server+discovery: use reliableSender to replace existing resend logic

This commit is contained in:
Wilmer Paulino committed 2019-02-14 18:33:27 -08:00
1 parent 2f679f6015
commit 4996d49118
3 files changed
+173 -492

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+76 -153
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@@ -95,10 +95,6 @@ type Config struct {
Broadcast func(skips map[routing.Vertex]struct{},
msg ...lnwire.Message) error
// SendToPeer is a function which allows the service to send a set of
// messages to a particular peer identified by the target public key.
SendToPeer func(target *btcec.PublicKey, msg ...lnwire.Message) error
// FindPeer returns the actively registered peer for a given remote
// public key. An error is returned if the peer was not found or a
// shutdown has been requested.
@@ -109,8 +105,15 @@ type Config struct {
// retry sending a peer message.
//
// NOTE: The peerChan channel must be buffered.
//
// TODO(wilmer): use [33]byte to avoid unnecessary serializations.
NotifyWhenOnline func(peer *btcec.PublicKey, peerChan chan<- lnpeer.Peer)
// NotifyWhenOffline is a function that allows the gossiper to be
// notified when a certain peer disconnects, allowing it to request a
// notification for when it reconnects.
NotifyWhenOffline func(peerPubKey [33]byte) <-chan struct{}
// ProofMatureDelta the number of confirmations which is needed before
// exchange the channel announcement proofs.
ProofMatureDelta uint32
@@ -222,13 +225,17 @@ type AuthenticatedGossiper struct {
syncerMtx sync.RWMutex
peerSyncers map[routing.Vertex]*gossipSyncer
// reliableSender is a subsystem responsible for handling reliable
// message send requests to peers.
reliableSender *reliableSender
sync.Mutex
}
// New creates a new AuthenticatedGossiper instance, initialized with the
// passed configuration parameters.
func New(cfg Config, selfKey *btcec.PublicKey) *AuthenticatedGossiper {
return &AuthenticatedGossiper{
gossiper := &AuthenticatedGossiper{
selfKey: selfKey,
cfg: &cfg,
networkMsgs: make(chan *networkMsg),
@@ -240,6 +247,15 @@ func New(cfg Config, selfKey *btcec.PublicKey) *AuthenticatedGossiper {
recentRejects: make(map[uint64]struct{}),
peerSyncers: make(map[routing.Vertex]*gossipSyncer),
}
gossiper.reliableSender = newReliableSender(&reliableSenderCfg{
NotifyWhenOnline: cfg.NotifyWhenOnline,
NotifyWhenOffline: cfg.NotifyWhenOffline,
MessageStore: cfg.MessageStore,
IsMsgStale: gossiper.isMsgStale,
})
return gossiper
}
// SynchronizeNode sends a message to the service indicating it should
@@ -398,11 +414,10 @@ func (d *AuthenticatedGossiper) Start() error {
}
d.bestHeight = height
// In case we had an AnnounceSignatures ready to be sent when the
// gossiper was last shut down, we must continue on our quest to
// deliver this message to our peer such that they can craft the
// full channel proof.
if err := d.resendAnnounceSignatures(); err != nil {
// Start the reliable sender. In case we had any pending messages ready
// to be sent when the gossiper was last shut down, we must continue on
// our quest to deliver them to their respective peers.
if err := d.reliableSender.Start(); err != nil {
return err
}
@@ -430,6 +445,10 @@ func (d *AuthenticatedGossiper) Stop() {
close(d.quit)
d.wg.Wait()
// We'll stop our reliable sender after all of the gossiper's goroutines
// have exited to ensure nothing can cause it to continue executing.
d.reliableSender.Stop()
}
// TODO(roasbeef): need method to get current gossip timestamp?
@@ -795,81 +814,6 @@ func (d *deDupedAnnouncements) Emit() []msgWithSenders {
return msgs
}
// resendAnnounceSignatures will inspect the messageStore database bucket for
// AnnounceSignatures messages that we recently tried to send to a peer. If the
// associated channels still not have the full channel proofs assembled, we
// will try to resend them. If we have the full proof, we can safely delete the
// message from the messageStore.
func (d *AuthenticatedGossiper) resendAnnounceSignatures() error {
peerMsgsToResend, err := d.cfg.MessageStore.Messages()
if err != nil {
return err
}
// We now iterate over these messages, resending those that we don't
// have the full proof for, deleting the rest.
for peer, msgsToResend := range peerMsgsToResend {
pubKey, err := btcec.ParsePubKey(peer[:], btcec.S256())
if err != nil {
return err
}
for _, msg := range msgsToResend {
msg := msg.(*lnwire.AnnounceSignatures)
// Check if the full channel proof exists in our graph.
chanInfo, _, _, err := d.cfg.Router.GetChannelByID(
msg.ShortChannelID)
if err != nil {
// If the channel cannot be found, it is most likely a
// leftover message for a channel that was closed. In
// this case we delete it from the message store.
log.Warnf("unable to fetch channel info for "+
"chanID=%v from graph: %v. Will delete local"+
"proof from database",
msg.ChannelID, err)
err = d.cfg.MessageStore.DeleteMessage(msg, peer)
if err != nil {
return err
}
continue
}
// 1. If the full proof does not exist in the graph, it means
// that we haven't received the remote proof yet (or that we
// crashed before able to assemble the full proof). Since the
// remote node might think they have delivered their proof to
// us, we will resend _our_ proof to trigger a resend on their
// part: they will then be able to assemble and send us the
// full proof.
if chanInfo.AuthProof == nil {
err := d.sendAnnSigReliably(msg, pubKey)
if err != nil {
return err
}
continue
}
// 2. If the proof does exist in the graph, we have
// successfully received the remote proof and assembled the
// full proof. In this case we can safely delete the local
// proof from the database. In case the remote hasn't been able
// to assemble the full proof yet (maybe because of a crash),
// we will send them the full proof if we notice that they
// retry sending their half proof.
