The sections have been modified a fair amount. The Entries menu has been extended to have: Fixing entries, Updating author info, Thanks for the help. The first two were moved from FAQ and the last one from About. The rationale for these, in order: entries and authors have to do with entries and most of the help involves entries. It also has to do with website but in 'about' it does not seem the right place, unless maybe it is renamed to 'Credits' or something (I am not suggesting this one way or the other). This one is debatable but that was the rationale. The Status menu has been extended to have: Markdown guidelines and Security policy. The rationale is that the markdown guidelines are part of contest guidelines and the security policy is about the status of the entries and how if there are any security problems they will not be addressed (instead of about the IOCCC). The FAQ was extended to have: Compiling entries, Running entries, How to help. The reason to not have compiling and running entries under Entries is because this is 'how to' and also the menu was too long. How to help seems like a good idea under FAQ too (was in About). About was extended to have the new 'about.html' page (from about.md). This is a rare case where a new file is useful as it fits under 'About'. The menu now is: Home page, About the IOCCC, The Judges, Contact us. I was pondering the 'About [the IOCCC]' at the top and also naming it 'About us' but it seemed like a link to index.html was necessary and as for 'about us' it seemed less clear as to whether it was about the judges or the contest itself. The FAQ has been updated slightly for this. After further inspection the bin/index.html and the inc/index.html links were removed from the about section. With these changes, renaming an item or slight reordering notwithstanding, I believe that #2006 is probably in good shape.
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<img src="../../png/ioccc.png"
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width=300
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height=110>
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</a>
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<h1>The International Obfuscated C Code Contest</h1>
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<h2>2000/robison - Best game</h2>
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<h3>Highly Compressed Program for Playing Hygienic Checkers</h3>
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</div>
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<a class="Left" href="../rince/index.html">← 2000/rince</a>
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<a class="Left" href="../index.html">↑ 2000 ↑</a>
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<a class="Left" href="../schneiderwent/index.html">2000/schneiderwent →</a>
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<a class="Right" href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/robison.c">C code</a>
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<a class="Right" href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/Makefile">Makefile</a>
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<a class="Right" href="#inventory">Inventory</a>
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<a class="Right" href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F2000%2Frobison%2Findex.html">✓</a>
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<h2 id="author">Author:</h2>
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<ul>
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<li>Name: <a href="../../authors.html#Arch_D_Robison">Arch D. Robison</a><br>
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Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)</li>
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<h2 id="to-build">To build:</h2>
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<pre><code> make</code></pre>
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<h2 id="to-use">To use:</h2>
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<pre><code> ./robison</code></pre>
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<h2 id="judges-remarks">Judges’ remarks:</h2>
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<p>The program plays almost always reasonably, but does not always detect
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illegal moves. Try “9 1” as your first move, then “13 2”. Also it
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tends to think for quite a while in the beginning of a game. It is
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also smart enough to give up by making a losing move at the end of
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a game when its position is hopeless.</p>
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<p>Unfortunately, due to the contest rules, we’re unable to grant the
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author a patent he applied for. :-)</p>
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<h2 id="authors-remarks">Author’s remarks:</h2>
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<h3 id="title-of-invention">TITLE OF INVENTION</h3>
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<p>Highly Compressed Program for Playing Hygienic Checkers</p>
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<h3 id="field-of-invention">FIELD OF INVENTION</h3>
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<p>The present invention generally relates to
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<a href="https://en.wikipedia.org/wiki/Checkers">Checkers</a>.</p>
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<h3 id="background-of-the-invention">BACKGROUND OF THE INVENTION</h3>
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<p>Within the field of <a href="https://en.wikipedia.org/wiki/Checkers">Checkers</a>, the
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problem of finding a hygienic opponent is difficult, as good opponents are
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peculiar to the tavern habitat of cracker-barrels, pot-belly stoves, tobacco,
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and spittoons.</p>
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<h3 id="brief-summary-of-the-invention">BRIEF SUMMARY OF THE INVENTION</h3>
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<p>The present invention plays <a href="https://en.wikipedia.org/wiki/Checkers">Checkers</a>
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without spitting.</p>
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<h3 id="brief-description-of-several-views-of-the-invention">BRIEF DESCRIPTION OF SEVERAL VIEWS OF THE INVENTION</h3>
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<p>FIG. 1 shows a numbering of positions.</p>
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<p>FIG. 2 shows a numbering of directions.</p>
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<p>FIG. 3 shows a sample board.</p>
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<p>FIG. 4 shows a method in accordance with the present invention.</p>
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<h3 id="detailed-description-of-the-invention">DETAILED DESCRIPTION OF THE INVENTION</h3>
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<p>Operator plays Black (<code>x</code>); the program plays White (<code>o</code>). Said Black goes first.
