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width=300
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height=110>
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</a>
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<h1>The International Obfuscated C Code Contest</h1>
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<h2>2015/mills1 - For the Birds! Award</h2>
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<h3>flappy bird</h3>
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</div>
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<a class="Left" href="../howe/index.html">← 2015/howe</a>
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|
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<a class="Right" href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/prog.c">C code</a>
|
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|
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<a class="Right" href="#inventory">Inventory</a>
|
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<a class="Right" href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/prog.orig.c">Original C</a>
|
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<a class="Right" href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fwww.ioccc.org%2F2015%2Fmills1%2Findex.html">✓</a>
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<!-- START: this line starts content generated by: bin/output-index-author.sh -->
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<h2 id="author">Author:</h2>
|
||
<ul>
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||
<li>Name: <a href="../../authors.html#Christopher_Mills">Christopher Mills</a><br>
|
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Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)</li>
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||
<!-- BEFORE: 1st line of markdown file: 2015/mills1/README.md -->
|
||
<h2 id="to-build">To build:</h2>
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||
<pre><code> make</code></pre>
|
||
<h2 id="to-use">To use:</h2>
|
||
<pre><code> ./prog</code></pre>
|
||
<h2 id="try">Try:</h2>
|
||
<pre><code> ./prog</code></pre>
|
||
<p>Press the up arrow and the down arrow at the right time.</p>
|
||
<h2 id="judges-remarks">Judges’ remarks:</h2>
|
||
<p>Did you find that mobile application game a bit frustrating?
|
||
Well you can adjust the Makefile parameters to make life a
|
||
bit easier for you:</p>
|
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<pre><code> ./try.sh</code></pre>
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<p>which runs:</p>
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<pre><code> make clobber all DW=199999 DW=22 DH=16 DA=50 DI=-150
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./prog</code></pre>
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<p>From the Makefile:</p>
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<pre><code> # Game parameters
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#
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DU=99999 # Time between steps in microseconds.
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# Make it larger if the game is too fast for you.
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DW=28 # Pipe-to-pipe spacing, in columns.
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# Farther apart is easier.
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DD=20 # Space between pipes.
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# The difference between DD and DW is the width of a pipe.
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# Narrow pipes are easier to fly though.
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DH=8 # Height of gap in pipe.
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# Make this larger to make the game easier.
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DA=100 # Acceleration due to gravity (scaled by 256).
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# Smaller values make you glide slower.
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DI=-200 # Impulse velocity of a flap (scaled by 256).
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# Make larger if you want a less intense tapping experience!
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DB='"<o^="' # Sprite for player when gliding.
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# HINT: Try using various emojis.
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# NOTE: The string MUST be enclosed inside double quotes.
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DF='"<ov="' # Sprite for player when flapping.
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# HINT: Try using various emojis.
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# NOTE: The string MUST be enclosed inside double quotes.
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DG='"Tap to Flap!"' # Instruction text.
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# Change to your native tongue.
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# NOTE: The string MUST be enclosed inside double quotes.</code></pre>
|
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<p><strong>WARNING</strong>: if you have good eye-hand coordination and too much time on your hands
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you might fall asleep while playing as you probably will never die in this mode.
|
||
We only stopped when a reminder came through and we tried to mark it complete at
|
||
the same time as playing and we almost managed to survive that. At that point we
|
||
already scored over 90.</p>
|
||
<p>Enjoy!</p>
|
||
<pre><code> TAP!! TAP!! TAP!!
|
||
FLAP! FLAP! FLAP!</code></pre>
|
||
<h2 id="authors-remarks">Author’s remarks:</h2>
|
||
<h3 id="the-program">The Program</h3>
|
||
<p>Better late than never to jump on the bandwagon of 2014’s most successful
|
||
mobile game. The game is called Tappy Bird, and has all the sophisticated
|
||
gameplay of the original, except with an exciting twist! (you get to fly to
|
||
the right instead of to the left).</p>
|
||
<p>In addition, the game features exciting new customization options! Too hard?
|
||
Ran into that damn wall too many times? Now you can change physics! Change
|
||
any of a number of parameters (speed, gravity, etc.) of the game to suit your
|
||
gameplay!</p>
|
||
<p>You can even make the game more challenging – resize the terminal window to
|
||
make the world taller or shorter. You’ll never be able to get through the
|
||
pipes when they are four times as tall!</p>
|
||
<h3 id="instructions">Instructions</h3>
|
||
<p>The instructions are printed at the start of the game: Tap to Flap!</p>
|
||
<p>Hit any key to make your bird fly. Navigate her between the gaps in the pipes.
|
||
Your score is shown in the upper left, along with your current high-score.</p>
|
||
<h3 id="customization-options">Customization options</h3>
|
||
<p>To customize the gameplay, change any of the following options on the compile
|
||
command line:</p>
|
||
<ul>
|
||
<li><code>-DU</code>: Time between steps in microseconds. Make it larger if the game
|
||
is too fast for you.</li>
|
||
<li><code>-DW</code>: Pipe-to-pipe spacing, in columns. Farther apart is easier.</li>
|
||
<li><code>-DD</code>: Space between pipes. The difference between <code>D</code> and <code>W</code> is the
|
||
width of the pipe. Narrow pipes are easier to fly though.</li>
|
||
<li><code>-DH</code>: Height of gap in pipe. Make this larger to reduce the challenge.</li>
|
||
<li><code>-DA</code>: Acceleration due to gravity (scaled by 256). Smaller values
|
||
make you glide slower.</li>
|
||
<li><code>-DI</code>: Impulse velocity of a flap (scaled by 256). Make this smaller
|
||
if you want an intense tapping experience!</li>
|
||
<li><code>-DB</code>: Sprite for player when gliding.</li>
|
||
<li><code>-DF</code>: Sprite for player when flapping.</li>
|
||
<li><code>-DG</code>: Instruction text. Change to your native tongue.</li>
|
||
</ul>
|
||
<p>Feel free to try out physics or play field options to make the game more
|
||
interesting. Try setting the player sprites to change the game completely –
|
||
maybe you can be a fish, or a pig – the options are limitless! Try using
|
||
emojis – you can be a flying beer mug!</p>
|
||
<p>Note that since the <code>curses</code> library on POSIX doesn’t natively support wide
|
||
characters (needed for UTF-8 support, which is needed for emojis), you may need
|
||
to make some changes to the <code>Makefile</code> to get emojis to work on your system.
