Files
ioccc/2011/vik/index.html
T
Landon Curt Noll 2b92c89be8 fix and improve links within the web site
Entry source is now prog.c for IOCCC years 2014 thru 2020,
or is now dirname.c IOCCC years 1984 thru 2013.

To achieve this state, we renamed the following:

renamed:    2004/hibachi/src/hibachi.c -> 2004/hibachi/hibachi.c
renamed:    2012/omoikane/nyaruko.alt.c -> 2012/omoikane/omoikane.alt.c
renamed:    2012/omoikane/nyaruko.alt2.c -> 2012/omoikane/omoikane.alt2.c
renamed:    2012/omoikane/nyaruko.c -> 2012/omoikane/omoikane.c
renamed:    2012/omoikane/nyaruko.orig.c -> 2012/omoikane/omoikane.orig.c

Modified `bin/subst.entry-index.sh` to add to entry `index.html` file,
links to the `Makefile` and the _C code_ to the top navigation bar.
Changed `bin/subst.entry-index.sh` VERSION from "1.2.2 2024-02-25"
to "1.3 2024-03-02".

Moved printing the Inventory link in the top navigation bar
from `bin/subst.entry-navbar.awk` to `bin/subst.entry-index.sh`.
Changed `bin/subst.entry-navbar.awk` VERSION from "1.0.1 2024-02-23"
to "1.1 2024-03-02".

Moved printing the Inventory link in the top navigation bar
from `bin/subst.year-navbar.awk` to `bin/subst.year-index.sh`.
Changed `bin/subst.year-index.sh` VERSION from "1.0 2024-02-11"
to "1.1 2024-03-02".
Changed `bin/subst.year-navbar.awk` VERSION from "1.0 2024-02-11"
to "1.1 2024-03-02".

Added location names (both default and common) to `author.html`.
Changed `tmp/gen_author_json.sh` VERSION from "1.0 2023-06-06"
to "1.1 2024-03-04".

Added location names (both default and common) to `author.html`.
Changed `bin/gen-authors.sh` VERSION from "1.2 2024-03-09"
to "1.3 2024-03-04".

The manifest and the resulting `.entry.json` files have been changed
for `2004/hibachi` and `2012/omoikane`.

The Makefiles for  `2004/hibachi` and `2012/omoikane` copy the
source file into the "previously used location".  The `make clobber`
rule removes the copied source.  The `.gitignore` files have been
updated accordingly.

Improved how the concept of IOCCC terms _entry_, _author_ and _submission_ are
used in markdown files.

Links to markdown files (files ending in .md) within the repo were
changed to link to HTML files (files ending in .html).  Special cases
where `README.md` became `index.html` were modified accordingly.

Fixed URL for `bugs.html` in Makefile comments.

Fixed name of `bin/sgi.sh` referenced in comments in `.gitignore` files.

Links to locations within the repo are now relative.  For example a
link to `/contact.html` may become `../contact.html' or '../../contact.html`
depending on the directory level of the markdown file.

Nearly all links with absolute URLs under _https://www.ioccc.org_
or `https://ioccc-src.github.io/temp-test-ioccc_ have been changed to
relative paths within the repo.  Some exceptions to this (such as
referring to a GitHub repo) were preserved.

Fixed a number of inside `faq.md` and `bugs.md`.

Added HTML name tags (in the form of an _entry_id_) for each entry
referenced in `bugs.md`.  Fixed links from outside of `bugs.html`
into `bugs.html` accordingly.

Where FAQ entries are referenced, a named tag is used so that if a
FAQ is ever renumbered, links outside of `faq.html` will still work.

Changed the _inventory_order_ of a compressed tarball from _300_
to _100000_.  While this may have been done for the manifest,
this changed had not yet been propagated into the `.entry.json` files.

Links to web sites that were in the for <URL> are now [URL](URL).

Performed `name www` to process all of the above.

Improved format of `authors.html`.  Full names are now bold.
Location codes are now links back into `location.html` and
location names (both default and common) are now italics.
Added _author_handle_ each author.

Changed `bin/gen-authors.sh` VERSION from "1.1 2024-02-25"
to "1.2 2024-03-09".

