refactor: move graph related DB code to graph/db from channeldb

This is a pure refactor commit. It moves over all the graph related CRUD
code from `channeldb` to `graph/db`.
This commit is contained in:
Elle Mouton committed 2024-11-28 13:36:13 +02:00
1 parent 9f54ec90aa
commit 74a4b1922b
57 files changed
+512 -299

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package graphdb
// channelCache is an in-memory cache used to improve the performance of
// ChanUpdatesInHorizon. It caches the chan info and edge policies for a
// particular channel.
type channelCache struct {
n int
channels map[uint64]ChannelEdge
}
// newChannelCache creates a new channelCache with maximum capacity of n
// channels.
func newChannelCache(n int) *channelCache {
return &channelCache{
n: n,
channels: make(map[uint64]ChannelEdge),
}
}
// get returns the channel from the cache, if it exists.
func (c *channelCache) get(chanid uint64) (ChannelEdge, bool) {
channel, ok := c.channels[chanid]
return channel, ok
}
// insert adds the entry to the channel cache. If an entry for chanid already
// exists, it will be replaced with the new entry. If the entry doesn't exist,
// it will be inserted to the cache, performing a random eviction if the cache
// is at capacity.
func (c *channelCache) insert(chanid uint64, channel ChannelEdge) {
// If entry exists, replace it.
if _, ok := c.channels[chanid]; ok {
c.channels[chanid] = channel
return
}
// Otherwise, evict an entry at random and insert.
if len(c.channels) == c.n {
for id := range c.channels {
delete(c.channels, id)
break
}
}
c.channels[chanid] = channel
}
// remove deletes an edge for chanid from the cache, if it exists.
func (c *channelCache) remove(chanid uint64) {
delete(c.channels, chanid)
}
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package graphdb
import (
"reflect"
"testing"
"github.com/lightningnetwork/lnd/graph/db/models"
)
// TestChannelCache checks the behavior of the channelCache with respect to
// insertion, eviction, and removal of cache entries.
func TestChannelCache(t *testing.T) {
const cacheSize = 100
// Create a new channel cache with the configured max size.
c := newChannelCache(cacheSize)
// As a sanity check, assert that querying the empty cache does not
// return an entry.
_, ok := c.get(0)
if ok {
t.Fatalf("channel cache should be empty")
}
// Now, fill up the cache entirely.
for i := uint64(0); i < cacheSize; i++ {
c.insert(i, channelForInt(i))
}
// Assert that the cache has all of the entries just inserted, since no
// eviction should occur until we try to surpass the max size.
assertHasChanEntries(t, c, 0, cacheSize)
// Now, insert a new element that causes the cache to evict an element.
c.insert(cacheSize, channelForInt(cacheSize))
// Assert that the cache has this last entry, as the cache should evict
// some prior element and not the newly inserted one.
assertHasChanEntries(t, c, cacheSize, cacheSize)
// Iterate over all inserted elements and construct a set of the evicted
// elements.
evicted := make(map[uint64]struct{})
for i := uint64(0); i < cacheSize+1; i++ {
_, ok := c.get(i)
if !ok {
evicted[i] = struct{}{}
}
}
// Assert that exactly one element has been evicted.
numEvicted := len(evicted)
if numEvicted != 1 {
t.Fatalf("expected one evicted entry, got: %d", numEvicted)
}
// Remove the highest item which initially caused the eviction and
// reinsert the element that was evicted prior.
c.remove(cacheSize)
for i := range evicted {
c.insert(i, channelForInt(i))
}
// Since the removal created an extra slot, the last insertion should
// not have caused an eviction and the entries for all channels in the
// original set that filled the cache should be present.
assertHasChanEntries(t, c, 0, cacheSize)
// Finally, reinsert the existing set back into the cache and test that
// the cache still has all the entries. If the randomized eviction were
// happening on inserts for existing cache items, we expect this to fail
// with high probability.