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On operator’s turn, said program requests a position and direction. FIG. 1 shows
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the numbering of the squares. FIG. 2 shows the numbering of directions. As per
|
||
standard rules, if one or more jumps are possible, one of the jumps must be
|
||
taken in preference to other moves. Said operator enters the numbers for the
|
||
position and direction. If after jumping over a piece, another jump is
|
||
possible, and said piece did not become a king after said jump, standard rules
|
||
require that another jump be taken. In said case, said program requests a
|
||
direction only in which to continue jumping from the present position. Kings
|
||
are denoted by upper case. FIG. 3 shows a sample board. There is a black king
|
||
(<code>X</code>) on square 30 and a red king (<code>O</code>) on square 2. The numbers on the right are
|
||
the numbers of the rightmost square in each row.</p>
|
||
<p>A player loses if they cannot make a legal move. Said loss is trivially
|
||
true if player loses all of his/her pieces. The present invention announces
|
||
said loser.</p>
|
||
<p>FIG. 4 shows a C program in accordance with the present invention. Control flow
|
||
is straightforward: control enters routine <code>main()</code>, executes a plurality of
|
||
statements, and exits via a <code>return</code> statement. FIG. 4 presumes that type <code>int</code>
|
||
is <code>32 bits</code> and <code>short</code> is <code>16 bits</code>, which are essential to the preferred
|
||
embodiment of the invention. FIG. 4 also presumes that the host computer uses
|
||
ASCII encoding for characters. It should be obvious that practitioners skilled
|
||
in the art of C programming can remove said limitations.</p>
|
||
<p>The disclosure here describes a particular embodiment of the present invention,
|
||
and other embodiments within the spirit of this disclosure are possible, as well
|
||
as consumption of spirits while playing.</p>
|
||
<h3 id="claims">CLAIMS</h3>
|
||
<p>I claim, by letters patently absurd:</p>
|
||
<ol type="1">
|
||
<li><p>A method for playing checkers on a computer-based system, where said
|
||
method’s source code fits into 1536 countable bytes of source code,
|
||
where a byte is countable if</p>
|
||
<ul>
|
||
<li>it is not whitespace and</li>
|
||
<li>it is not a ‘<code>{</code>’, ‘<code>}</code>’, or ‘<code>;</code>’ immediately followed by whitespace.</li>
|
||
</ul></li>
|
||
<li><p>The method of claim 1, further comprising a method of alpha-beta pruning
|
||
that exploits the zero-sum nature of the game to unify alpha
|
||
and beta cuts.</p></li>
|
||
<li><p>The method of claim 1, further comprising the step of formatting the
|
||
source code with short lines, in order to impress the manager with
|
||
high productivity, when measured in lines of code.</p></li>
|
||
<li><p>The method of claim 3, further comprising the step for telling the
|
||
skeptical manager that this is the well-known technique of
|
||
“linear programming”.</p></li>
|
||
<li><p>The method of claim 1, where <code>~-</code> and <code>-~</code> replace the obvious arithmetic
|
||
operations.</p></li>
|
||
<li><p>The method of claim 1, further comprising a method where</p>
|
||
<ul>
|
||
<li>strings are encrypted in a manner suitable as C strings, and</li>
|
||
<li>7-bit ASCII characters with uniform distribution are maximally packed
|
||
subject to the restriction that each byte is not countable</li>
|
||
</ul></li>
|
||
<li><p>A method for a computer-based system that uses a single shared code
|
||
sequence to either sum a plurality of bits in an N-bit word or reverses
|
||
them, in lg(N) time, depending upon a parameter.</p></li>
|
||
</ol>
|
||
<h3 id="drawings">DRAWINGS</h3>
|
||
<h4 id="fig-1.">FIG 1.</h4>
|
||
<pre><code> +--+--+--+--+--+--+--+--+
|
||
|32| |31| |30| |29| |
|
||
+--+--+--+--+--+--+--+--+
|
||
| |28| |27| |26| |25|
|
||
+--+--+--+--+--+--+--+--+
|
||
|24| |23| |22| |21| |
|
||
+--+--+--+--+--+--+--+--+
|
||
| |20| |19| |18| |17|
|
||
+--+--+--+--+--+--+--+--+
|
||
|16| |15| |14| |13| |
|
||
+--+--+--+--+--+--+--+--+
|
||
| |12| |11| |10| | 9|
|
||
+--+--+--+--+--+--+--+--+
|
||
| 8| | 7| | 6| | 5| |
|
||
+--+--+--+--+--+--+--+--+
|
||
| | 4| | 3| | 2| | 1|
|
||
+--+--+--+--+--+--+--+--+</code></pre>
|
||
<h4 id="fig.-2.">FIG. 2.</h4>
|
||
<pre><code> 1 0
|
||
\ /
|
||
.
