It is actually used to silence the unknown warning option, not unknown warnings.
328 lines
7.2 KiB
Makefile
328 lines
7.2 KiB
Makefile
#!/usr/bin/env make
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#
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# IOCCC 2015 winning entry - mills1
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################################################################################
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#
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# IOCCC winning entry code may not work on your system. What was liked/allowed
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# and worked in the past may no longer be liked/allowed or compile/run today.
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#
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# Bug fixes, corrections and typo fixes are VERY WELCOME. If you see a problem,
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# first check this URL for a list of known bugs and (mis)features of IOCCC entries:
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#
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# https://www.ioccc.org/bugs.html
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#
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# GitHub pull requests are welcome! Please see the above URL for details.
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#
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################################################################################
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#
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# This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
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# You are free to share and adapt this file under the terms of this license:
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#
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# Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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#
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# For more information, see: https://creativecommons.org/licenses/by-sa/4.0/
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#############################
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# shell used by this Makefile
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#############################
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#
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SHELL= bash
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#######################
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# common tool locations
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#######################
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#
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include ../../var.mk
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# Common C compiler warnings to silence
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#
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CSILENCE= -Wno-error -Wno-implicit-function-declaration -Wno-parentheses \
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-Wno-strict-prototypes -Wno-misleading-indentation
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# Attempt to silence unknown warning option
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#
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CUNKNOWN= -Wno-unknown-warning-option
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# Common C compiler warning flags
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#
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CWARN= -Wall -Wextra ${CSILENCE} ${CUNKNOWN}
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# Compiler standard
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#
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CSTD= -std=gnu11
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# Compiler bit architecture
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#
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ARCH=
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# Defines that are needed to compile
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#
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CDEFINE= -DU=${DU} -DD=${DD} -DW=${DW} -DH=${DH} -DA=${DA} -DI=${DI} \
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-DB=${DB} -DF=${DF} -DG=${DG}
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# Include files that are needed to compile
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#
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CINCLUDE=
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# Optimization
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#
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OPT= -O3
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# Default flags for ANSI C compilation
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#
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CFLAGS= ${CSTD} ${CWARN} ${ARCH} ${CDEFINE} ${CINCLUDE} ${OPT}
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# Libraries needed to build
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#
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LDFLAGS= -lncurses
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# C compiler to use
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#
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CC= cc
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# Compiler add-ons or replacements for clang only
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#
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ifeq "$(findstring $(CLANG),${CC})" "$(CLANG)"
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#
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CSILENCE+= -Wno-missing-variable-declarations -Wno-poison-system-directories
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#
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CWARN+= -Weverything
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#
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endif
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# Specific add-ons or replacements for gcc only
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#
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ifeq "$(findstring $(GCC),${CC})" "$(GCC)"
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#
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#CSILENCE+=
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#
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#CWARN+=
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#
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endif
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##############################
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# Special Makefile variables for this entry
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##############################
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#
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ENTRY= mills1
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PROG= prog
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#
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OBJ= ${PROG}.o
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CSRC= ${PROG}.o
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DATA=
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TARGET= ${PROG}
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#
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ALT_OBJ=
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ALT_TARGET=
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# Game parameters
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#
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DU=99999 # Time between steps in microseconds.
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# Make it larger if the game is too fast for you.
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DW=28 # Pipe-to-pipe spacing, in columns.
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# Farther apart is easier.
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DD=20 # Space between pipes.
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# The difference between DD and DW is the width of a pipe.
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# Narrow pipes are easier to fly though.
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DH=8 # Height of gap in pipe.
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# Make this larger to make the game easier.
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DA=100 # Acceleration due to gravity (scaled by 256).
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# Smaller values make you glide slower.
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DI=-200 # Impulse velocity of a flap (scaled by 256).
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# Make larger if you want a less intense tapping experience!
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DB='"<o^="' # Sprite for player when gliding.
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# HINT: Try using various emojis.
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# NOTE: The string MUST be enclosed inside double quotes.
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DF='"<ov="' # Sprite for player when flapping.
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# HINT: Try using various emojis.
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# NOTE: The string MUST be enclosed inside double quotes.
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DG='"Tap to Flap!"' # Instruction text.
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# Change to your native tongue.
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# NOTE: The string MUST be enclosed inside double quotes.
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# Here's some fun makefile overrides to try. Pass them in by adding to the
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# make commandline, eg
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#
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# make EMOJI=beer LANGUAGE=spanish
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#
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# Note that use of the EMOJI path may require different include and linker
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# options depending on how your system is set up. The basic requirements is
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# a copy of ncurses that that supports "wide" characters. That could be
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# called -lcurses, -lncurses or -lncurses, depending on how it was installed.
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# it also might have been installed in a subdirectory and needs to be found
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# with a different include and/or library path.
