The `bin/pandoc-wrapper.sh` tool will verify that the ssytem has a recent enough version of `pandoc(1)`. We explain why we insist on `pandoc(1)`. version >= 3.1.12.2 in comments where the $PANDOC_MIN_VERSION is set. Added `--wrap=preserve` as a default argument to `pandoc(1)`. While this change will impact every HTML file generated, we believe this will improve the ability of someone to look at the generated HTML and correlate with the original markdown. Changed `bin/pandoc-wrapper.sh` VERSION from "1.4.2 2024-03-17" to "1.4.3 2024-03-18". Performed `make www` to achieve all of the above and to generate HTML using the new `--wrap=preserve` `pandoc(1)` mode.
408 lines
24 KiB
HTML
408 lines
24 KiB
HTML
<!DOCTYPE html>
|
||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||
<!-- START: two lines up starts content from: inc/top.default.html -->
|
||
<!-- -->
|
||
<!-- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -->
|
||
<!-- !!! DO NOT MODIFY THIS FILE - This file is generated by a tool !!! -->
|
||
<!-- !!! DO NOT MODIFY THIS FILE - This file is generated by a tool !!! -->
|
||
<!-- !!! DO NOT MODIFY THIS FILE - This file is generated by a tool !!! -->
|
||
<!-- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -->
|
||
<!-- -->
|
||
<!-- END: this line ends content from: inc/top.default.html -->
|
||
<!-- -->
|
||
<!-- This web page was formed via the tool: bin/readme2index.sh -->
|
||
<!-- -->
|
||
<!-- The content of main section of this web page came from: 1998/banks/README.md -->
|
||
<!-- -->
|
||
<!-- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -->
|
||
<!-- !!! Do not modify this web page, instead modify the file: 1998/banks/README.md -->
|
||
<!-- !!! Do not modify this web page, instead modify the file: 1998/banks/README.md -->
|
||
<!-- !!! Do not modify this web page, instead modify the file: 1998/banks/README.md -->
|
||
<!-- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -->
|
||
<!-- -->
|
||
<!-- Markdown content was converted into HTML via the tool: bin/md2html.sh -->
|
||
<!-- -->
|
||
<!-- START: this line starts content from: inc/head.default.html -->
|
||
|
||
<head>
|
||
<link rel="stylesheet" href="../../ioccc.css">
|
||
<meta charset="utf-8">
|
||
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
|
||
<title>1998/banks - Best of Show</title>
|
||
<meta name="description" content="1998 IOCCC entry banks - Best of Show">
|
||
<meta name="keywords" content="IOCCC, 1998, IOCCC 1998, IOCCC entry, banks, Best of Show">
|
||
</head>
|
||
|
||
<!-- END: this line ends content from: inc/head.default.html -->
|
||
<!-- START: this line starts content from: inc/body.default.html -->
|
||
|
||
<body>
|
||
|
||
<!-- END: this line ends content from: inc/body.default.html -->
|
||
<!-- START: this line starts content from: inc/header.default.html -->
|
||
|
||
<div class="header">
|
||
<img src="../../png/ioccc.png" alt="IOCCC image by Matt Zucker" width=300 height=110>
|
||
<h1>The International Obfuscated C Code Contest</h1>
|
||
<h2>1998/banks - Best of Show</h2>
|
||
</div>
|
||
|
||
<!-- END: this line ends content from: inc/header.default.html -->
|
||
<!-- START: this line starts content from: inc/topnav.first.html -->
|
||
|
||
<div class="topnav">
|
||
<a class="Left Disabled" href="#">first entry</a>
|
||
<a class="Left" href="../index.html">↑ 1998 ↑</a>
|
||
<a class="Left" href="../bas1/index.html">bas1 →</a>
|
||
<a class="Right" href="https://github.com/ioccc-src/temp-test-ioccc/1998/banks/banks.c">C code</a>
|
||
<a class="Right" href="https://github.com/ioccc-src/temp-test-ioccc/1998/banks/Makefile">Makefile</a>
|
||
<a class="Right" href="#inventory">Inventory</a>
|
||
</div>
|
||
|
||
<!-- END: this line ends content from: inc/topnav.first.html -->
|
||
<!-- START: this line starts content from: inc/begin-row.default.html -->
|
||
|
||
<div class="row">
|
||
|
||
<!-- END: this line ends content from: inc/begin-row.default.html -->
|
||
<!-- START: this line starts content from: inc/begin-leftcolumn.default.html -->
|
||
|
||
<div class="leftcolumn">
|
||
|
||
<!-- END: this line ends content from: inc/begin-leftcolumn.default.html -->
|
||
<!-- START: this line starts content from: inc/sidenav.default.html -->
|
||
|
