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<link rel="stylesheet" href="../../ioccc.css">
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
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<title>1994/dodsond2 - Most Obfuscated Packaging</title>
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<meta name="description" content="1994 IOCCC entry dodsond2 - Most Obfuscated Packaging">
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<meta name="keywords" content="IOCCC, 1994, IOCCC 1994, IOCCC entry, dodsond2, Most Obfuscated Packaging">
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<div class="header">
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<img src="../../png/ioccc.png" alt="IOCCC image by Matt Zucker" width=300 height=110>
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<h1>The International Obfuscated C Code Contest</h1>
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<h2>1994/dodsond2 - Most Obfuscated Packaging</h2>
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<div class="topnav">
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<a class="Left" href="../dodsond1/index.html">← dodsond1</a>
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<a class="Left" href="../index.html">↑ 1994 ↑</a>
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<a class="Left" href="../horton/index.html">horton →</a>
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<a class="Right" href="https://github.com/ioccc-src/temp-test-ioccc/1994/dodsond2/dodsond2.c">C code</a>
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<a class="Right" href="https://github.com/ioccc-src/temp-test-ioccc/1994/dodsond2/Makefile">Makefile</a>
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<a class="Right" href="#inventory">Inventory</a>
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<a href="../../index.html">IOCCC Home</a>
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<a href="../../years.html">Winning Entries</a>
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<a href="../../authors.html">People who have won</a>
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<a href="../../faq.html#submit">How to enter the IOCCC</a>
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<a href="../../bugs.html">Bugs & (mis)features</a>
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<a href="../../faq.html#fix_an_entry">Fixing IOCCC entries</a>
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<a href="../../faq.html#fix_web_site">Fixing the web site</a>
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<a href="../../judges.html">The IOCCC Judges</a>
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<h2 id="author"><a name="author"></a>Author:</h2>
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<ul>
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<li>Name: <a href="../../authors.html#Don_Dodson">Don Dodson</a><br>
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Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
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<br><br></li>
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</ul>
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<h2 id="to-build">To build:</h2>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
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<p>There is an alternate version that allows you to cheat, giving you configurable
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amount of arrows at the start of the game. See the <a href="#alternate-code">Alternate
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code</a> section below.</p>
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<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
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<p>The current status of this entry is:</p>
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<pre><code>STATUS: INABIAF - please **DO NOT** fix</code></pre>
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<p>For more detailed information see <a href="../../bugs.html#1994_dodsond2">1994 dodsond2 bugs</a>.</p>
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<h2 id="to-use">To use:</h2>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./dodsond2</span></span></code></pre></div>
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<h2 id="alternate-code">Alternate code:</h2>
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<p>This version allows you to choose how many arrows to start with, instead of the
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default 0. If one tries specifying a value < 0 it will set it to 0.</p>
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<p>Fun fact: this version helped uncover and fix a bug that prevented the entry
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from working in some cases.</p>
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<h3 id="alternate-build">Alternate build:</h3>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
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<p>The default number of arrows in this version is 3 but if you want to change it,
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say to 5, try:</p>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> clobber ARROWS=5 alt</span></code></pre></div>
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<h3 id="alternate-use">Alternate use:</h3>
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<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./dodsond2.alt</span></span></code></pre></div>
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<h2 id="judges-remarks">Judges’ remarks:</h2>
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<p>Each year people find new ways to squeeze more and more out of the
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contest rules. Next year, entries that use compression utilities
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to get around the size limit will find themselves squeezed out of
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the contest!</p>
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<h3 id="a-historical-note">A historical note:</h3>
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<p>The original source code was submitted as a GZIP compressed file
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that the <em>file(1)</em> command reports as:</p>
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<pre><code>dodsond2.gz: gzip compressed data, last modified: Mon Aug 29 21:54:39 1994, max compression, from Unix, original size modulo 2^32 2652</code></pre>
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<p>The <a href="dodsond2.gz">dodsond2.gz</a> file was submitted as source
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in an effort to get around the 1994 version of Rule 2:</p>
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<pre><code>2) Your entry must be <= 3217 bytes in length. The number of characters
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excluding whitespace (tab, space, newline), and excluding any ; { or }
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followed by either whitespace or end of file, must be <= 1536.</code></pre>
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<p>Indeed, when <a href="dodsond2.gz">dodsond2.gz</a> is uncompressed, it is identical
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to the <a href="dodsond2.c">dodsond2.c</a> file you find today.</p>
