Setup a simple topnav for missing HTML files for entries. Added `bin/gen-other-html.sh` to build entry HTML files from markdown other than README.md to index.html HTML files. Fixed duplicate link text in `2020/ferguson1/gameplay.md`. Improved `inc/md2html.cfg` to support building the missing HTML files for entries. Added `make gen_other_html` to top level Makefile. Added `make gen_other_html` to `make quick_www` and `make www`. Fixed inventory links for year level index.html files. Changed `bin/output-year-index.sh` VERSION from "1.0.1 2024-02-23" to "1.1 2024-02-27". Added missing lines in `manifest.numbers`. Update the affected `.entry.json` files. The manifest (in both `manifest.numbers` and the collection of manifests from of all entry `.entry.json` files) now match. Errors from `make verify_entry_files` will now abort both `make quick_www` and `make www` rules in the top level `Makefile`. Changed markdown files in manifest to have an _inventory_order_ of _2000000000_ so that the `index.html` file will usually appear at the start of the _Secondary files_ set for the "#inventory" section of an entry's `index.html` file. Changed compressed tar files (files that end in _.tar.bz2_) in manifest to have an _inventory_order_ of _100000_ so that these files will usually appear at the end of the _Primary files_ set for the "#inventory" section of an entry's `index.html` file. Added 'Jump to top` link above the _Primary files_ section. Changed `bin/output-index-inventory.sh` VERSION from "1.1.1 2024-02-23" to "1.2 2024-02-27". Updated HTML files to perform the above via `make www`.
334 lines
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HTML
334 lines
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HTML
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<head>
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<link rel="stylesheet" href="../../ioccc.css">
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
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<title>2020/otterness - Most percussive</title>
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<meta name="description" content="2020 IOCCC entry otterness - Most percussive">
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<meta name="keywords" content="IOCCC, 2020, IOCCC 2020, IOCCC entry, otterness, Most percussive">
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<div class="header">
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<img src="../../png/ioccc.png" alt="IOCCC image by Matt Zucker" width=300 height=110>
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<h1>The International Obfuscated C Code Contest</h1>
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<h2>2020/otterness - Most percussive</h2>
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</div>
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<div class="topnav">
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<a class="Left" href="../kurdyukov4/index.html">← kurdyukov4</a>
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<a class="Left" href="../index.html">↑ 2020 ↑</a>
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<a class="Left" href="../tsoj/index.html">tsoj →</a>
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<a class="Right" href="#inventory">Inventory</a>
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<a href="#content">Jump to contents</a>
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</div>
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<hr>
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<div class="sidenav">
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<a href="../../index.html">IOCCC Home</a>
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<a href="../../years.html">Winning Entries</a>
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<a href="../../authors.html">People who have won</a>
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</div>
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<hr>
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<div class="sidenav">
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<a href="../../news.html">IOCCC News</a>
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<a href="../../faq.html#submit">How to enter the IOCCC</a>
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<a href="../../faq.html">FAQ</a>
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<div class="sidenav">
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<a href="../../bugs.html">Bugs & (mis)features</a>
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<a href="../../faq.html#fix_an_entry">Fixing IOCCC entries</a>
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<a href="../../faq.html#fix_web_site">Fixing the web site</a>
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<a href="../../faq.html#fix_author">Fixing author info</a>
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<a href="../../thanks-for-help.html">Thanks for the help</a>
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</div>
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<hr>
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<div class="sidenav">
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<a href="../../judges.html">The IOCCC Judges</a>
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<a href="../../contact.html">Contacting the IOCCC</a>
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</div>
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<div class="sidenav">
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<a href="#top">Jump to top</a>
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<a name="content"></a>
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<h2 id="author"><a name="author"></a>Author:</h2>
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<ul>
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<li>Name: <a href="../../authors.html#Nathan_Otterness">Nathan
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Otterness</a><br> Location: <a href="../../location.html#US">US</a>
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<br><br></li>
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</ul>
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<h2 id="to-build">To build:</h2>