||
<div class="sidenav">
|
||
<a href="#content">Jump to contents</a>
|
||
</div>
|
||
<hr>
|
||
<div class="sidenav">
|
||
<a href="../../index.html">IOCCC Home</a>
|
||
<a href="../../years.html">Winning Entries</a>
|
||
<a href="../../authors.html">People who have won</a>
|
||
<a href="../../location.html">Location of authors</a>
|
||
</div>
|
||
<hr>
|
||
<div class="sidenav">
|
||
<a href="../../news.html">IOCCC News</a>
|
||
<a href="../../status.html">Contest status</a>
|
||
<a href="../../faq.html#submit">How to enter the IOCCC</a>
|
||
<a href="../../faq.html">FAQ</a>
|
||
</div>
|
||
<hr>
|
||
<div class="sidenav">
|
||
<a href="../../bugs.html">Bugs & (mis)features</a>
|
||
<a href="../../faq.html#fix_an_entry">Fixing IOCCC entries</a>
|
||
<a href="../../faq.html#fix_web_site">Fixing the web site</a>
|
||
<a href="../../faq.html#fix_author">Fixing author info</a>
|
||
<a href="../../thanks-for-help.html">Thanks for the help</a>
|
||
</div>
|
||
<hr>
|
||
<div class="sidenav">
|
||
<a href="../../judges.html">The IOCCC Judges</a>
|
||
<a href="../../contact.html">Contacting the IOCCC</a>
|
||
</div>
|
||
<hr>
|
||
<div class="sidenav">
|
||
<a href="#top">Jump to top</a>
|
||
</div>
|
||
|
||
<!-- END: this line ends content from: inc/sidenav.default.html -->
|
||
<!-- START: this line starts content from: inc/end-leftcolumn.default.html -->
|
||
|
||
</div>
|
||
|
||
<!-- END: this line ends content from: inc/end-leftcolumn.default.html -->
|
||
<!-- START: this line starts content from: inc/begin-rightcolumn.default.html -->
|
||
|
||
<div class="rightcolumn">
|
||
|
||
<!-- END: this line ends content from: inc/begin-rightcolumn.default.html -->
|
||
<!-- START: this line starts content from: inc/before-content.default.html -->
|
||
|
||
<a name="content"></a>
|
||
|
||
<!-- END: this line ends content from: inc/before-content.default.html -->
|
||
<!-- START: this line starts content for HTML phase 20 by: bin/output-index-author.sh via bin/md2html.sh -->
|
||
|
||
<!-- START: this line starts content generated by: bin/output-index-author.sh -->
|
||
|
||
<h2 id="author"><a name="author"></a>Author:</h2>
|
||
<ul>
|
||
<li>Name: <a href="../../authors.html#Carl_Banks">Carl Banks</a><br>
|
||
Location: <a href="../../location.html#US">US</a> - <em>United States of America</em> (<em>United States</em>)
|
||
<br><br></li>
|
||
</ul>
|
||
|
||
<!-- END: next line ends content generated by: bin/output-index-author.sh -->
|
||
|
||
<!-- END: this line ends content for HTML phase 20 by: bin/output-index-author.sh via bin/md2html.sh -->
|
||
<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
|
||
|
||
<h2 id="to-build">To build:</h2>
|
||
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
|
||
<p>If you do not have a page up or page down key you might wish to see the
|
||
<a href="#alternate-code">Alternate code</a> section below. You may redefine all the keys
|
||
and the time step with predefined macros, however, so one lacking page up / page
|
||
down does not strictly need the alternate code; it jut gives those controls a
|
||
default value. The author provided the following table:</p>
|
||
<pre><code>Control Description Default Key
|
||
------- ------------------------- -----------
|
||
IT Increase throttle XK_Page_Up
|
||
DT Decrease throttle XK_Page_Down
|
||
FD Move stick forward XK_Up
|
||
BK Move stick back XK_Down
|
||
LT Move stick left XK_Left
|
||
RT Move stick right XK_Right
|
||
CS Center stick XK_Enter</code></pre>
|
||
<p>There is another macro, <code>dt</code>, which is the time step. See some important points
|
||
on this in the author’s comments in the <a href="#alternate-build-instructions">Alternate Build
|
||
Instructions</a> section.</p>
|
||
<p>If however you wish to change the above controls, see the header file
|
||
<a href="keysym.h">keysym.h</a> for the definitions of other characters that you might wish
|
||
to use. The name of the macro in the header file is what you need to set the
|
||
macros to, depending on what controls you wish to redefine. For instance, to set
|
||
the throttle up and down to <code>u</code> and <code>d</code>:</p>
|
||
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> clobber IT=XK_u DT=XK_d all</span></code></pre></div>