|
||
To help you get started, I’ve included some example substitutions for emojis
|
||
sprites and instruction text; for example, type</p>
|
||
<pre><code> make EMOJI=beer LANGUAGE=spanish</code></pre>
|
||
<p>or</p>
|
||
<pre><code> make EMOJI=globe</code></pre>
|
||
<p>for some examples (the full list of options is in the <code>Makefile</code>). Don’t forget
|
||
to <code>make clobber</code> first (or use <code>make -B</code>). If the output doesn’t look right,
|
||
you may need to link with the “wide” version of <code>ncurses</code>. On MacOSX 10.11, it
|
||
should work with the current <code>-lcurses</code>; on Linux, you might need <code>-lncursesw</code>.
|
||
See the <code>Makefile</code> to make this change if you need to. Or buy a Mac.</p>
|
||
<p>You will also need a UTF-8 compatible terminal and an emoji font installed,
|
||
and you will need to have your <code>LANG</code> environment variable set to use UTF-8.
|
||
Again, if this is too complicated, maybe just go and get that Mac.</p>
|
||
<h3 id="future-additions">Future additions</h3>
|
||
<p>Future versions of the game will include monetization via the freemium model
|
||
with micropayments for customization options, play-to-win and of course
|
||
live-streamed targeted video advertising.</p>
|
||
<!--
|
||
|
||
Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
|
||
|
||
You are free to share and adapt this file under the terms of this license:
|
||
|
||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||
|
||
For more information, see:
|
||
|
||
https://creativecommons.org/licenses/by-sa/4.0/
|
||
|
||
-->
|
||
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|
||
|
||
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||
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|
||
|
||
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|
||
|
||
<div id="inventory">
|
||
<h1 id="inventory-for-2015mills1">Inventory for 2015/mills1</h1>
|
||
</div>
|
||
<h2 id="primary-files">Primary files</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/prog.c">prog.c</a> - entry source code</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/Makefile">Makefile</a> - entry Makefile</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/prog.orig.c">prog.orig.c</a> - original source code</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/try.sh">try.sh</a> - script to try entry</li>
|
||
</ul>
|
||
<h2 id="secondary-files">Secondary files</h2>
|
||
<ul>
|
||
<li><a href="2015_mills1.tar.bz2">2015_mills1.tar.bz2</a> - download entry tarball</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/README.md">README.md</a> - markdown source for this web page</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/.entry.json">.entry.json</a> - entry summary and manifest in JSON</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
|
||
<li><a href="https://github.com/ioccc-src/winner/blob/master/2015/mills1/.path">.path</a> - directory path from top level directory</li>
|
||
<li><a href="index.html">index.html</a> - this web page</li>
|
||
</ul>
|
||
<hr style="width:10%;text-align:left;margin-left:0">
|
||
<h4>
|
||
Jump to: <a href="#">top</a>
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</h4>
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</div>
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|
||
<!--
|
||
|
||
Copyright © 1984-2025 by Landon Curt Noll. All Rights Reserved.
|
||
|
||
You are free to share and adapt this file under the terms of this license:
|
||
|
||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||
|
||
For more information, see:
|
||
|
||
https://creativecommons.org/licenses/by-sa/4.0/
|
||
|
||
-->
|
||
|
||
<div class="footer">
|
||
|
||
<div id="copyright"><h3>Copyright © 1984-2025 by Landon Curt Noll:
|
||
<a href="https://creativecommons.org/faq/#what-does-some-rights-reserved-mean"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">Some Rights Reserved</a></h3>
|
||
<p>
|
||
This work is <b>licensed by Landon Curt Noll</b> under
|
||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/?ref=chooser-v1"
|
||
target="_blank"
|
||
rel="license noopener noreferrer"
|
||
style="display:inline-block;">CC BY-SA 4.0</a></b>.
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/cc.png"
|
||
alt="cc inside circle symbol">
|
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<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
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src="../../png/by.png"
|
||
alt="person inside circle symbol">
|
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<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
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src="../../png/sa.png"
|
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alt="arrow looping back on itself inside circle symbol"><br>
|
||
You should <b>carefully review</b> the
|
||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/legalcode.en"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">CC BY-SA 4.0 LEGAL CODE</a></b>
|
||
before using the licensed material.<br>
|
||
You may wish to review the
|
||
<b><a href="../../license.html"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">highlights of some of the key features and terms</a></b>
|
||
of <b>CC BY-SA 4.0</b>.<br>
|
||
</p>
|
||
</div>
|
||
|
||
<div id="coda"><h3>Coda</h3>
|
||
<p>
|
||
<a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fwww.ioccc.org%2F2015%2Fmills1%2Findex.html" rel="nofollow">Nu HTML check this web page</a><br>
|
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<a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a><br>
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</p>
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