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<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span></span></code></pre></div>
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<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
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<p>The current status of this entry is:</p>
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<pre><code>STATUS: INABIAF - please **DO NOT** fix</code></pre>
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<p>For more detailed information see <a
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href="/bugs.md#2020-otterness">2020 otterness in bugs.md</a>.</p>
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<h2 id="to-use">To use:</h2>
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<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./prog</span></span></code></pre></div>
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<h2 id="try">Try:</h2>
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<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
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<p>Now play <code>output.mid</code> and <code>output2.mid</code> in an
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audio player that can play MIDI files.</p>
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<h2 id="judges-remarks">Judges’ remarks:</h2>
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<p>In an entry that boasts not using literals, one would expect to see
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straightforward ways to produce small integers like
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<code>!(x^x)<<!(x^x)</code>, etc. but this entry is trickier than
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that. Deciphering what it does, apart from reading <code>stdin</code>
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and writing to <code>stdout</code>, would take a while.</p>
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<p>While doing that, you can be audibly <em>entertained</em> by a sample
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of its output.</p>
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<h2 id="authors-remarks">Author’s remarks:</h2>
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<h3 id="midi-boots-and-cats">MIDI “boots and cats”</h3>
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<p>This program seeks to automatically “improve” standard MIDI files
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(.mid) by adding an extra track that provides a driving drum beat to
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bring some excitement into boring video-game music rips or classical
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music sequences that otherwise only see the light of day when modern
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musicians import them into FL Studio to copy a few chords.</p>
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<h4 id="prerequisites">Prerequisites</h4>
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<p>If you’re not using Windows Media Player or already familiar with
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MIDI files, you may need to install some additional software to be able
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to listen to them. For example, on Ubuntu, I was able to play them in
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VLC after installing <code>vlc-plugin-fluidsynth</code> and
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<code>fluid-soundfont-gm</code>.</p>
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<p>You can obtain MIDIs in many places, but I mostly tested the program
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using files I found <a
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href="http://www.kunstderfuge.com/beethoven/variae.htm#Symphonies">here</a>.
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However, as discussed under the <a href="#limitations">Limitations</a>
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section below, not all of them work correctly. I will admit to having
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used
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<code>http://www.kunstderfuge.com/-/midi.asp?file=beethoven/symphony_6_1_(c)cvikl.mid</code>
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for most of my testing (see <a href="cvikl.mid">cvikl.mid</a>).</p>
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<h3 id="usage">Usage</h3>
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<p>Compile the program using the following command (I tested this using
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both <code>clang</code> and <code>gcc</code>):</p>
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<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-pedantic</span> <span class="at">-Wall</span> <span class="at">-Werror</span> <span class="at">-Wextra</span> <span class="at">-O3</span> <span class="at">-o</span> prog prog.c</span></code></pre></div>
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<p>The program expects a MIDI on <code>stdin</code>, and writes a
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modified MIDI to <code>stdout</code>:</p>
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<pre><code>./prog <input.mid >output.mid</code></pre>
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<p>If the program encounters an error, no output will generally be
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produced, and it will exit with a specific status code. Meanings of the
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various status codes are listed below, under the “Program error codes”
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heading. On success, the program exits with a code of 0.</p>
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<h3 id="limitations">Limitations</h3>
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<ol type="1">
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<li><p>The program does not support MIDI files over 4 MB (specifically,
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it will not take input files larger than <code>2^22 - 1</code> bytes).
