While not strictly necessary, replacing the two ASCII tab characters in the markdown copyright comment makes it easier to detect problematic TAB indentation within markdown files. After this commit, only 90 markdown files have leading ASCII TAB characters. And again, while not strictly necessary, we can consider running expand on those 90 markdown files to see what effect that might have on the HTML files they produce. Replace leading ASCII TAB characters with multiples of 8 ASCII SPACE characters (the default action of the `expand(1)` tool) might have an negative effect on some HTML formatting where **hack-a-round** formatting was attempted to fix broken indentation caused by problematic ASCII TAB characters. Think of this as a baseline for evaluating leading TAB characters within markdown files. TODO: Consider either using `expand(1)` to replace leading ASCII TAB characters with multiples of 8 ASCII SPACE characters AND/OR modifying the appropriate `bin` tool to convert leading ASCII TAB characters into multiples of 8 ASCII SPACE characters.
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<h1>The International Obfuscated C Code Contest</h1>
|
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<h2>2005/toledo - Best game</h2>
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</div>
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<a class="Left" href="../timwi/index.html">← timwi</a>
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<a class="Left" href="../index.html">↑ 2005 ↑</a>
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<a class="Left" href="../vik/index.html">vik →</a>
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<a class="Right" href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/toledo.c">C code</a>
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<a class="Right" href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/Makefile">Makefile</a>
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<a class="Right" href="#inventory">Inventory</a>
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<a class="Right" href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F2005%2Ftoledo%2Findex.html">✓</a>
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<h2 id="author">Author:</h2>
|
||
<ul>
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<li>Name: <a href="../../authors.html#Oscar_Toledo">Oscar Toledo G.</a><br>
|
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Location: <a href="../../location.html#MX">MX</a> - <em>United Mexican States</em> (<em>Mexico</em>)</li>
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<!-- BEFORE: 1st line of markdown file: 2005/toledo/README.md -->
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<h2 id="to-build">To build:</h2>
|
||
<pre><code> make</code></pre>
|
||
<h2 id="to-use">To use:</h2>
|
||
<pre><code> ./toledo [a ...]</code></pre>
|
||
<h2 id="try">Try:</h2>
|
||
<pre><code> ./toledo a
|
||
./toledo a b</code></pre>
|
||
<h2 id="alternate-code">Alternate code:</h2>
|
||
<p>Two alternate versions of this entry, <a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/toledo2.c">toledo2.c</a> and
|
||
<a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/toledo3.c">toledo3.c</a> are provided.</p>
|
||
<h3 id="alternate-build">Alternate build:</h3>
|
||
<p>To compile the alternate versions:</p>
|
||
<pre><code> make alt</code></pre>
|
||
<h3 id="alternate-use">Alternate use:</h3>
|
||
<p>Use Use <code>toledo2</code> and <code>toledo3</code> as you would <code>toledo</code> above.</p>
|
||
<h2 id="judges-remarks">Judges’ remarks:</h2>
|
||
<p>Challenge yourself with your ability to look 5, 6 or more moves ahead.