Improved format of `location.html` as location codes are now bold,
author counts in a given location are now bold, and location names
(both default and common) are now italics.

Changed `bin/gen-location.sh` VERSION from "1.0.1 2024-02-23"
to "1.1 2024-03-04".

Added italic location name after location code in entry
`index.html` files.

Changed `bin/output-index-author.sh` VERSION from "1.4.1 2024-02-23"
to "1.5 2024-03-04".

Added _Location of authors_ to the sidebar as a link to `location.html`.

TODO: While nearly all of the above mentioned changes are likely correct,
      they likely introduced a few errors that need correcting.
2024-03-04 23:45:28 -08:00

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<title>2011/vik - Most sound</title>
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<div class="header">
<img src="../../png/ioccc.png" alt="IOCCC image by Matt Zucker" width=300 height=110>
<h1>The International Obfuscated C Code Contest</h1>
<h2>2011/vik - Most sound</h2>
</div>
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<a class="Left" href="../toledo/index.html">&larr; toledo</a>
<a class="Left" href="../index.html">&uarr; 2011 &uarr;</a>
<a class="Left" href="../zucker/index.html">zucker &rarr;</a>
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<hr>
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<hr>
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<a href="../../bugs.html">Bugs &amp; (mis)features</a>
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</div>
<hr>
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<h2 id="author"><a name="author"></a>Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Daniel_Vik">Daniel Vik</a><br>
Location: <a href="../../location.html#US">US</a> - <em>United States of
America</em> (<em>United States</em>) <br><br></li>
</ul>
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<h2 id="to-build">To build:</h2>
<div class="sourceCode" id="cb1"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span></span></code></pre></div>
<p>There is an alternate version that should work for Windows. See <a
href="#alternate-code">alternate code</a> below.</p>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<pre><code>STATUS: INABIAF - please **DO NOT** fix</code></pre>
<p>For more detailed information see <a
href="../../bugs.html#2011_vik">2011 vik bugs</a>.</p>
<h2 id="to-use">To use:</h2>
<div class="sourceCode" id="cb3"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./vik</span> file.mod <span class="op">&gt;</span> audio_file.raw</span></code></pre></div>
<p>If you have <code>mplayer(1)</code>:</p>
<div class="sourceCode" id="cb4"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./vik</span> file.mod <span class="kw">|</span> <span class="ex">mplayer</span> <span class="at">-demuxer</span> rawaudio <span class="at">-</span></span></code></pre></div>
<p>Alternatively, you can convert the file to a WAV:</p>
<div class="sourceCode" id="cb5"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./vik</span> file.mod <span class="op">&gt;</span> file.raw<span class="kw">;</span> <span class="ex">./raw2wav</span> file.raw <span class="op">&gt;</span> file.wav</span></code></pre></div>
<p>and then play <code>file.wav</code> with a program that can play WAV
files.</p>
<h2 id="try">Try:</h2>
<div class="sourceCode" id="cb6"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./try.sh</span></span></code></pre></div>
<p>The script checks that you have <code>mplayer(1)</code> installed and
if it is it will pipe <code>vik</code> to <code>mplayer</code>. In this
case it will also use <code>raw2wav</code> to convert the file to a WAV
file. If <code>mplayer(1)</code> cannot be found it will just use
<code>raw2wav</code>. This way even if one has an
<code>mplayer(1)</code> that fails or is for some reason not what is
expected they can at least play the WAV file manually.</p>
<p>It is also possible to download a number of music module files from
<a href="http://modarchive.org">The Mod Archive</a>.</p>
<h2 id="alternate-code">Alternate code:</h2>
<p>This version is based on the author’s remarks and it should work for
Windows.</p>
<h3 id="alternate-build">Alternate build:</h3>
<p>Assuming that <code>make</code> is similar enough try:</p>
<div class="sourceCode" id="cb7"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="fu">make</span> alt</span></code></pre></div>
