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ioccc/2020/tsoj/index.html
T
Landon Curt Noll cc73503c10 add experimental rules to build web site
We add to the top level Makefile, some initial rules that
will facilitate the building of HTML content.

The `bin/md2html.sh` tool as been updated to output HTML comments
about the output during HTML phases 20, 21 and 22.

All entry `index.html` files were updated with some additional HTML
comments as a result of the above.  The top level `location.html`,
`years.html` and `authors.html` have had HTML comments added also
a result.

Sorry (tm Canada 🇨🇦) for the mass update of entry `index.html` files.
Hopefully the times when all of them (often) need to be updated
will soon draw to a close.
2024-02-12 15:11:56 -08:00

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<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
<link rel="stylesheet" href="../../ioccc.css">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
<title>2020/tsoj - Most misleading indentation</title>
<meta name="description" content="2020 IOCCC entry tsoj - Most misleading indentation">
<meta name="keywords" content="IOCCC, 2020, IOCCC 2020, IOCCC entry, tsoj, Most misleading indentation">
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<body>
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<div class="header">
<img src="../../png/ioccc.png" alt="IOCCC image by Matt Zucker" width=300 height=110>
<h1>The International Obfuscated C Code Contest</h1>
<h2>2020/tsoj - Most misleading indentation</h2>
</div>
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<div class="topnav">
<a class="Left" href="../otterness/index.html">&larr; otterness</a>
<a class="Left" href="../index.html">&uarr; 2020 &uarr;</a>
<a class="Left" href="../yang/index.html">yang &rarr;</a>
<a class="Right" href="#inventory">Inventory</a>
</div>
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<div class="sidenav">
<a href="#content">Jump to contents</a>
</div>
<hr>
<div class="sidenav">
<a href="../../index.html">IOCCC Home</a>
<a href="../../years.html">Winning Entries</a>
<a href="../../winners.html">People who have won</a>
</div>
<hr>
<div class="sidenav">
<a href="../../news.html">IOCCC News</a>
<a href="../../faq.html#submit">How to enter the IOCCC</a>
<a href="../../faq.html">FAQ</a>
</div>
<hr>
<div class="sidenav">
<a href="../../bugs.html">Bugs &amp; (mis)features</a>
<a href="../../faq.html#fix_a_winner">Fixing IOCCC winners</a>
<a href="../../faq.html#fix_web_site">Fixing the web site</a>
<a href="../../faq.html#fix_author">Fixing winner info</a>
<a href="../../thanks-for-help.html">Thanks for the help</a>
</div>
<hr>
<div class="sidenav">
<a href="../../judges.html">The IOCCC Judges</a>
<a href="../../contact.html">Contacting the IOCCC</a>
</div>
<hr>
<div class="sidenav">
<a href="#top">Jump to top</a>
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<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Tsoj">tsoj</a><br> Location: <a
href="../../location.html#DE">DE</a> <br><br></li>
</ul>
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<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span></span></code></pre></div>
<p>There is an alternate version which has controls that will make much
more sense to those familiar with vi. See <a
href="#alternate-code">Alternate code</a> below.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb2"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./prog</span></span></code></pre></div>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="co"># Make your terminal as large as possible, possibly reduce your font size</span></span>
<span id="cb3-2"><a href="#cb3-2" aria-hidden="true" tabindex="-1"></a><span class="co"># then...</span></span>
<span id="cb3-3"><a href="#cb3-3" aria-hidden="true" tabindex="-1"></a><span class="ex">./prog</span></span></code></pre></div>
<h2 id="alternate-code">Alternate code:</h2>
<p>This version has the difference of moving forwards, left, backwards
and right, where instead of <code>w</code>, <code>a</code>,
<code>s</code> and <code>d</code>, you can use <code>k</code>,
<code>h</code>, <code>j</code> and <code>l</code>.</p>
<h3 id="alternate-build">Alternate build:</h3>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<h3 id="alternate-use">Alternate use:</h3>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="co"># Make your terminal as large as possible, possibly reduce your font size</span></span>
<span id="cb5-2"><a href="#cb5-2" aria-hidden="true" tabindex="-1"></a><span class="co"># then...</span></span>
<span id="cb5-3"><a href="#cb5-3" aria-hidden="true" tabindex="-1"></a><span class="ex">./prog.alt</span></span></code></pre></div>