|
||
Challenge your knowledge of C operator precedence. The following is the
|
||
move analysis via recursion while it executes moves. All while playing
|
||
by the rules of C and Chess within a single function!</p>
|
||
<h3 id="historical-note">Historical note:</h3>
|
||
<p>When this entry was submitted the code was a recursive call to <code>main()</code> - that
|
||
was it. In 2023 due to problems with <code>clang</code> <code>main()</code> calls another function,
|
||
<code>pain()</code>, which calls itself. But it might be said that the Chess is still a
|
||
single function.</p>
|
||
<h2 id="authors-remarks">Author’s remarks:</h2>
|
||
<h3 id="what-does-this-program">What does this program</h3>
|
||
<p>This is a <a href="https://en.wikipedia.org/wiki/Chess">chess</a> program, it can work in
|
||
two modes: two-players, and one player (always white) against the machine. To
|
||
get the first mode, run the program without arguments:</p>
|
||
<pre><code> ./toledo</code></pre>
|
||
<p>The other mode is accessible running the program with one argument
|
||
(5-<a href="https://en.wikipedia.org/wiki/Ply_(game_theory)">ply</a>
|
||
analysis):</p>
|
||
<pre><code> ./toledo a</code></pre>
|
||
<p>Two arguments for 6-<a href="https://en.wikipedia.org/wiki/Ply_(game_theory)">ply</a>
|
||
analysis:</p>
|
||
<pre><code> ./toledo a b</code></pre>
|
||
<p>And each successive argument will analyze one
|
||
<a href="https://en.wikipedia.org/wiki/Ply_(game_theory)">ply</a> more. There is no ply
|
||
limit, but beyond 7 ply is very slow, try it at your own risk and computing
|
||
time.</p>
|
||
<h3 id="entering-movements">Entering movements</h3>
|
||
<p>When it is your turn, you can enter your move, for example, as <code>d2d4</code> and press the
|
||
enter key. This will move the pawn at <code>D2</code> to <code>D4</code>, assuming that a pawn is
|
||
there (as it would be in the beginning). The computer will check move legality
|
||
and will warn you of illegal moves. All legal chess moves are permitted.</p>
|
||
<p>One special case is when you are doing promotion, you must enter the move with
|
||
an extra letter indicating the desired piece.</p>
|
||
<p>For example <code>f7f8n</code> (supposing you have a pawn on <code>F7</code>), will promote it to a
|
||
knight; substitute <code>n</code> for the desired piece (<code>N</code>/<code>Q</code>/<code>R</code>/<code>B</code>).</p>
|
||
<p>Note that the program requires the piece letter; it will not select
|
||
automatically a queen, so don’t be surprised if it doesn’t accept your move.</p>
|
||
<h3 id="game-status">Game status</h3>
|
||
<p>The computer will check for checkmate and stalemate. Also, after each machine
|
||
move, it will show the score of the position: a higher number is better for
|
||
the computer, i.e. worse for you.</p>
|
||
<h3 id="quirks">Quirks</h3>
|
||
<p>None.</p>
|
||
<h3 id="program-operation">Program operation</h3>
|
||
<p>This is a good example of a chess program reduced to the essential. In order
|
||
to get it into the contest limits, I used short but slow and unintelligible
|
||
algorithms.</p>
|
||
<p>The interface accounts for only a fraction of the code, the core does multiples
|
||
functions: it is called recursively to analyze and evaluate each
|
||
<a href="https://en.wikipedia.org/wiki/Ply_(game_theory)">ply</a>, does <a href="https://en.wikipedia.org/wiki/Alpha-beta_pruning">alpha-beta
|
||
pruning</a>, move generation,
|
||
machine playing, check detection, illegal move verification and does moves after
|
||
they are verified.</p>
|
||
<p>It also sets a standard on ultra-mini-chess programs. The player and the
|
||
computer can do all legal chess moves.</p>
|
||
<h3 id="additional-features">Additional features</h3>
|
||
<p>Other features are:</p>
|
||
<ul>
|
||
<li>Illegal move verification.</li>
|
||
<li><a href="https://en.wikipedia.org/wiki/Checkmate">Checkmate</a> detection.</li>
|
||
<li>Stalemate detection.</li>
|
||
<li>Computer is tough (check
|
||
7-<a href="https://en.wikipedia.org/wiki/Ply_(game_theory)">ply</a> and even in 5 ply can give a surprise to
|
||
amateur players.</li>
|
||
</ul>
|
||
<h3 id="obfuscation-tricks">Obfuscation tricks</h3>
|
||
<ul>
|
||
<li>Only one very modular C function.</li>
|
||
<li>Extensive use of the ternary and comma operators; save a hard drive today.</li>
|
||
<li>Extensive use of C operator precedence; all good C programmers remember
|
||
it… I cannot.</li>
|
||
<li>Exchanged operands every place possible. Someday someone will
|
||
understand it.</li>
|
||
<li>Mixed and multifunction expressions on statements, in good old-BASIC
|
||
style.</li>
|
||
<li>Macros used to hide C syntax: check unbalanced parenthesis and calls with
|
||
empty arguments!</li>
|
||