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This is unlikely to be a big limitation in practice, since even lengthy
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MIDIs are rarely over a couple hundred KB.</p></li>
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<li><p>Not all MIDIs set (or <em>correctly</em> set) their timing
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information, which will lead to the tempo of the drum beat not matching
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the track. This will be especially true for “live performance” .mid
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files.</p></li>
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<li><p>There may be some types of MIDI messages that the program is
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unable to correctly parse, but I have rarely seen this in practice. The
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largest cause of program failures, in my experience, has been Limitation
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2.</p></li>
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</ol>
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<h4 id="obfuscation-notes">Obfuscation notes</h4>
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<p>I had one primary goal when writing this program: include no C
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literals whatsoever. The final C file includes no numerical, string, or
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character literals. Instead, all literals have been replaced with a
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handful of global variables, which are occasionally modified throughout
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the file to prevent simple uses of find-and-replace.</p>
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<p>So, in a sense, this obfuscation is simply an intentional use of
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global variables’ classic problem: absolute spaghetti code. The absence
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of any sort of literals has the added benefit of forcing any would-be
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reader to trace the contents of many variables starting from
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<code>main()</code>, since, without literals, very little of the code
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gives any inherent visual cues as to its purpose.</p>
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<p>I already took the liberty of running <code>prog.c</code> through
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<code>clang-format</code>, since it still fits in the size limit and the
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formatting of the code was never intended to be an obfuscation technique
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here.</p>
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<h4 id="other-remarks">Other remarks</h4>
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<p>MIDI files are generally divided up into one or more “tracks” that
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play concurrently. While it is easy to find the positions of each of
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these tracks in the file, figuring out the amount of time each track is
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supposed to play is more difficult, and requires parsing every track in
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its entirety. This means that generating a drum beat that covers the
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entire piece of music requires parsing every track (the entire file) in
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order to determine the longest track.</p>
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<p>Once the program has determined the longest track in the file, it
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generates a new track, containing the simple 4-note percussion sequence,
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to match the length (in beats) of the longest-running track. It appends
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the new track onto the end of the file, taking care to update the file
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header, as well.</p>
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<h3 id="program-error-codes">Program error codes</h3>
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<p>If the program encounters an error, it will exit with a nonzero code.
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The error codes can be interpreted as follows:</p>
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<ul>
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<li><code>1</code>: Encountered an invalid MIDI variable-length integer
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in the input.</li>
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<li><code>2</code>: Attempted to write an invalid MIDI variable-length
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integer to output. (This would be an internal error).</li>
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<li><code>3</code>: Encountered an unsupported MIDI event in the
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input.</li>
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<li><code>4</code>: Encountered a bad MIDI track header in the
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input.</li>
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<li><code>5</code>: The input MIDI file uses SMPTE time division, which
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isn’t supported.</li>
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<li><code>6</code>: Failed allocating a temporary buffer to hold a
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single copy of our “beat” messages.</li>
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<li><code>7</code>: Failed allocating a buffer to hold the new track
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data.</li>
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<li><code>8</code>: Failed allocating a buffer to hold the input
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file.</li>
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<li><code>9</code>: The input file was too large.</li>
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<li><code>10</code>: The input file’s MIDI header was incorrect (but
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this isn’t checked very thoroughly).</li>
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</ul>
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<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0
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License:</h2>
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||
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights
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Reserved. You are free to share and adapt this file under the terms of
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||
this license:</p>
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<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
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<p>For more information, see:
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https://creativecommons.org/licenses/by-sa/4.0/</p>
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<h1 id="inventory-for-2020otterness"><a name="inventory"></a>Inventory
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for 2020/otterness</h1>
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<p><a href="#top">Jump to top</a></p>
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<h2 id="primary-files">Primary files</h2>
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<ul>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/prog.c">prog.c</a>
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- entry source</li>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/Makefile">Makefile</a>
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- entry Makefile</li>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/prog.orig.c">prog.orig.c</a>
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- original source</li>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/try.sh">try.sh</a>
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- how to run</li>
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<li><a href="cvikl.mid">cvikl.mid</a> - sample input sound</li>
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<li><a href="entertainer.mid">entertainer.mid</a> - sample input
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sound</li>
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<li><a href="2020_otterness.tar.bz2">2020_otterness.tar.bz2</a> -
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download entry source</li>
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</ul>
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<h2 id="secondary-files">Secondary files</h2>
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<ul>
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<li><a href="index.html">index.html</a> - entry home page</li>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/.entry.json">.entry.json</a>
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- description of entry in JSON</li>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/.gitignore">.gitignore</a>
|
||
- list of files that should not be committed under git</li>
|
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<li><a href=".path">.path</a> - directory path from top directory</li>
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<li><a
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href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/otterness/README.md">README.md</a>
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||
- markdown source for index.html</li>
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</ul>
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<div class="footer">
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<hr>
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<h2>Coda</h2>
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<p><a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F2020%2Fotterness%2Findex.html">Nu HTML check this web page</a></p>
|
||
<p><a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a></p>
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||
</div>
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</body>
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</html>
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