|
||
<p>because in the header file you can see that <code>XK_u</code> corresponds to <code>u</code> and <code>XK_d</code>
|
||
corresponds to <code>d</code>:</p>
|
||
<div class="sourceCode" id="cb4"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="pp">#define XK_d </span><span class="bn">0x0064</span><span class="pp"> </span><span class="co">/* U+0064 LATIN SMALL LETTER D */</span></span>
|
||
<span id="cb4-2"><a href="#cb4-2" aria-hidden="true" tabindex="-1"></a><span class="pp">#define XK_u </span><span class="bn">0x0075</span><span class="pp"> </span><span class="co">/* U+0075 LATIN SMALL LETTER U */</span></span></code></pre></div>
|
||
<p>Note that the <a href="keysym.h">keysym.h</a> file is not complete from X11; it’s just the
|
||
more likely candidates (and some that are probably unlikely :-) ).</p>
|
||
<p>The upper case letters would be <code>XK_U</code> and <code>XK_D</code> and you can search the header
|
||
file for ‘LATIN CAPITAL D’, for example.</p>
|
||
<p>For those who do not have a Page Up or Page Down key, see <a href="#alternate-code">alternate
|
||
code</a> below. The difference from the alt build and the original
|
||
entry is that the page up and page down keys are defined to a default but they
|
||
are hard coded as doing otherwise would necessarily complicate the build
|
||
instructions. Since you can use the original entry to redefine these this is not
|
||
a problem and is purely a convenience .. if only for those who are okay with the
|
||
preselected alternative keys.</p>
|
||
<h2 id="to-use">To use:</h2>
|
||
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cat</span> horizon.sc pittsburgh.sc <span class="kw">|</span> <span class="ex">./banks</span></span></code></pre></div>
|
||
<p>See the author’s remarks in <a href="#scenery">scenery</a> for more details on the scenery
|
||
files.</p>
|
||
<h2 id="try">Try:</h2>
|
||
<p>For a fun time after running the above command, hold down the up arrow and left
|
||
arrow for about 10 seconds and see what happens. Or, if you wish to really use
|
||
it in a non-silly way, see the author’s remarks for the real controls. Perhaps
|
||
you can regain control?</p>
|
||
<h2 id="alternate-code">Alternate code:</h2>
|
||
<p>If you do not have access to a page up or page down key, for instance you’re
|
||
using a Mac, you can use the alt code (though it actually uses the same code)
|
||
that will redefine the keys to increase throttle and decrease throttle. This
|
||
same method can be used with the original code but this sets up predefined keys
|
||
in place of Page Up and Page Down.</p>
|
||
<p>The keys were somewhat arbitrarily selected but it was decided to make them both
|
||
on the left side of a QWERTY keyboard as one might have a harder time using the
|
||
arrows at the same time as typing on the right side.</p>
|
||
<h3 id="alternate-build">Alternate build:</h3>
|
||
<p>As the Makefile allows you to configure the keys to use you may redefine the
|
||
keys but with the alt build you cannot, as described earlier, redefine the page
|
||
up and page down replacement keys. The other controls you may redefine; this is
|
||
just a convenience build. If you want to redefine the page up / page down keys
|
||
you should use the original entry as described in the to build section above.</p>
|
||
<p>In the alt build it is <code>f</code> (for page up) and <code>d</code> (for page down) as these are
|
||
letters on the left side of the keyboard which is easier to use if one is using
|
||
the right side for movement. These are hard coded, as noted.</p>
|
||
<p>To use the default settings for the alternate build:</p>
|
||
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
|
||
<p>You may change the other keys as described in the build instructions, above, but
|
||
this alt code can be seen as an alternative for those who don’t have or don’t
|
||
want to use page up and page down.</p>
|
||
<h3 id="alternate-use">Alternate use:</h3>
|
||
<p>Use <code>banks.alt</code> as you would <code>banks</code> but use the different keys as
|
||
configured at compilation.</p>
|
||
<h2 id="judges-remarks">Judges’ remarks:</h2>
|
||
<p>What can we say? It’s a flight sim done in 1536 bytes of real code.
