channeldb: use raw pub keys and signatures directly in vertex/edge structs
In this commit, we make an API change that’s meant to reduce the amount of garbage we generate when doing pathfinding or syncing nodes with our latest graph state. Before this commit, we would always have to fully decode the public key and signatures when reading a edge or vertex struct. For the edges, we may need several EC operations to fully decode all the pubkeys. This has been seen to generate a ton of garbage, as well as slow down path finding a good bit. To remedy this, we’ll now only ever read the *raw* bytes from disk. In the event that we actually need to verify a signature (or w/e), only *then* will we fully decode everything.
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@@ -21,8 +21,8 @@ func TestWaitingProofStore(t *testing.T) {
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defer cleanup()
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proof1 := NewWaitingProof(true, &lnwire.AnnounceSignatures{
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NodeSignature: testSig,
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BitcoinSignature: testSig,
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NodeSignature: wireSig,
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BitcoinSignature: wireSig,
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})
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store, err := NewWaitingProofStore(db)
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