<p>..and maybe curse less than you might otherwise, but still probably
curse (see below) :-)</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>This game does not use curses, but you may end up cursing.</p>
<p>The code is made more difficult to read using an innovative, right
justified, reverse indentation style.</p>
<h2 id="authors-remarks">Author’s remarks:</h2>
<h3 id="controls">Controls</h3>
<ul>
<li>Movement: <code>w</code> (forwards), <code>a</code> (left),
<code>s</code> (backwards), <code>d</code> (right)</li>
<li>Fire: space</li>
<li>Quit: <code>q</code></li>
<li>Pause: <code>p</code>, then use any other key to resume</li>
</ul>
<pre><code> /\
//\\
/ \
/______\
/\/\</code></pre>
<h3 id="compile-and-run">Compile and run</h3>
<h4 id="linux">Linux</h4>
<pre><code>cc -std=c99 -O3 prog.c -o prog
./prog</code></pre>
<h4 id="windows">Windows</h4>
<p>The only way I found to make it work is to use <a
href="https://www.msys2.org">MSYS2</a>. When using the MSYS2 shell you
can install gcc via pacman.</p>
<pre><code>cc -std=c99 -O3 prog.c -o prog
./prog.exe</code></pre>
<h4 id="warnings">Warnings</h4>
<ul>
<li><code>-Wno-missing-prototypes</code></li>
<li><code>-Wno-shorten-64-to-32</code></li>
<li><code>-Wno-sign-conversion</code></li>
<li><code>-Wno-implicit-int-float-conversion</code></li>
<li><code>-Wno-missing-field-initializers</code></li>
<li><code>-Wno-implicit-float-conversion</code></li>
<li><code>-Wno-vla</code></li>
<li><code>-Wno-float-conversion</code></li>
<li><code>-Wno-comma</code></li>
<li><code>-Wno-shadow</code></li>
<li><code>-Wno-format</code></li>
<li><code>-Wno-empty-body</code></li>
<li><code>-Wno-misleading-indentation</code></li>
<li><code>-Wno-maybe-uninitialized</code></li>
<li>You may experience a mild <a
href="https://en.wikipedia.org/wiki/Motion_aftereffect">motion
aftereffect</a> when playing for too long.</li>
</ul>
<h3 id="high-score">High score</h3>
<p>Score will be shown in the top left corner. My best was
<strong>156</strong>. If you beat that I’ll send you the image of a very
expensive chocolate.</p>
<h3 id="features">Features</h3>
<ul>
<li>Procedural star generation.</li>
<li>Very space-efficient <code>for</code> loops.</li>
<li>No use of <code>!=</code> or <code>==</code>.</li>
<li>Smooth rendering even on slow terminals.</li>
<li>Advanced ASCII art.</li>
<li>Cutting edge physics engine and collision detection.</li>
<li>Probably not many segfaults.</li>
<li>Every letter in the English alphabet has a variable or function
named after it.</li>
<li>Not a virus.</li>
<li>Runs on my machine.</li>
</ul>
<h3 id="tips">Tips</h3>
<ul>
<li>Adjust your terminal size for different experiences.</li>
<li>Run this program in a virtual console to immerse yourself in the
game.</li>
</ul>
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0
License:</h2>
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights
Reserved. You are free to share and adapt this file under the terms of
this license:</p>
<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
<p>For more information, see:
https://creativecommons.org/licenses/by-sa/4.0/</p>
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<h1 id="inventory-for-2020tsoj"><a name="inventory"></a>Inventory for
2020/tsoj</h1>
<h2 id="primary-files">Primary files</h2>
<ul>
<li><a href="index.html">index.html</a> - entry home page</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/tsoj/prog.c">prog.c</a>
- winning source</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/tsoj/Makefile">Makefile</a>
- entry Makefile</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/tsoj/prog.alt.c">prog.alt.c</a>
- alternative source</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/tsoj/prog.orig.c">prog.orig.c</a>
- original source</li>
<li><a href="2020_tsoj.tar.bz2">2020_tsoj.tar.bz2</a> - download winning
source</li>
</ul>
<h2 id="secondary-files">Secondary files</h2>
<ul>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/tsoj/.entry.json">.entry.json</a>
- description of entry in JSON</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/tsoj/.gitignore">.gitignore</a>
- list of files that should not be committed under git</li>
<li><a href=".path">.path</a> - directory path from top directory</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2020/tsoj/README.md">README.md</a>
- markdown source for index.html</li>
</ul>
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<div class="footer">
<hr>
<h2>Coda</h2>
<p><a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F2020%2Ftsoj%2Findex.html">Nu HTML check this web page</a></p>
<p><a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a></p>
</div>
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</html>
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