|
||
This one is a real marvel. When people say the size limits are too
|
||
tight, well, we can just point them at this one. This program really
|
||
pushes the envelope!</p>
|
||
<p>The provided Makefile should work; you will need an X-ish system, and
|
||
a <code>select(2)</code> system call. More on building in the author remarks.</p>
|
||
<p>Carl Banks linked to (on his old website) an interesting article about this
|
||
entry, a flight simulator in just 1536 bytes, which can be found at
|
||
<a href="https://web.archive.org/web/20040201120708/http://www.idg.co.nz/magazine/pcworld/oct99/code.htm" class="uri">https://web.archive.org/web/20040201120708/http://www.idg.co.nz/magazine/pcworld/oct99/code.htm</a>.</p>
|
||
<h2 id="authors-remarks">Author’s remarks:</h2>
|
||
<p>You have just stepped out of the real world and into the
|
||
virtual. You are now sitting in the cockpit of a Piper Cherokee
|
||
airplane, heading north, flying 1000 feet above ground level.</p>
|
||
<p>Use the keyboard to fly the airplane. The arrow keys represent
|
||
the control stick. Press the Up Arrow key to push the stick
|
||
forward. Press the left arrow key to move the stick left, and
|
||
so on. Press Enter to re-center the stick. Use Page Up and Page
|
||
Down to increase and decrease the throttle, respectively. (The
|
||
rudder is automatically coordinated with the turn rate, so
|
||
rudder pedals are not represented.)</p>
|
||
<p>On your display, you will see on the bottom left corner three
|
||
instruments. The first is the airspeed indicator; it tells you
|
||
how fast you’re going in knots. The second is the heading
|
||
indicator, or compass. 0 is north, 90 is east, 180 is south,
|
||
270 is west. The third instrument is the altimeter, which
|
||
measures your height above ground level in feet.</p>
|
||
<h3 id="features">Features</h3>
|
||
<ul>
|
||
<li><p>Simulator models a <a href="https://en.wikipedia.org/wiki/Piper_PA-28_Cherokee">Piper
|
||
Cherokee</a>, which is a light,
|
||
single-engine propeller driven airplane.</p></li>
|
||
<li><p>The airplane is modeled as a six degree-of-freedom rigid body, accurately
|
||
reflecting its dynamics (for normal flight conditions, at least).</p></li>
|
||
<li><p>Fly through a virtual 3D world, while sitting at your X console.</p></li>
|
||
<li><p>Loadable scenery files.</p></li>
|
||
<li><p>Head-up display contains three instruments: a true airspeed indicator, a
|
||
heading indicator (compass), and an altimeter.</p></li>
|
||
<li><p>Flight controls may be mapped to any keys at compile time by redefining the
|
||
macros in the Makefile. Nice if your keyboard doesn’t have arrow keys. (Or
|
||
if you still use vi. :-)</p></li>
|
||
<li><p>Time step size can be set at compile time. This is useful to reduce flicker
|
||
on network X connections. (But be careful: step sizes longer than about 0.03
|
||
seconds tend to have numerical stability problems.)</p></li>
|
||
<li><p>Airplane never stalls!</p></li>
|
||
<li><p>Airplane never runs out of fuel!</p></li>
|
||
<li><p>Fly underground!</p></li>
|
||
<li><p>Fly through buildings!</p></li>
|
||
</ul>
|
||
<h3 id="scenery">Scenery</h3>
|
||
<p>Each of the <code>*.sc</code> files is a scenery file. The simulator
|
||
program reads in the scenery from standard input on startup.
