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<h1>The International Obfuscated C Code Contest</h1>
<h2>2006/monge - Best compiled graphics</h2>
<h3>Graphical fractal generator</h3>
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<a class="Left" href="../meyer/index.html">&larr; 2006/meyer</a>
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<h2 id="author">Author:</h2>
<ul>
<li>Name: <a href="../../authors.html#Maurizio_Monge">Maurizio Monge</a><br>
Location: <a href="../../location.html#IT">IT</a> - <em>Italian Republic</em> (<em>Italy</em>)</li>
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<h2 id="to-build">To build:</h2>
<p>Make sure you have the SDL1 (not SDL2!) development environment installed.</p>
<pre><code> make</code></pre>
<p>There is alternate version that lets you redefine the width and height and number
of iterations to use. See <a href="#alternate-code">Alternate code</a> below.</p>
<h3 id="bugs-and-misfeatures">Bugs and (Mis)features:</h3>
<p>The current status of this entry is:</p>
<blockquote>
<p><strong>STATUS: doesn’t work with some platforms - please help us fix it</strong><br>
<strong>STATUS: INABIAF - please DO NOT fix</strong></p>
</blockquote>
<p>For more detailed information see <a href="../../bugs.html#2006_monge">2006/monge in bugs.html</a>.</p>
<h2 id="to-use">To use:</h2>
<pre><code> ./monge expression ...</code></pre>
<p>Incorrect formulas will ungracefully crash the program.</p>
<h2 id="try">Try:</h2>
<pre><code> ./try.sh</code></pre>
<h2 id="alternate-code">Alternate code:</h2>
<p>This alternate code lets you specify the width and height of the image as well
as the number of iterations to perform.</p>
<h3 id="alternate-build">Alternate build:</h3>
<p>To use the default values, the same as <a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/monge.c">monge.c</a>, just do:</p>
<pre><code> make alt</code></pre>
<p>But if you wish to actually make use of it you will want to redefine one or more
of the variables <code>W</code>, <code>H</code> and <code>I</code>. The defaults are (respectively) 400, 300 and
\128. If you wish to change the image size to 500x500 but keep the iterations
the same then do:</p>
<pre><code> make clobber WIDTH=500 HEIGHT=500 alt</code></pre>
<p>If you wish to keep the dimensions the same but change the iterations to 512:</p>
<pre><code> make clobber ITERATIONS=512 alt</code></pre>
<p>If you specify a value less than 1 for any of these it sets it back to the
default. The value 1 was selected arbitrarily and such a small number as 1 will
not do anything useful but as long as it’s at least 1 it’ll not be redefined.
It does not try taking care of overflows but such large values would be impractical
anyway.</p>
<h3 id="alternate-use">Alternate use:</h3>
<p>Use <code>monge.alt</code> exactly as you would <code>monge</code> above.</p>
<h3 id="alternate-try">Alternate try:</h3>
<pre><code> ./try.alt.sh</code></pre>
<h2 id="judges-remarks">Judges’ remarks:</h2>
<p>For those who are familiar with the previous <a href="../../authors.html">IOCCC entries</a>,
this program is best described as “<a href="../../1994/tvr/index.html">1994/tvr</a> meets
<a href="../../2001/bellard/index.html">2001/bellard</a>”. Here you have mouse-manipulated
fractals AND generated binary code, all in one package.</p>
<p>A more appropriate award could have been “Best abuse of the
rules”, because on a non-x86-based architecture this program
is, quite predictably, a dud.</p>
<p>At the time of judging we were too mesmerized by the graphics
to realize it; and, after all, this entry does take a special
effort to work on both <code>i386</code> and <code>x86_64</code>. Portable it is! :)</p>
<h2 id="authors-remarks">Author’s remarks:</h2>
<h3 id="for-the-impatient">For the impatient:</h3>
<ol start="0" type="1">
<li>Compile using the Makefile, or just run:</li>
</ol>
<pre><code> gcc monge.c -o monge -O3 `sdl-config --libs --cflags`</code></pre>
<ol type="1">
<li>Run:</li>
</ol>
<pre><code> ./monge &quot;z = 0&quot; &quot;z = z*z + c; Abs2(z) &lt; 4&quot;</code></pre>
<ol start="2" type="1">
<li><p>Keep clicking with left or right button to zoom in or out.</p></li>
<li><p>Use the number pad <code>+</code> and <code>-</code> to increase/decrease the iteration count when
needed.</p></li>
<li><p>Enjoy, unless you’re more interested in trying to understand how it works. :)</p></li>
</ol>
<h3 id="introduction">Introduction</h3>
<p>This is a fractal generator that supports custom formulas and real time zoom.
