multi: rename AddLightningNode methods
to AddNode
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14 files changed
+75
-75
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@@ -293,14 +293,14 @@ func parseTestGraph(t *testing.T, useCache bool, path string) (
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source = dbNode
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// If this is the source node, we don't have to call
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// AddLightningNode below since we will call
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// AddNode below since we will call
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// SetSourceNode later.
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continue
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}
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// With the node fully parsed, add it as a vertex within the
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// graph.
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if err := graph.AddLightningNode(ctx, dbNode); err != nil {
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if err := graph.AddNode(ctx, dbNode); err != nil {
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return nil, err
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}
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}
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@@ -584,7 +584,7 @@ func createTestGraphFromChannels(t *testing.T, useCache bool,
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err = graph.SetSourceNode(ctx, dbNode)
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require.NoError(t, err)
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} else {
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err := graph.AddLightningNode(ctx, dbNode)
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err := graph.AddNode(ctx, dbNode)
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require.NoError(t, err)
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}
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