|
||
You may input more than one scenery file, as long as there are
|
||
less than 1000 total lines of input.</p>
|
||
<p>Here is a brief description of the scenery files:</p>
|
||
<ul>
|
||
<li><p><a href="horizon.sc">horizon.sc</a></p>
|
||
<p>A horizon, nothing more. You will probably always want to input this piece
|
||
of scenery.</p></li>
|
||
<li><p><a href="mountains.sc">mountains.sc</a></p>
|
||
<p>An alternate horizon; a little more mountainous.</p></li>
|
||
<li><p><a href="%5Bpittsburgh.sc%5D">pittsburgh.sc</a></p>
|
||
<p>Scenery of downtown Pittsburgh. The downtown area is initially located
|
||
to your right.</p></li>
|
||
<li><p><a href="bb.sc">bb.sc</a></p>
|
||
<p>Simple obstacle course. Try to fly over the buildings and under the
|
||
bridges.</p></li>
|
||
<li><p><a href="pyramids.sc">pyramids.sc</a></p>
|
||
<p>Fly over the tombs of the ancient Pharaohs, in this (fictitious) Egyptian
|
||
landscape.</p></li>
|
||
<li><p><a href="river.sc">river.sc</a></p>
|
||
<p>Follow a flowing river from the sky.</p></li>
|
||
</ul>
|
||
<p>A few examples of how to input scenery:</p>
|
||
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cat</span> horizon.sc pittsburgh.sc <span class="kw">|</span> <span class="ex">./banks</span></span>
|
||
<span id="cb7-2"><a href="#cb7-2" aria-hidden="true" tabindex="-1"></a><span class="fu">cat</span> mountains.sc bb.sc <span class="kw">|</span> <span class="ex">./banks</span></span>
|
||
<span id="cb7-3"><a href="#cb7-3" aria-hidden="true" tabindex="-1"></a><span class="fu">cat</span> mountains.sc river.sc pyramids.sc <span class="kw">|</span> <span class="ex">./banks</span></span></code></pre></div>
|
||
<p>You can simulate flying through a cloud bank as well:</p>
|
||
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./banks</span> <span class="op"><</span> /dev/null</span></code></pre></div>
|
||
<p>You will usually want at least a horizon, though.</p>
|
||
<p>The format of scenery files is simple, by the way. They’re just
|
||
a list of 3D coordinates, and the simulator simply draws line
|
||
segments from point to point as listed in the scenery file. <code>0 0 0</code> is used to end a series of consecutive line segments. Note
|
||
that in the coordinate system used, <em>the third coordinate
|
||
represents <strong>altitude</strong> in a negative sense: negative numbers are
|
||
positive altitudes</em>.</p>
|
||
<p>I’m sure you’ll be making your own scenery files very soon!!!</p>
|
||
<h3 id="alternate-build-instructions">Alternate Build Instructions</h3>
|
||
<p>Several options must be passed to the compiler to make the build
|
||
work. The provided <a href="Makefile">Makefile</a> has the appropriate options set
|
||
to default values. Use this section if you want to compile with
|
||
different options.</p>
|
||
<p>To map a key to a control, you must pass an option to the
|
||
compiler in the format <code>-Dcontrol=key</code> or if you use the Makefile you can do
|
||
<code>make control=key</code>.</p>
|
||
<p>The possible controls you can map are described in the table below:</p>
|
||
<pre><code>Control Description Default Key
|
||
------- ------------------------- -----------
|
||
IT Increase throttle XK_Page_Up
|
||
DT Decrease throttle XK_Page_Down
|
||
FD Move stick forward XK_Up
|
||
BK Move stick back XK_Down
|
||
LT Move stick left XK_Left
|
||
RT Move stick right XK_Right
|
||
CS Center stick XK_Enter</code></pre>
|
||
<p>Values for the possible keys can be found in the X Windows
|
||
header file <code><X11/keysym.h></code>. This file is most likely a
|
||
cross-reference to another header, <code><X11/keysymdef.h></code>.</p>
|
||
<p>For example, to map Center Stick to the space-bar, the compile
|
||
option would be <code>-DCS=XK_space</code> or <code>make CS=XK_space</code>.</p>
|
||
<p>To set the time step size, you must pass the following option to
|
||
the compiler: <code>-Ddt=duration</code>, where <code>dt</code> is literal, and where
|
||
<code>duration</code> is the time in seconds you want the time step to be. Alternatively,
|
||
if you use the provided Makefile, you may just do <code>make dt=time</code>.</p>
|
||
<p>Two things to keep in mind when selecting a time step. Time
|
||
steps that are too large (more than about <code>0.03</code>) will cause
|
||
numerical stability problems and should be avoided. Setting the
|
||
time step to be smaller than your clock resolution will slow
|
||
down the simulator, because the system pauses for more time than
|
||
the simulator expects.</p>
|
||
<p>The best advice is to set time step size to your system timer
|
||
resolution. Try a longer period if you’re getting too much
|
||
flicker.</p>
|
||
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0 License:</h2>
|
||
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights Reserved.