for i := uint64(0); i < cacheSize; i++ {
c.insert(i, channelForInt(i))
}
assertHasChanEntries(t, c, 0, cacheSize)
}
// assertHasEntries queries the edge cache for all channels in the range [start,
// end), asserting that they exist and their value matches the entry produced by
// entryForInt.
func assertHasChanEntries(t *testing.T, c *channelCache, start, end uint64) {
t.Helper()
for i := start; i < end; i++ {
entry, ok := c.get(i)
if !ok {
t.Fatalf("channel cache should contain chan %d", i)
}
expEntry := channelForInt(i)
if !reflect.DeepEqual(entry, expEntry) {
t.Fatalf("entry mismatch, want: %v, got: %v",
expEntry, entry)
}
}
}
// channelForInt generates a unique ChannelEdge given an integer.
func channelForInt(i uint64) ChannelEdge {
return ChannelEdge{
Info: &models.ChannelEdgeInfo{
ChannelID: i,
},
}
}
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package graphdb
import "fmt"
import (
"errors"
"fmt"
)
var (
// ErrEdgePolicyOptionalFieldNotFound is an error returned if a channel
// policy field is not found in the db even though its message flags
// indicate it should be.
ErrEdgePolicyOptionalFieldNotFound = fmt.Errorf("optional field not " +
"present")
// ErrGraphNotFound is returned when at least one of the components of
// graph doesn't exist.
ErrGraphNotFound = fmt.Errorf("graph bucket not initialized")
// ErrGraphNeverPruned is returned when graph was never pruned.
ErrGraphNeverPruned = fmt.Errorf("graph never pruned")
// ErrSourceNodeNotSet is returned if the source node of the graph
// hasn't been added The source node is the center node within a
// star-graph.
ErrSourceNodeNotSet = fmt.Errorf("source node does not exist")
// ErrGraphNodesNotFound is returned in case none of the nodes has
// been added in graph node bucket.
ErrGraphNodesNotFound = fmt.Errorf("no graph nodes exist")
// ErrGraphNoEdgesFound is returned in case of none of the channel/edges
// has been added in graph edge bucket.
ErrGraphNoEdgesFound = fmt.Errorf("no graph edges exist")
// ErrGraphNodeNotFound is returned when we're unable to find the target
// node.
ErrGraphNodeNotFound = fmt.Errorf("unable to find node")
// ErrZombieEdge is an error returned when we attempt to look up an edge
// but it is marked as a zombie within the zombie index.
ErrZombieEdge = errors.New("edge marked as zombie")
// ErrEdgeNotFound is returned when an edge for the target chanID
// can't be found.
ErrEdgeNotFound = fmt.Errorf("edge not found")
// ErrEdgeAlreadyExist is returned when edge with specific
// channel id can't be added because it already exist.
ErrEdgeAlreadyExist = fmt.Errorf("edge already exist")
// ErrNodeAliasNotFound is returned when alias for node can't be found.
ErrNodeAliasNotFound = fmt.Errorf("alias for node not found")
// ErrClosedScidsNotFound is returned when the closed scid bucket
// hasn't been created.
ErrClosedScidsNotFound = fmt.Errorf("closed scid bucket doesn't exist")
// ErrZombieEdgeNotFound is an error returned when we attempt to find an
// edge in the zombie index which is not there.
ErrZombieEdgeNotFound = errors.New("edge not found in zombie index")
// ErrUnknownAddressType is returned when a node's addressType is not
// an expected value.
ErrUnknownAddressType = fmt.Errorf("address type cannot be resolved")
)
// ErrTooManyExtraOpaqueBytes creates an error which should be returned if the
// caller attempts to write an announcement message which bares too many extra
// opaque bytes. We limit this value in order to ensure that we don't waste
// disk space due to nodes unnecessarily padding out their announcements with
// garbage data.
func ErrTooManyExtraOpaqueBytes(numBytes int) error {
return fmt.Errorf("max allowed number of opaque bytes is %v, received "+
"%v bytes", MaxAllowedExtraOpaqueBytes, numBytes)
}
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package graphdb
import (
"fmt"
"sync"
"github.com/btcsuite/btcd/btcutil"
"github.com/lightningnetwork/lnd/graph/db/models"
"github.com/lightningnetwork/lnd/kvdb"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
)
// GraphCacheNode is an interface for all the information the cache needs to know
// about a lightning node.
type GraphCacheNode interface {
// PubKey is the node's public identity key.