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<p>The IOCCC rules and guidelines were modified in an effort to address
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this fun “<em>abuse of the rules</em>” style hack.</p>
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<p>It is worth noting that without this compression “<em>abuse of the rules</em>”
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style hack, the <a href="dodsond2.c">dodsond2.c</a> is further obfuscated.</p>
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<h2 id="authors-remarks">Author’s remarks:</h2>
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<p>Go searching for the Wumpus in the Caverns of Doom! But be careful…
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There are pits and bats waiting to seal your fate, as well as a
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stealthy robber lurking in the shadows. Move through the rooms by
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typing the number of the adjacent room you wish to visit. You can
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feel a breeze if there is a pit in an adjacent room. A rustling sound
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will tell you that bats are nearby. The scent of the evil Wumpus can
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be detected from 2 rooms away.</p>
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<p>To win, you must find one or more arrows, determine where the Wumpus
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is, and shoot him, all without falling into a pit or becoming the
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next meal for the Wumpus. To shoot an arrow, type <code>s</code>. Then give a
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list of the rooms you want to shoot into. The rooms must be
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connected in the order you list them, or else the arrow may bounce
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back and hit you. An arrow can go through as many as four rooms.
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But beware that shooting an arrow and missing the Wumpus may
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awaken him.</p>
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<p>There is a robber who waits in an unknown room. If you enter
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that room carrying an arrow, he will steal that arrow from you
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and move to a new room. If he steals all the arrows in the
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Caverns, you may catch him and recover all of them. Doing this
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gives you a bonus on your score.</p>
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<p>You can quit at any time by typing <code>q</code>. Typing <code>i</code> will tell
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you how many arrows you are carrying. <code>l</code> prints the description
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of the current room again.</p>
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<!--
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Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms of this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see:
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https://creativecommons.org/licenses/by-sa/4.0/
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-->
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<h1 id="inventory-for-1994dodsond2"><a name="inventory"></a>Inventory for 1994/dodsond2</h1>
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<p><a href="#top">Jump to top</a></p>
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<h2 id="primary-files">Primary files</h2>
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<ul>
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<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1994/dodsond2/dodsond2.c">dodsond2.c</a> - entry source</li>
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<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1994/dodsond2/Makefile">Makefile</a> - entry Makefile</li>
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<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1994/dodsond2/dodsond2.alt.c">dodsond2.alt.c</a> - alternative source</li>
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<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1994/dodsond2/dodsond2.orig.c">dodsond2.orig.c</a> - original source</li>
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<li><a href="dodsond2.gz">dodsond2.gz</a> - original source in gzip form</li>
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<li><a href="1994_dodsond2.tar.bz2">1994_dodsond2.tar.bz2</a> - download entry source</li>
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</ul>
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<h2 id="secondary-files">Secondary files</h2>
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<ul>
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<li><a href="index.html">index.html</a> - entry home page</li>
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<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1994/dodsond2/README.md">README.md</a> - markdown source for index.html</li>
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<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1994/dodsond2/.entry.json">.entry.json</a> - description of entry in JSON</li>
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<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1994/dodsond2/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
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<li><a href=".path">.path</a> - directory path from top directory</li>
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</ul>
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<!--
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Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms of this license:
|
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see:
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https://creativecommons.org/licenses/by-sa/4.0/
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-->
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<div class="footer">
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<h2>Copyright and CC BY-SA 4.0 License</h2>
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||
<p>This file and web page is:</p>
|
||
<blockquote><b>Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.</b></p></blockquote>
|
||
<p>You are free to share and adapt this file under the terms of this license:</p>
|
||
<blockquote><b>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</b></blockquote>
|
||
<p>For more information, see:</p>
|
||
<blockquote><a
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||
href="https://creativecommons.org/licenses/by-sa/4.0/">https://creativecommons.org/licenses/by-sa/4.0/</a></blockquote>
|
||
<h2>Coda</h2>
|
||
<p><a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F1994%2Fdodsond2%2Findex.html">Nu HTML check this web page</a></p>
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<p><a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a></p>
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