|
||
You are free to share and adapt this file under the terms of this license:</p>
|
||
<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
|
||
<p>For more information, see: https://creativecommons.org/licenses/by-sa/4.0/</p>
|
||
|
||
<!-- END: this line ends content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
|
||
<!-- START: this line starts content for HTML phase 22 by: bin/output-index-inventory.sh via bin/md2html.sh -->
|
||
|
||
<!-- START: this line starts content generated by: bin/output-index-inventory.sh -->
|
||
|
||
<h1 id="inventory-for-1998banks"><a name="inventory"></a>Inventory for 1998/banks</h1>
|
||
<p><a href="#top">Jump to top</a></p>
|
||
<h2 id="primary-files">Primary files</h2>
|
||
<ul>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/banks.c">banks.c</a> - entry source</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/Makefile">Makefile</a> - entry Makefile</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/banks.orig.c">banks.orig.c</a> - original source</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/keysym.h">keysym.h</a> - included header file</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/bb.sc">bb.sc</a> - scenery file</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/horizon.sc">horizon.sc</a> - scenery file</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/mountains.sc">mountains.sc</a> - scenery file</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/pittsburgh.sc">pittsburgh.sc</a> - scenery file</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/pyramids.sc">pyramids.sc</a> - scenery file</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/river.sc">river.sc</a> - scenery file</li>
|
||
<li><a href="1998_banks.tar.bz2">1998_banks.tar.bz2</a> - download entry source</li>
|
||
</ul>
|
||
<h2 id="secondary-files">Secondary files</h2>
|
||
<ul>
|
||
<li><a href="index.html">index.html</a> - entry home page</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/.entry.json">.entry.json</a> - description of entry in JSON</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
|
||
<li><a href=".path">.path</a> - directory path from top directory</li>
|
||
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1998/banks/README.md">README.md</a> - markdown source for index.html</li>
|
||
</ul>
|
||
|
||
<!-- END: next line ends content generated by: bin/output-index-inventory.sh -->
|
||
|
||
<!-- END: this line ends content for HTML phase 22 by: bin/output-index-inventory.sh via bin/md2html.sh -->
|
||
<!-- START: this line starts content from: inc/after-content.default.html -->
|
||
|
||
<!-- END: this line ends content from: inc/after-content.default.html -->
|
||
<!-- START: this line starts content from: inc/end-rightcolumn.default.html -->
|
||
|
||
</div>
|
||
|
||
<!-- END: this line ends content from: inc/end-rightcolumn.default.html -->
|
||
<!-- START: this line starts content from: inc/end-row.default.html -->
|
||
|
||
</div>
|
||
|
||
<!-- END: this line ends content from: inc/end-row.default.html -->
|
||
<!-- START: this line starts content from: inc/footer.default.html -->
|
||
|
||
<div class="footer">
|
||
<hr>
|
||
<h2>Coda</h2>
|
||
<p><a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F1998%2Fbanks%2Findex.html">Nu HTML check this web page</a></p>
|
||
<p><a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a></p>
|
||
</div>
|
||
|
||
<!-- END: this line ends content from: inc/footer.default.html -->
|
||
<!-- START: this line starts content from: inc/bottom.default.html -->
|
||
|
||
</body>
|
||
</html>
|
||
|
||
<!-- END: this line ends content from: inc/bottom.default.html -->
|