multi: add new method ChainArbitrator.RedispatchBlockbeat

This commit adds a new method to enable us resending the blockbeat in
`ChainArbitrator`, which is needed for the channel restore as the chain
watcher and channel arbitrator are added after the start of the chain
arbitrator.
This commit is contained in:
yyforyongyu committed 2024-12-20 17:54:07 +08:00
1 parent 4d765668cc
commit 6eb9bb1ed6
2 files changed
+52 -1

No files matched your search

+40
View File
@@ -1371,3 +1371,43 @@ func (c *ChainArbitrator) loadPendingCloseChannels() error {
return nil
}
// RedispatchBlockbeat resends the current blockbeat to the channels specified
// by the chanPoints. It is used when a channel is added to the chain
// arbitrator after it has been started, e.g., during the channel restore
// process.
func (c *ChainArbitrator) RedispatchBlockbeat(chanPoints []wire.OutPoint) {
// Get the current blockbeat.
beat := c.beat
// Prepare two sets of consumers.
channels := make([]chainio.Consumer, 0, len(chanPoints))
watchers := make([]chainio.Consumer, 0, len(chanPoints))
// Read the active channels in a lock.
c.Lock()
for _, op := range chanPoints {
if channel, ok := c.activeChannels[op]; ok {
channels = append(channels, channel)
}
if watcher, ok := c.activeWatchers[op]; ok {
watchers = append(watchers, watcher)
}
}
c.Unlock()
// Iterate all the copied watchers and send the blockbeat to them.
err := chainio.DispatchConcurrent(beat, watchers)
if err != nil {
log.Errorf("Notify blockbeat for chainWatcher failed: %v", err)
}
// Iterate all the copied channels and send the blockbeat to them.
err = chainio.DispatchConcurrent(beat, channels)
if err != nil {
// Shutdown lnd if there's an error processing the block.
log.Errorf("Notify blockbeat for ChannelArbitrator failed: %v",
err)
}
}