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<h1>The International Obfuscated C Code Contest</h1>
<h2>1995/vanschnitz - Worst Abuse of the C Preprocessor and Most Likely to Amaze</h2>
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<h2 id="authors"><a name="author"></a>Authors:</h2>
<ul>
<li>Name: <a href="../../authors.html#David_Van_Brackle">David Van Brackle</a><br>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
<br><br></li>
<li>Name: <a href="../../authors.html#Mark_Schnitzius">Mark Schnitzius</a><br>
Location: <a href="../../location.html#ZZ">ZZ</a> - <em>Unknown location</em>
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<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> all</span></code></pre></div>
<p>The authors provided a spoiler version, originally uuencoded but uudecoded by us
in 2023. See <a href="#alternate-code">Alternate code</a> below.</p>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<pre><code>STATUS: missing file - please provide it</code></pre>
<p>For more detailed information see <a href="../../bugs.html#1995_vanschnitz">1995 vanschnitz bugs</a>.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./vanschnitz</span></span></code></pre></div>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<h2 id="alternate-code">Alternate code:</h2>
<p>The authors provided a spoiler version of the program. Originally uuencoded we
have decoded it for the wider audience in <a href="vanschnitz.alt.c">vanschnitz.alt.c</a>. The
<code>uuencode</code>d blob is still available in their remarks below. They encourage you
to first try and figure out the program without the spoiler.</p>
<h3 id="alternate-build">Alternate build:</h3>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<h3 id="alternate-use">Alternate use:</h3>
<p>Use <code>vanschnitz.alt</code> as you would <code>vanschnitz</code> above.</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>Back in 1995, values of <code>LEVEL&gt;8</code> caused some compilers (and in one case a
system) to crash during compilation. In 2023 with modern systems this is not
really a problem.</p>
<p>Back in 1995 we also suggested that for a bad/slow time to try <code>LEVEL=15</code> but
this is not a big deal in 2023 either.</p>
<h2 id="authors-remarks">Authors’ remarks:</h2>
<p>A classic problem in computer science is known as the Towers
of Hanoi. It involves a set of different-sized disks mounted
on one of three pegs. The object is to move the pile of disks
to one of the other pegs. You may only move one disk at a
time, and there is an additional constraint that a disk may
never be placed on top of a smaller disk.</p>
<p>Our program solves the Towers of Hanoi problem. Well, that’s
not exactly true; actually, it’s the compiler that solves the
problem. The resulting program just prints out the correct
solution.</p>
<p>How do you trick a compiler into actually solving the problem?
First, you must tell it how many disks you wish to solve it
for. This is done by defining the symbol <code>n</code> on the compile
line. For instance, to cause the compiler to solve the Towers
of Hanoi problem with four disks, you would compile the program
like this:</p>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="fu">gcc</span> hanoi.c <span class="at">-o</span> hanoi <span class="at">-Dn</span><span class="op">=</span>4</span></code></pre></div>
<p>A default value of <code>5</code> will be used for <code>n</code> if you do not define
it on the command line. The value of <code>n</code> cannot be greater than
fifteen (the compiler we used to test has a limit on the <code>#include</code>
depth). The compiler then solves the problem using binary
arithmetic based on whether particular symbols are defined or not.</p>
<p>To loop, the program <code>#include</code>s itself. This is, of course, expensive; one
compile we did with <code>n=14</code> took about fifty minutes to compile on our system
(compiling with <code>n=15</code> caused our system to crash).</p>
<p>The resulting program that the compiler generates simply
prints out the answer. Did I say “simply”? Actually, the
whole resulting program consists of a single <code>printf(3)</code> statement,
consisting of a massive string constant of length <code>35*(2^n-1)</code>,
followed by <code>3*(2^n-1)</code> integers which get formatted into the
string. For our <code>n=14</code> run, this adds up to a string constant
of length 573405, followed by 49149 integers delimited by
commas. (Generating the string constant depends on the
ANSI C feature in which adjacent character strings are
concatenated; a version that does not use this feature has been
included for people who can only run K&amp;R). A good way to see
the resulting program (on a Unix system) is to do the command</p>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="fu">gcc</span> hanoi.c <span class="at">-E</span> <span class="at">-Dn</span><span class="op">=</span>5 <span class="kw">|</span> <span class="fu">grep</span> <span class="at">-v</span> <span class="dt">\#</span> <span class="kw">|</span> <span class="fu">grep</span> <span class="at">-v</span> ^<span class="dt">\$</span></span></code></pre></div>
<p>For an odd number of disks, the program will provide a
solution wherein the disks end up on peg 2; for an even
number of disks, they will end on peg 3. This should
provide some hint as to what sort of algorithm is used.</p>
<p>We have included a <a href="spoiler.c">spoiler</a> version of the program, with
meaningful symbol names and comments, but we encourage you
to try to decipher the program without it…</p>
<pre><code>begin 444 spoiler.c
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`
end
</code></pre>
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<h1 id="inventory-for-1995vanschnitz"><a name="inventory"></a>Inventory for 1995/vanschnitz</h1>
<p><a href="#top">Jump to top</a></p>
<h2 id="primary-files">Primary files</h2>
<ul>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1995/vanschnitz/vanschnitz.c">vanschnitz.c</a> - entry source</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1995/vanschnitz/Makefile">Makefile</a> - entry Makefile</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1995/vanschnitz/vanschnitz.alt.c">vanschnitz.alt.c</a> - alternative source</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1995/vanschnitz/vanschnitz.orig.c">vanschnitz.orig.c</a> - original source</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1995/vanschnitz/try.sh">try.sh</a> - how to run</li>
<li><a href="1995_vanschnitz.tar.bz2">1995_vanschnitz.tar.bz2</a> - download entry</li>
</ul>
<h2 id="secondary-files">Secondary files</h2>
<ul>
<li><a href="index.html">index.html</a> - entry home page</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1995/vanschnitz/README.md">README.md</a> - markdown source for index.html</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1995/vanschnitz/.entry.json">.entry.json</a> - description of entry in JSON</li>
<li><a href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/1995/vanschnitz/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
<li><a href=".path">.path</a> - directory path from top directory</li>
</ul>
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For more information, see:
https://creativecommons.org/licenses/by-sa/4.0/
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<div class="footer">
<h2>Copyright and CC BY-SA 4.0 License</h2>
<p>This file and web page is:</p>
<blockquote><b>Copyright &copy; 1984-2024 by Landon Curt Noll. All Rights Reserved.</b></p></blockquote>
<p>You are free to share and adapt this file under the terms of this license:</p>
<blockquote><b>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</b></blockquote>
<p>For more information, see:</p>
<blockquote><a
href="https://creativecommons.org/licenses/by-sa/4.0/">https://creativecommons.org/licenses/by-sa/4.0/</a></blockquote>
<h2>Coda</h2>
<p><a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F1995%2Fvanschnitz%2Findex.html">Nu HTML check this web page</a></p>
<p><a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a></p>
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