|
||
/ \
|
||
3 2</code></pre>
|
||
<h4 id="fig.-3.">FIG. 3.</h4>
|
||
<pre><code> o o X . 29
|
||
o . . . 25
|
||
o . . o 21
|
||
. o . o 17
|
||
x . . . 13
|
||
. . x . 9
|
||
x x . . 5
|
||
x x O x 1</code></pre>
|
||
<h4 id="fig.-4">FIG. 4</h4>
|
||
<p>[See attached listing.]</p>
|
||
<!--
|
||
|
||
Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
|
||
|
||
You are free to share and adapt this file under the terms of this license:
|
||
|
||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||
|
||
For more information, see:
|
||
|
||
https://creativecommons.org/licenses/by-sa/4.0/
|
||
|
||
-->
|
||
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|
||
|
||
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|
||
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|
||
|
||
<!-- START: this line starts content generated by: bin/output-index-inventory.sh -->
|
||
|
||
<div id="inventory">
|
||
<h1 id="inventory-for-2000robison">Inventory for 2000/robison</h1>
|
||
</div>
|
||
<h2 id="primary-files">Primary files</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/robison.c">robison.c</a> - entry source code</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/Makefile">Makefile</a> - entry Makefile</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/robison.orig.c">robison.orig.c</a> - original source code</li>
|
||
</ul>
|
||
<h2 id="secondary-files">Secondary files</h2>
|
||
<ul>
|
||
<li><a href="2000_robison.tar.bz2">2000_robison.tar.bz2</a> - download entry tarball</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/README.md">README.md</a> - markdown source for this web page</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/.entry.json">.entry.json</a> - entry summary and manifest in JSON</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2000/robison/.path">.path</a> - directory path from top level directory</li>
|
||
<li><a href="index.html">index.html</a> - this web page</li>
|
||
</ul>
|
||
<hr style="width:10%;text-align:left;margin-left:0">
|
||
<h4>
|
||
Jump to: <a href="#">top</a>
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||
</h4>
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||
<!--
|
||
|
||
Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
|
||
|
||
You are free to share and adapt this file under the terms of this license:
|
||
|
||
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||
|
||
For more information, see:
|
||
|
||
https://creativecommons.org/licenses/by-sa/4.0/
|
||
|
||
-->
|
||
|
||
<div class="footer">
|
||
|
||
<div id="copyright"><h3>Copyright © 1984-2024 by Landon Curt Noll:
|
||
<a href="https://creativecommons.org/faq/#what-does-some-rights-reserved-mean"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">Some Rights Reserved</a></h3>
|
||
<p>
|
||
This work is <b>licensed by Landon Curt Noll</b> under
|
||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/?ref=chooser-v1"
|
||
target="_blank"
|
||
rel="license noopener noreferrer"
|
||
style="display:inline-block;">CC BY-SA 4.0</a></b>.
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/cc.png"
|
||
alt="cc inside circle symbol">
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/by.png"
|
||
alt="person inside circle symbol">
|
||
<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;"
|
||
src="../../png/sa.png"
|
||
alt="arrow looping back on itself inside circle symbol"><br>
|
||
You should <b>carefully review</b> the
|
||
<b><a href="https://creativecommons.org/licenses/by-sa/4.0/legalcode.en"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">CC BY-SA 4.0 LEGAL CODE</a></b>
|
||
before using the licensed material.<br>
|
||
You may wish to review the
|
||
<b><a href="../../license.html"
|
||
target="_blank"
|
||
rel="license noopener noreferrer">highlights of some of the key features and terms</a></b>
|
||
of <b>CC BY-SA 4.0</b>.<br>
|
||
</p>
|
||
</div>
|
||
|
||
<div id="coda"><h3>Coda</h3>
|
||
<p>
|
||
<a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F2000%2Frobison%2Findex.html" rel="nofollow">Nu HTML check this web page</a><br>
|
||
<a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a><br>
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||
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