Created `quick-start.md` to hold the FAQ 0.0 content. Used `sgit(1)` to change: * faq.html#enter ==> quick-start.html#enter * faq.html#enter_questions ==> quick-start.html#enter_questions * faq.html#step_0 ==> quick-start.html#step_0 * faq.html#step_1 ==> quick-start.html#step_1 * faq.html#step_2 ==> quick-start.html#step_2 * faq.html#register ==> quick-start.html#register * faq.html#step_3 ==> quick-start.html#step_3 * faq.html#step_4 ==> quick-start.html#step_4 * faq.html#step_5 ==> quick-start.html#step_5 * faq.html#step_6 ==> quick-start.html#step_6 * faq.html#step_7 ==> quick-start.html#step_7 * faq.html#step_submit ==> quick-start.html#step_submit Via: ```sh sgit -e 's/faq\.html#enter/quick-start.html#enter/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#enter_questions/quick-start.html#enter_questions/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_0/quick-start.html#step_0/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_1/quick-start.html#step_1/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_2/quick-start.html#step_2/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#register/quick-start.html#register/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_3/quick-start.html#step_3/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_4/quick-start.html#step_4/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_5/quick-start.html#step_5/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_6/quick-start.html#step_6/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_7/quick-start.html#step_7/g' '*.md' '*.hdr' 'inc/*.html' sgit -e 's/faq\.html#step_submit/quick-start.html#step_submit/g' '*.md' '*.hdr' 'inc/*.html' ``` The former FAQ 0.0 section in `faq.html` now just refers to `quick-start.html`. Modified menu and non-JS menu so that "Enter the IOCCC" refers to `quick-start.html`. Changed `bin/gen-top-html.sh` VERSION from "1.4.10 2024-11-23" to "1.4.11 2025-01-09". Performed `make www` on macOS to complete the above.
To build:
make all
To use:
./dodsond2
Judges' remarks:
An amazing entry!
The official chef enjoyed solving the maze, which she did on the first attempt.
Author's remarks:
Interactive 3D Maze
Step into a randomly generated 3D maze and try to get out alive! Use the vi
movement keys (hjkl) to move on a level, and u or d to move (u)p or (d)own
from a position with a U or D on the map. To simulate the feeling of being
in an unknown labyrinth, areas which you have not visited cannot be seen.
Reach the north-west left corner of level 1 to exit.