<li>Only includes strictly necessary standard headers, the linker takes care,
|
||
and compiles faster… but I’m still not seeing the difference.</li>
|
||
<li>Uses only one string, very easy to
|
||
<a href="https://en.wikipedia.org/wiki/Internationalization_and_localization">i18n</a> ;)</li>
|
||
</ul>
|
||
<!--
|
||
|
||
Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
|
||
|
||
You are free to share and adapt this file under the terms of this license:
|
||
|
||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||
|
||
For more information, see:
|
||
|
||
https://creativecommons.org/licenses/by-sa/4.0/
|
||
|
||
-->
|
||
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|
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|
||
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|
||
|
||
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||
|
||
<div id="inventory">
|
||
<h1 id="inventory-for-2005toledo">Inventory for 2005/toledo</h1>
|
||
</div>
|
||
<h2 id="primary-files">Primary files</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/toledo.c">toledo.c</a> - entry source code</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/Makefile">Makefile</a> - entry Makefile</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/toledo.orig.c">toledo.orig.c</a> - original source code</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/toledo2.c">toledo2.c</a> - alternate source code</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/toledo3.c">toledo3.c</a> - alternate source code</li>
|
||
</ul>
|
||
<h2 id="secondary-files">Secondary files</h2>
|
||
<ul>
|
||
<li><a href="2005_toledo.tar.bz2">2005_toledo.tar.bz2</a> - download entry tarball</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/README.md">README.md</a> - markdown source for this web page</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/.entry.json">.entry.json</a> - entry summary and manifest in JSON</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2005/toledo/.path">.path</a> - directory path from top level directory</li>
|
||
<li><a href="index.html">index.html</a> - this web page</li>
|
||
</ul>
|
||
<hr style="width:10%;text-align:left;margin-left:0">
|
||
<h4>
|
||
Jump to: <a href="#">top</a>
|
||
</h4>
|
||
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</div>
|
||
|
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||
|
||
<!--
|
||
|
||
Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
|
||
|
||
You are free to share and adapt this file under the terms of this license:
|
||
|
||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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|
||
For more information, see:
|
||
|
||
https://creativecommons.org/licenses/by-sa/4.0/
|
||
|
||
-->
|
||
|
||
<div class="footer">
|
||
|
||
<div id="copyright"><h3>Copyright © 1984-2024 by Landon Curt Noll:
|
||
<a href="https://creativecommons.org/faq/#what-does-some-rights-reserved-mean"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">Some Rights Reserved</a></h3>
|
||
<p>
|
||
This work is <b>licensed by Landon Curt Noll</b> under
|
||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/?ref=chooser-v1"
|
||
target="_blank"
|
||
rel="license noopener noreferrer"
|
||
style="display:inline-block;">CC BY-SA 4.0</a></b>.
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/cc.png"
|
||
alt="cc inside circle symbol">
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/by.png"
|
||
alt="person inside circle symbol">
|
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<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
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src="../../png/sa.png"
|
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alt="arrow looping back on itself inside circle symbol"><br>
|
||
You should <b>carefully review</b> the
|
||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/legalcode.en"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">CC BY-SA 4.0 LEGAL CODE</a></b>
|
||
before using the licensed material.<br>
|
||
You may wish to review the
|
||
<b><a href="../../license.html"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">highlights of some of the key features and terms</a></b>
|
||
of <b>CC BY-SA 4.0</b>.<br>
|
||
</p>
|
||
</div>
|
||
|
||
<div id="coda"><h3>Coda</h3>
|
||
<p>
|
||
<a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F2005%2Ftoledo%2Findex.html" rel="nofollow">Nu HTML check this web page</a><br>
|
||
<a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a><br>
|
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</p>
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</div>
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</div>
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