if chanInfo.AuthProof != nil {
log.Debugf("Deleting message for chanID=%v from "+
"messageStore", msg.ChannelID)
err := d.cfg.MessageStore.DeleteMessage(msg, peer)
if err != nil {
return err
}
}
}
}
return nil
}
// findGossipSyncer is a utility method used by the gossiper to locate the
// gossip syncer for an inbound message so we can properly dispatch the
// incoming message. If a gossip syncer isn't found, then one will be created
@@ -2113,21 +2057,21 @@ func (d *AuthenticatedGossiper) processNetworkAnnouncement(
// so they can also reconstruct the full channel
// announcement.
if !nMsg.isRemote {
var remotePeer *btcec.PublicKey
var remotePubKey [33]byte
if isFirstNode {
remotePeer, _ = chanInfo.NodeKey2()
remotePubKey = chanInfo.NodeKey2Bytes
} else {
remotePeer, _ = chanInfo.NodeKey1()
remotePubKey = chanInfo.NodeKey1Bytes
}
// Since the remote peer might not be online
// we'll call a method that will attempt to
// deliver the proof when it comes online.
err := d.sendAnnSigReliably(msg, remotePeer)
err := d.reliableSender.sendMessage(msg, remotePubKey)
if err != nil {
err := fmt.Errorf("unable to send reliably "+
"to remote for short_chan_id=%v: %v",
shortChanID, err)
log.Error(err)
err := fmt.Errorf("unable to reliably send %v "+
"for channel=%v to peer=%x: %v",
msg.MsgType(), msg.ShortChannelID,
remotePubKey, err)
nMsg.err <- err
return nil
}
@@ -2359,70 +2303,49 @@ func (d *AuthenticatedGossiper) fetchNodeAnn(
return node.NodeAnnouncement(true)
}
// sendAnnSigReliably will try to send the provided local AnnounceSignatures
// to the remote peer, waiting for it to come online if necessary. This
// method returns after adding the message to persistent storage, such
// that the caller knows that the message will be delivered at one point.
func (d *AuthenticatedGossiper) sendAnnSigReliably(
msg *lnwire.AnnounceSignatures, remotePeer *btcec.PublicKey) error {
// isMsgStale determines whether a message retrieved from the backing
// MessageStore is seen as stale by the current graph.
func (d *AuthenticatedGossiper) isMsgStale(msg lnwire.Message) bool {
switch msg := msg.(type) {
case *lnwire.AnnounceSignatures:
chanInfo, _, _, err := d.cfg.Router.GetChannelByID(
msg.ShortChannelID,
)
// We first add this message to the database, such that in case
// we do not succeed in sending it to the peer, we'll fetch it
// from the DB next time we start, and retry.
var remotePubKey [33]byte
copy(remotePubKey[:], remotePeer.SerializeCompressed())
if err := d.cfg.MessageStore.AddMessage(msg, remotePubKey); err != nil {
return err
}
// We have succeeded adding the message to the database. We now launch
// a goroutine that will keep on trying sending the message to the
// remote peer until it succeeds, or the gossiper shuts down. In case
// of success, the message will be removed from the database.
d.wg.Add(1)
go func() {
defer d.wg.Done()
for {
log.Debugf("Sending AnnounceSignatures for channel "+
"%v to remote peer %x", msg.ChannelID,
remotePeer.SerializeCompressed())
err := d.cfg.SendToPeer(remotePeer, msg)
if err == nil {
// Sending succeeded, we can
// continue the flow.
break
}
log.Errorf("unable to send AnnounceSignatures message "+
"to peer(%x): %v. Will retry when online.",
remotePeer.SerializeCompressed(), err)
peerChan := make(chan lnpeer.Peer, 1)
d.cfg.NotifyWhenOnline(remotePeer, peerChan)
select {
case <-peerChan:
// Retry sending.
log.Infof("Peer %x reconnected. Retry sending"+
" AnnounceSignatures.",
remotePeer.SerializeCompressed())
case <-d.quit:
log.Infof("Gossiper shutting down, did not " +
"send AnnounceSignatures.")
return
}
// If the channel cannot be found, it is most likely a leftover
// message for a channel that was closed, so we can consider it
// stale.
if err == channeldb.ErrEdgeNotFound {
return true
}
if err != nil {
log.Debugf("Unable to retrieve channel=%v from graph: "+
"%v", err)
return false
}
log.Infof("Sent channel announcement proof to remote peer: %x",
remotePeer.SerializeCompressed())
}()
// If the proof exists in the graph, then we have successfully
// received the remote proof and assembled the full proof, so we
// can safely delete the local proof from the database.
return chanInfo.AuthProof != nil
// This method returns after the message has been added to the database,
// such that the caller don't have to wait until the message is actually
// delivered, but can be assured that it will be delivered eventually
// when this method returns.
return nil
case *lnwire.ChannelUpdate:
// The MessageStore will always store the latest ChannelUpdate
// as it is not aware of its timestamp (by design), so it will
// never be stale. We should still however check if the channel
// is part of our graph. If it's not, we can mark it as stale.
_, _, _, err := d.cfg.Router.GetChannelByID(msg.ShortChannelID)
if err != nil && err != channeldb.ErrEdgeNotFound {
log.Debugf("Unable to retrieve channel=%v from graph: "+
"%v", err)
}
return err == channeldb.ErrEdgeNotFound
default:
// We'll make sure to not mark any unsupported messages as stale
// to ensure they are not removed.
return false
}
}
// updateChannel creates a new fully signed update for the channel, and updates