<h3 id="alternate-use">Alternate use:</h3>
<p>Use <code>vik.alt</code> as you would <code>vik</code> above.</p>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>This entry converts .MOD audio files to a playable stream in a most
pleasing manner if you don’t like tremolo or vibrato.</p>
<p>Also it abuses the C compiler and/or assembler with a partially
initialized 32MB array. Can you tell what that partial initialization
for?</p>
<p>Does it take your system a long time to compile? You may want to
do:</p>
<div class="sourceCode" id="cb8"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cc</span> <span class="at">-S</span> vik.c</span></code></pre></div>
<p>and examine the resulting assembly file <code>vik.s</code>. On some
platforms the assembly file is about 128MB in size!</p>
<p>NOTE: The <a href="randowan.mod">randowan.mod</a> and <a
href="mad_world.mod">mad_world.mod</a> files were created by <a
href="http://www.translucentboy.com">Henrik Bertilsson</a> and are
included with his permission.</p>
<h2 id="authors-remarks">Author’s remarks:</h2>
<h3 id="introduction">Introduction</h3>
<p>In 1987, <a
href="http://www.vgmpf.com/Wiki/index.php?title=Karsten_Obarski">Karsten
Obarski</a> <a
href="https://en.wikipedia.org/wiki/Ultimate_Soundtracker">changed the
way</a> music was handled in games and demos with the introduction of
the MOD file format on <a
href="https://en.wikipedia.org/wiki/Amiga">Commodore Amiga</a></p>
<p>A MOD file contains a set of samples, a number of patterns indicating
how and when the samples are to be played, a list of what patterns to
play in what order, and a number of effects.</p>
<h3 id="features">Features</h3>
<p>This program converts MOD files created with the standard trackers
for Amiga, e.g. Pro Tracker, Noise Tracker and Sound Tracker to raw 16
bit 44.1kHz stereo audio. The program supports MOD music with 4, 6, and
8 channels MOD files with up to 31 samples.</p>
<p>The MOD format includes many effects for each audio channel and this
program supports most of them, including:</p>
<ul>
<li>Arpeggio</li>
<li>Slide and fine slide up/down/to note</li>
<li>Set sample offset</li>
<li>Volume slide</li>
<li>Pattern break</li>
<li>Filter on/off</li>
<li>Set volume</li>
<li>Cut sample</li>
<li>Delay sample</li>
<li>Delay pattern</li>
<li>Set speed</li>
</ul>
<p>Due to size constraints tremolo and vibrato is not supported. Also,
to avoid infinite long songs, the position jump feature is ignored.</p>
<h3 id="songs">Songs</h3>
<p>With his permission, the package includes two songs composed by
Henrik Bertilsson, also known as Deelite:</p>
<ol type="1">
<li>Mad World</li>
<li>Randowan</li>
</ol>
<h3 id="build">Build</h3>
<p>Compiling for Unix systems (including cygwin) is straight
forward:</p>
<div class="sourceCode" id="cb9"><pre class="sourceCode sh"><code class="sourceCode bash"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a><span class="fu">gcc</span> <span class="at">-o</span> vik vik.c</span></code></pre></div>
<h3 id="usage">Usage</h3>
<h4 id="convert-mod-file-to-raw-44.1khz-stereo-audio-file">Convert MOD
file to raw 44.1kHz stereo audio file</h4>
<div class="sourceCode" id="cb10"><pre
class="sourceCode sh"><code class="sourceCode bash"><span id="cb10-1"><a href="#cb10-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./vik</span> mad_world.mod <span class="op">&gt;</span> audio_file.raw</span></code></pre></div>
<h4 id="listen-to-the-mod-file-streaming-to-mplayer">Listen to the MOD
file (streaming to mplayer)</h4>
<div class="sourceCode" id="cb11"><pre
class="sourceCode sh"><code class="sourceCode bash"><span id="cb11-1"><a href="#cb11-1" aria-hidden="true" tabindex="-1"></a><span class="ex">./vik</span> randowan.mod <span class="kw">|</span> <span class="ex">mplayer</span> <span class="at">-demuxer</span> rawaudio <span class="at">-</span></span></code></pre></div>
<p>(Don’t forget the last <code>-</code> as it makes mplayer read from
<code>stdin</code>.)</p>
<h3 id="obfuscation">Obfuscation</h3>
<p>The IOCCC rules did not put a limit on the entropy of the source
code, and it appears that the general entropy rules don’t apply. An
estimate is that the code density entropy of this entry is
<code>~1.2</code> which means that there are around 2500 characters of
code carrying information, yet there are only 2037 IOCCC characters of
