wtclient: schedule ForceQuit first during Stop

Currently the ForceQuit call is scheduled after trying to stop the
backup queue. In certain cases, the call to stop the queue never
finishes, which means the force quit is never scheduled. We rememdy by
scheduling this call before any other operations to ensure we can always
exit ungracefully if necessary.
This commit is contained in:
Conner Fromknecht committed 2020-11-30 13:08:04 -08:00
1 parent 7e298f1434
commit 5aa59906b5
2 files changed
+67 -11

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+60 -4
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@@ -446,10 +446,11 @@ func newHarness(t *testing.T, cfg harnessCfg) *testHarness {
NewAddress: func() ([]byte, error) {
return addrScript, nil
},
ReadTimeout: timeout,
WriteTimeout: timeout,
MinBackoff: time.Millisecond,
MaxBackoff: 10 * time.Millisecond,
ReadTimeout: timeout,
WriteTimeout: timeout,
MinBackoff: time.Millisecond,
MaxBackoff: time.Second,
ForceQuitDelay: 10 * time.Second,
}
client, err := wtclient.New(clientCfg)
if err != nil {
@@ -1475,6 +1476,61 @@ var clientTests = []clientTest{
h.waitServerUpdates(hints[numUpdates/2:], 5*time.Second)
},
},
{
// Asserts that the client's force quite delay will properly
// shutdown the client if it is unable to completely drain the
// task pipeline.
name: "force unclean shutdown",
cfg: harnessCfg{
localBalance: localBalance,
remoteBalance: remoteBalance,
policy: wtpolicy.Policy{
TxPolicy: wtpolicy.TxPolicy{
BlobType: blob.TypeAltruistCommit,
SweepFeeRate: wtpolicy.DefaultSweepFeeRate,
},
MaxUpdates: 5,
},
},
fn: func(h *testHarness) {
const (
chanID = 0
numUpdates = 6
maxUpdates = 5
)
// Advance the channel to create all states.
hints := h.advanceChannelN(chanID, numUpdates)
// Back up 4 of the 5 states for the negotiated session.
h.backupStates(chanID, 0, maxUpdates-1, nil)
h.waitServerUpdates(hints[:maxUpdates-1], 5*time.Second)
// Now, restart the tower and prevent it from acking any
// new sessions. We do this here as once the last slot
// is exhausted the client will attempt to renegotiate.
err := h.server.Stop()
require.Nil(h.t, err)
h.serverCfg.NoAckCreateSession = true
h.startServer()
// Back up the remaining two states. Once the first is
// processed, the session will be exhausted but the
// client won't be able to regnegotiate a session for
// the final state. We'll only wait for the first five
// states to arrive at the tower.
h.backupStates(chanID, maxUpdates-1, numUpdates, nil)
h.waitServerUpdates(hints[:maxUpdates], 5*time.Second)
// Finally, stop the client which will continue to
// attempt session negotiation since it has one more
// state to process. After the force quite delay
// expires, the client should force quite itself and
// allow the test to complete.
err = h.client.Stop()
require.Nil(h.t, err)
},
},
}
// TestClient executes the client test suite, asserting the ability to backup