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#
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ifdef EMOJI
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# You may need to uncomment some of these, depending on your system
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# LDFLAGS= -lncursesw
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# CINCLUDE= -I/usr/local/include/ncursesw
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ifeq ($(EMOJI),beer)
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DB='"\xf0\x9f\x8d\xba"'
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DF='"\xf0\x9f\x8d\xbb"'
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endif
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ifeq ($(EMOJI),smile)
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DB='"\xf0\x9f\x98\x84"'
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DF='"\xf0\x9f\x98\x81"'
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endif
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ifeq ($(EMOJI),bipolar)
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DB='"\xf0\x9f\x98\xa8"'
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DF='"\xf0\x9f\x98\xa1"'
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endif
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ifeq ($(EMOJI),toilet)
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DB='"\xf0\x9f\x9a\xbd"'
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DF='"\xf0\x9f\x92\xa6"'
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endif
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ifeq ($(EMOJI),ET)
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DB='"\xf0\x9f\x9a\xb4"'
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DF='"\xf0\x9f\x91\xbd"'
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endif
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ifeq ($(EMOJI),rocket)
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DB='"\xf0\x9f\x9a\x80"'
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DF='"\xf0\x9f\x92\xa5"'
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endif
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ifeq ($(EMOJI),frylock)
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DB='"\xf0\x9f\x8d\x9f"'
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DF='"\xf0\x9f\x8e\x89"'
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endif
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ifeq ($(EMOJI),meatwad)
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DB='"\xf0\x9f\x8d\x98"'
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DF='"\xf0\x9f\x8d\x96"'
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endif
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ifeq ($(EMOJI),chicken)
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DB='"\xf0\x9f\x90\x93"'
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DF='"\xf0\x9f\x92\xa8"'
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endif
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ifeq ($(EMOJI),chick)
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DB='"\xf0\x9f\x90\xa4"'
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DF='"\xf0\x9f\x90\xa5"'
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endif
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ifeq ($(EMOJI),finger)
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DB='"\xf0\x9f\x91\x88"'
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DF='"\xf0\x9f\x91\x86"'
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endif
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ifeq ($(EMOJI),heart)
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DB='"\xf0\x9f\x92\x93"'
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DF='"\xf0\x9f\x92\x97"'
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endif
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ifeq ($(EMOJI),poop)
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DB='"\xf0\x9f\x92\xa9"'
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DF='"\xf0\x9f\x92\xa8"'
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endif
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ifeq ($(EMOJI),money)
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DB='"\xf0\x9f\x92\xb5"'
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DF='"\xf0\x9f\x92\xb8"'
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endif
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ifeq ($(EMOJI),book)
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DB='"\xf0\x9f\x93\x98"'
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DF='"\xf0\x9f\x93\x96"'
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endif
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ifeq ($(EMOJI),megaphone)
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DB='"\xf0\x9f\x93\xa2"'
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DF='"\xf0\x9f\x93\xa3"'
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endif
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ifeq ($(EMOJI),mailbox)
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DB='"\xf0\x9f\x93\xaa"'
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DF='"\xf0\x9f\x93\xab"'
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endif
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ifeq ($(EMOJI),lock)
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DB='"\xf0\x9f\x94\x92"'
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DF='"\xf0\x9f\x94\x93"'
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endif
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ifeq ($(EMOJI),fire)
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DB='"\xf0\x9f\x94\xa5"'
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DF='"\xf0\x9f\x92\xa5"'
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endif
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ifeq ($(EMOJI),bomb)
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DB='"\xf0\x9f\x92\xa3"'
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DF='"\xf0\x9f\x92\xa5"'
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endif
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ifeq ($(EMOJI),gun)
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DB='"\xf0\x9f\x94\xab"'
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DF='"\xf0\x9f\x92\xa5"'
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endif
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ifeq ($(EMOJI),knife)
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DB='"\xf0\x9f\x94\xaa"'
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DF='"\xf0\x9f\x92\xab"'
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endif
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ifeq ($(EMOJI),globe)
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DB='"\xf0\x9f\x8c\x8d"'
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DF='"\xf0\x9f\x8c\x8e"'
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endif
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# add some magic to call setlocale
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CFLAGS += -include locale.h \
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-Dmain='__attribute__((constructor))Z(){return!setlocale(LC_ALL,"");}int main'
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endif
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ifdef LANGUAGE
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ifeq ($(LANGUAGE),spanish)
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DG='"\xc2\xa1Pulse para batir!"'
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endif
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ifeq ($(LANGUAGE),french)
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DG='"Appuyez \xc3\xa0 battre"'
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endif
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endif
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#################
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# build the entry
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#################
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#
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all: data ${TARGET}
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@${TRUE}
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.PHONY: all alt data everything clean clobber
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${PROG}: ${PROG}.c
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${CC} ${CFLAGS} $< -o $@ ${LDFLAGS}
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# alternative executable
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#
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alt: data ${ALT_TARGET}
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@${TRUE}
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# data files
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#
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data: ${DATA}
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@${TRUE}
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# both all and alt
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#
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everything: all alt
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@${TRUE}
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###############
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# utility rules
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###############
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#
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clean:
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${RM} -f ${OBJ} ${ALT_OBJ}
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clobber: clean
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${RM} -f ${TARGET} ${ALT_TARGET}
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${RM} -rf *.dSYM
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######################################
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# optional include of 1337 hacker rulz
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######################################
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-include 1337.mk ../1337.mk ../../1337.mk
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