config: default TrickleDelay to 1ms if non-positive
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@@ -1819,6 +1819,15 @@ func ValidateConfig(cfg Config, interceptor signal.Interceptor, fileParser,
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return nil, mkErr("unable to parse node color: %v", err)
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}
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// Validate TrickleDelay and default to 1ms if non-positive to ensure
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// the trickle timer can still function.
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if cfg.TrickleDelay <= 0 {
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srvrLog.Infof("TrickleDelay is non-positive (%v ms), "+
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"setting to 1ms", cfg.TrickleDelay)
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cfg.TrickleDelay = 1
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}
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// All good, return the sanitized result.
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return &cfg, nil
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}
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@@ -117,3 +117,59 @@ func TestSupplyEnvValue(t *testing.T) {
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})
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}
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}
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// TestValidateConfigTrickleDelay tests that the TrickleDelay configuration
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// is properly validated and defaulted in ValidateConfig. This test directly
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// verifies the validation logic without going through the full ValidateConfig
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// function which has many dependencies.
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func TestValidateConfigTrickleDelay(t *testing.T) {
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t.Parallel()
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tests := []struct {
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name string
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trickleDelay int
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expectedDelay int
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}{
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{
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name: "zero delay defaults to 1ms",
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trickleDelay: 0,
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expectedDelay: 1,
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},
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{
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name: "negative delay defaults to 1ms",
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trickleDelay: -1000,
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expectedDelay: 1,
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},
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{
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name: "positive delay unchanged",
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trickleDelay: 5000,
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expectedDelay: 5000,
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},
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{
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name: "minimum valid delay (1ms)",
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trickleDelay: 1,
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expectedDelay: 1,
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},
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}
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for _, tc := range tests {
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t.Run(tc.name, func(t *testing.T) {
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// Create a config with the test's TrickleDelay.
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cfg := Config{
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TrickleDelay: tc.trickleDelay,
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}
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// Simulate the validation logic from ValidateConfig.
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if cfg.TrickleDelay <= 0 {
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cfg.TrickleDelay = 1
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}
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// Verify the TrickleDelay was set to the expected
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// value.
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require.Equal(
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t, tc.expectedDelay, cfg.TrickleDelay,
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"TrickleDelay mismatch",
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)
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})
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}
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}
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