The program needs to be run with two arguments, the first being a semicolon
separated list of assignments to do once per pixel, and the second a semicolon
separated list of assignments and conditions that will be executed (and
conditions checked) for each iteration (up to the maximum). Using the left and
right mouse buttons you will be able to zoom in and out (a la
<a href="https://github.com/xaos-project/XaoS">XaoS</a> project), the zooming algorithm is a bit
slower than <code>XaoS</code>’s but it should give slightly better results.</p>
<p>Formulas can use all <code>a-z</code> (lowercase) variables, and the special
variables <code>c</code> and <code>i</code> are respectively set by default to the
complex coordinate of the pixel and to the complex imaginary <code>i</code>.</p>
<p>All the constant numbers will be interpreted as real double values. Each
expression must be an assignment (<code>[variable] = [expr]</code>) or a comparison with
<code>&lt;</code> or <code>&gt;</code> (<code>[expr1] &lt; [expr2]</code> or <code>[expr1] &gt; [expr2]</code>), and you can add spaces
as you like (as understood by the C function <code>isspace()</code>).</p>
<p>Supported operations and functions are:</p>
<ul>
<li><code>+</code>, <code>-</code>, <code>*</code>, <code>/</code>
<ul>
<li>Arithmetic operations, priority of * , / over +,- is respected.</li>
</ul></li>
<li><code>&lt;,&gt;</code>
<ul>
<li>Compares the real parts of two complex numbers (the imaginary part
is ignored). Any number of conditions is allowed, the iteration will
just stop as soon as one of them fails.</li>
</ul></li>
<li><code>Abs2</code>
<ul>
<li>Calculates the squared norm, i.e.: <code>Abs2(a+b*i)</code> is <code>(a*a+b*b)+0*i</code>.</li>
</ul></li>
<li><code>Re</code>
<ul>
<li>Extract the real part, i.e.: <code>Re(a+b*i)</code> is <code>a+0*i</code>.</li>
</ul></li>
<li><code>Im</code>
<ul>
<li>Extract the imaginary part, i.e.: <code>Im(a+b*i)</code> is<code>b+0*i</code>.</li>
</ul></li>
<li><code>Exp</code>
<ul>
<li>Calculates the complex exponential, i.e. <code>Exp(a+b*i)</code> is <code>e^a*(cos(b)+sin(b)*i)</code>.</li>
</ul></li>
<li><code>Ln</code>
<ul>
<li>Calculates the principal value of the natural logarithm i.e. <code>Ln(a+b*i)</code>
is <code>ln(a*a+b*b)/2 + atan(b/a)*i</code>.</li>
</ul></li>
</ul>
<p>Here are a few examples of fractals you can draw:</p>
<ul>
<li>Mandelbrot:</li>
</ul>
<pre><code> ./monge &quot;z=1&quot; &quot;z=z*z+c; Abs2(z)&lt;4&quot;</code></pre>
<ul>
<li>Mandelbrot (return time variation):</li>
</ul>
<pre><code> ./monge &quot;z=c&quot; &quot;z=z*z+c; Abs2(z-c)&gt;0.0001&quot;</code></pre>
<ul>
<li>Julia, for <code>c=0.31+i*0.5</code>:</li>
</ul>
<pre><code> ./monge &quot;z=c; c=0.31+i*0.5&quot; &quot;z=z*z+c; Abs2(z)&lt;4&quot;</code></pre>
<ul>
<li>Julia (return time variation), <code>for c=0.31+i*0.5</code>:</li>
</ul>
<pre><code> ./monge &quot;z=c; c=0.31+i*0.5&quot; &quot;z=z*z+c; Abs2(z-c)&gt;0.0001&quot;</code></pre>
<ul>
<li>Newton, for <code>x^3-1</code>:</li>
</ul>
<pre><code> ./monge &quot;z=c&quot; &quot;p=z; z=0.6666*z+0.3333/(z*z); Abs2(p-z) &gt; 0.001&quot;</code></pre>
<ul>
<li>Newton-Mandelbrot:</li>
</ul>
<pre><code> ./monge &quot;z=0&quot; &quot;p=z; z=z-(z*z*z + (c-1)*z - c)/(3*z*z+c-1); Abs2(p-z) &gt; 0.001&quot;</code></pre>
<ul>
<li>Phoenix, Mandelbrot version:</li>
</ul>
<pre><code> ./monge &quot;z=0; q=0&quot; &quot;t=z; z=z*z+Re(c)+Im(c)*q; q=t; Abs2(z)&lt;4&quot;</code></pre>
<ul>
<li>Phoenix, Julia version for <code>c=0.56667-i*0.5</code>:</li>
</ul>
<pre><code> ./monge &quot;z=c; c=0.56667-i*0.5; q=0&quot; &quot;t=z; z=z*z+Re(c)+Im(c)*q; q=t; Abs2(z)&lt;4&quot;</code></pre>
<h3 id="compilation-and-portability">Compilation and portability</h3>
<p>This program will only work on x86 (with an x87 FPU) or x86_64 machines,
but it requires the SDL library.</p>
<p>Another system requirement is the <code>mmap(2)</code> function (as <code>#define</code>d at the
beginning of the program). If it is not available the macro <code>M(a)</code> will have to
be replaced with a system dependent function that allocates readable, writable
<em>AND</em> executable memory (it will not be possible to make this program run on
paranoid systems (like OpenBSD IIRC) that do not allow <code>rwx</code> memory).</p>
<p>However I was able to compile and make work the program under
Linux (Debian/x86 and openSUSE/x86_64) and under Cygwin/x86. A
friend of mine was able to make it work under macOS too.</p>
<p>If you want you can change the window width and height, or the default
number of iterations (that one can be tweaked at runtime, anyway) by