actual code. Most of the additional characters are encoded with
non-counting characters in the frequency table. But there are also
<code>~50</code> or so white space characters spread out through the
source code that carry information.</p>
<p>The use of macros certainly adds to the obfuscation but the reason
for using them is mainly to fit as many features as possible within the
size limits. So please excuse the use of them.</p>
<p>Once the preprocessor is run, the code gets more interesting. The MOD
player is basically a register based <a
href="https://en.wikipedia.org/wiki/Finite-state_machine">state
machine</a> and all the <a
href="https://en.wikipedia.org/wiki/Magic_(programming)#Variants">magic</a>
is hidden in a fog of short statements. Many of the register updates are
conditional and the program uses the <code>?:</code> operator (sigh)
mainly to save space, but also to leverage the comma operator and
precedence more efficiently.</p>
<h3 id="portability">Portability</h3>
<p>The program is portable to most platforms. The only system dependency
is that the program relies on writing binary data to
<code>stdout</code>.</p>
<p>Microsoft compilers adds a carriage return to newlines, and to
compile the program with this platform, the following line can be added
after the main declaration in order for the program to run
correctly:</p>
<div class="sourceCode" id="cb12"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb12-1"><a href="#cb12-1" aria-hidden="true" tabindex="-1"></a>_setmode<span class="op">(</span>_fileno<span class="op">(</span>stdout<span class="op">),</span> <span class="bn">0x8000</span><span class="op">);</span></span></code></pre></div>
<p>NOTE: this is what the <a href="#alternate-code">alternate
version</a> is for.</p>
<h3 id="limitations">Limitations</h3>
<p>The program only runs when a valid MOD file is passed as argument. If
no argument is passed, the program crashes.</p>
<h2 id="copyright-and-cc-by-sa-4.0-license">Copyright and CC BY-SA 4.0
License:</h2>
<p>This file is Copyright (c) 2023 by Landon Curt Noll. All Rights
Reserved. You are free to share and adapt this file under the terms of
this license:</p>
<pre><code>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</code></pre>
<p>For more information, see:
https://creativecommons.org/licenses/by-sa/4.0/</p>
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<h1 id="inventory-for-2011vik"><a name="inventory"></a>Inventory for
2011/vik</h1>
<p><a href="#top">Jump to top</a></p>
<h2 id="primary-files">Primary files</h2>
<ul>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/vik.c">vik.c</a>
- entry source</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/Makefile">Makefile</a>
- entry Makefile</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/vik.alt.c">vik.alt.c</a>
- alternative source</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/vik.orig.c">vik.orig.c</a>
- original source</li>
<li><a href="mad_world.mod">mad_world.mod</a> - 4-channel Protracker
module sound data</li>
<li><a href="randowan.mod">randowan.mod</a> - 4-channel Protracker
module sound data</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/raw2wav">raw2wav</a>
- convert raw format to wav format</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/try.sh">try.sh</a>
- how to run</li>
<li><a href="2011_vik.tar.bz2">2011_vik.tar.bz2</a> - download entry
source</li>
</ul>
<h2 id="secondary-files">Secondary files</h2>
<ul>
<li><a href="index.html">index.html</a> - entry home page</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/.entry.json">.entry.json</a>
- description of entry in JSON</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/.gitignore">.gitignore</a>
- list of files that should not be committed under git</li>
<li><a href=".path">.path</a> - directory path from top directory</li>
<li><a
href="https://github.com/ioccc-src/temp-test-ioccc/blob/master/2011/vik/README.md">README.md</a>
- markdown source for index.html</li>
</ul>
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<div class="footer">
<hr>
<h2>Coda</h2>
<p><a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fioccc-src.github.io%2Ftemp-test-ioccc%2F2011%2Fvik%2Findex.html">Nu HTML check this web page</a></p>
<p><a href="#top">Jump to top</a> <a href="#content">Jump to Content</a> <a href="#inventory">Jump to Inventory</a></p>
</div>
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