-does-some-rights-reserved-mean"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">Some Rights Reserved</a></h3>
|
||
<p>
|
||
This work is <b>licensed by Landon Curt Noll</b> under
|
||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/?ref=chooser-v1"
|
||
target="_blank"
|
||
rel="license noopener noreferrer"
|
||
style="display:inline-block;">CC BY-SA 4.0</a></b>.
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/cc.png"
|
||
alt="cc inside circle symbol">
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/by.png"
|
||
alt="person inside circle symbol">
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/sa.png"
|
||
alt="arrow looping back on itself inside circle symbol"><br>
|
||
You should <b>carefully review</b> the
|
||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/legalcode.en"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">CC BY-SA 4.0 LEGAL CODE</a></b>
|
||
before using the licensed material.<br>
|
||
You may wish to review the
|
||
<b><a href="../../license.html"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">highlights of some of the key features and terms</a></b>
|
||
of <b>CC BY-SA 4.0</b>.<br>
|
||
</p>
|
||
</div>
|
||
|
||
<div id="coda"><h3>Coda</h3>
|
||
<p>
|
||
<a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fwww.ioccc.org%2F2001%2Fjason%2Findex.html" rel="nofollow">Nu HTML check this web page</a><br>
|
||
<a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a><br>
|
||
</p>
|
||
</div>
|
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||
</div>
|
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</body>
|
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</html>
|
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