changing the definitions of <code>W</code>, <code>H</code> and <code>I</code> at the beginning of the code.</p>
<h3 id="caveats-i-just-a-selected-few-of-them">Caveats (I just a selected few of them!)</h3>
<ul>
<li>The zooming speed depends on the speed of the computer.</li>
<li>Incorrect formulas will ungracefully crash the program.</li>
<li>Many SDL identifiers are hardcoded as number, this is safe up to ABI
incompatibility.</li>
<li>Better optimization could be done treating known real numbers as just one
<code>double</code>, instead of adding a 0 imaginary part to treat them as complex
numbers.</li>
<li>There should be some way to switch from Mandelbrot to Julia with chosen
parameter.</li>
</ul>
<h3 id="notice-to-those-who-wish-for-a-greater-challenge">NOTICE to those who wish for a greater challenge:</h3>
<p><strong>If you want a greater challenge, don’t read any further</strong>:
just try to understand the program via the source.</p>
<p>If you get stuck, come back and read below for additional hints and information.</p>
<h3 id="obfuscation">Obfuscation</h3>
<p>Sure, I don’t want to deprive you of the pleasure of digging
into the infernal mess created by my corrupted mind (writing
this remark I noticed that I was ending sentences with ‘;’ instead
of with ‘.’, and I worried for my sanity), but just in case…</p>
<p>I used many obfuscation techniques, including a few ones that
are different from the tricks used in most common IOCCC program
(more ‘high level’, in the sense that they require an understanding
of how all the program works to be worked out).</p>
<p>This program is a formula parser that outputs machine code that
calculates the formula and check the given conditions. The
machine code targets the <code>x87</code> stack based
<a href="https://en.wikipedia.org/wiki/Floating-point_unit">FPU</a>, and it is almost
identical for <code>x86</code> and <code>x86_64</code> (except for the comparison
instructions, that have to be generated differently). The
program keeps track of the FPU stack (the FPU has a cyclic stack
of 8 registers) and will automatically swap to and from the
main memory when required (i.e., adds instructions to the generated
machine code to take care of this issue).</p>
<p>The formulas are parsed recursively and machine code for the
inner iteration loop is also generated.</p>
<p>After generating the machine code, a big event loop creates (or
zooms into) the fractal executing the generated code when needed,
and then waits for input events.</p>
<p>The zooming algorithm works by remembering for each pixel the
floating point offset to where the value was actually calculated.
When zooming, the best match is searched, and if the offset is
too big (<code>&gt;1</code>) the pixel is recalculated.</p>
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<div id="inventory">
<h1 id="inventory-for-2006monge">Inventory for 2006/monge</h1>
</div>
<h2 id="primary-files">Primary files</h2>
<ul>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/monge.c">monge.c</a> - entry source code</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/Makefile">Makefile</a> - entry Makefile</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/monge.alt.c">monge.alt.c</a> - alternate source code</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/monge.orig.c">monge.orig.c</a> - original source code</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/try.alt.sh">try.alt.sh</a> - script to try alternate code</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/try.sh">try.sh</a> - script to try entry</li>
</ul>
<h2 id="secondary-files">Secondary files</h2>
<ul>
<li><a href="2006_monge.tar.bz2">2006_monge.tar.bz2</a> - download entry tarball</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/README.md">README.md</a> - markdown source for this web page</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/.entry.json">.entry.json</a> - entry summary and manifest in JSON</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/.gitignore">.gitignore</a> - list of files that should not be committed under git</li>
<li><a href="https://github.com/ioccc-src/winner/blob/master/2006/monge/.path">.path</a> - directory path from top level directory</li>
<li><a href="index.html">index.html</a> - this web page</li>
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<h4>
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<div id="coda"><h3>Coda</h3>
<p>
<a href="https://validator.w3.org/nu/?doc=https%3A%2F%2Fwww.ioccc.org%2F2006%2Fmonge%2Findex.html" rel="nofollow">Nu HTML check this web page</a><br>
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