buffer+pool: add buffer.Read and pool.ReadBuffer
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package pool
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import (
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"time"
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"github.com/lightningnetwork/lnd/buffer"
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)
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const (
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// DefaultReadBufferGCInterval is the default interval that a Read will
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// perform a sweep to see which expired buffer.Reads can be released to
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// the runtime.
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DefaultReadBufferGCInterval = 15 * time.Second
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// DefaultReadBufferExpiryInterval is the default, minimum interval that
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// must elapse before a Read will release a buffer.Read. The maximum
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// time before the buffer can be released is equal to the expiry
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// interval plus the gc interval.
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DefaultReadBufferExpiryInterval = 30 * time.Second
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)
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// ReadBuffer is a pool of buffer.Read items, that dynamically allocates and
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// reclaims buffers in response to load.
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type ReadBuffer struct {
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pool *Recycle
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}
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// NewReadBuffer returns a freshly instantiated ReadBuffer, using the given
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// gcInterval and expieryInterval.
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func NewReadBuffer(gcInterval, expiryInterval time.Duration) *ReadBuffer {
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return &ReadBuffer{
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pool: NewRecycle(
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func() interface{} { return new(buffer.Read) },
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100, gcInterval, expiryInterval,
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),
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}
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}
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// Take returns a fresh buffer.Read to the caller.
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func (p *ReadBuffer) Take() *buffer.Read {
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return p.pool.Take().(*buffer.Read)
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}
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// Return returns the buffer.Read to the pool, so that it can be cycled or
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// released.
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func (p *ReadBuffer) Return(buf *buffer.Read) {
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p.pool.Return(buf)
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}
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