PubKey() route.Vertex
// Features returns the node's p2p features.
Features() *lnwire.FeatureVector
// ForEachChannel iterates through all channels of a given node,
// executing the passed callback with an edge info structure and the
// policies of each end of the channel. The first edge policy is the
// outgoing edge *to* the connecting node, while the second is the
// incoming edge *from* the connecting node. If the callback returns an
// error, then the iteration is halted with the error propagated back up
// to the caller.
ForEachChannel(kvdb.RTx,
func(kvdb.RTx, *models.ChannelEdgeInfo,
*models.ChannelEdgePolicy,
*models.ChannelEdgePolicy) error) error
}
// DirectedChannel is a type that stores the channel information as seen from
// one side of the channel.
type DirectedChannel struct {
// ChannelID is the unique identifier of this channel.
ChannelID uint64
// IsNode1 indicates if this is the node with the smaller public key.
IsNode1 bool
// OtherNode is the public key of the node on the other end of this
// channel.
OtherNode route.Vertex
// Capacity is the announced capacity of this channel in satoshis.
Capacity btcutil.Amount
// OutPolicySet is a boolean that indicates whether the node has an
// outgoing policy set. For pathfinding only the existence of the policy
// is important to know, not the actual content.
OutPolicySet bool
// InPolicy is the incoming policy *from* the other node to this node.
// In path finding, we're walking backward from the destination to the
// source, so we're always interested in the edge that arrives to us
// from the other node.
InPolicy *models.CachedEdgePolicy
// Inbound fees of this node.
InboundFee lnwire.Fee
}
// DeepCopy creates a deep copy of the channel, including the incoming policy.
func (c *DirectedChannel) DeepCopy() *DirectedChannel {
channelCopy := *c
if channelCopy.InPolicy != nil {
inPolicyCopy := *channelCopy.InPolicy
channelCopy.InPolicy = &inPolicyCopy
// The fields for the ToNode can be overwritten by the path
// finding algorithm, which is why we need a deep copy in the
// first place. So we always start out with nil values, just to
// be sure they don't contain any old data.
channelCopy.InPolicy.ToNodePubKey = nil
channelCopy.InPolicy.ToNodeFeatures = nil
}
return &channelCopy
}
// GraphCache is a type that holds a minimal set of information of the public
// channel graph that can be used for pathfinding.
type GraphCache struct {
nodeChannels map[route.Vertex]map[uint64]*DirectedChannel
nodeFeatures map[route.Vertex]*lnwire.FeatureVector
mtx sync.RWMutex
}
// NewGraphCache creates a new graphCache.
func NewGraphCache(preAllocNumNodes int) *GraphCache {
return &GraphCache{
nodeChannels: make(
map[route.Vertex]map[uint64]*DirectedChannel,
// A channel connects two nodes, so we can look it up
// from both sides, meaning we get double the number of
// entries.
preAllocNumNodes*2,
),
nodeFeatures: make(
map[route.Vertex]*lnwire.FeatureVector,
preAllocNumNodes,
),
}
}
// Stats returns statistics about the current cache size.
func (c *GraphCache) Stats() string {
c.mtx.RLock()
defer c.mtx.RUnlock()
numChannels := 0
for node := range c.nodeChannels {
numChannels += len(c.nodeChannels[node])
}
return fmt.Sprintf("num_node_features=%d, num_nodes=%d, "+
"num_channels=%d", len(c.nodeFeatures), len(c.nodeChannels),
numChannels)
}
// AddNodeFeatures adds a graph node and its features to the cache.
func (c *GraphCache) AddNodeFeatures(node GraphCacheNode) {
nodePubKey := node.PubKey()
// Only hold the lock for a short time. The `ForEachChannel()` below is
// possibly slow as it has to go to the backend, so we can unlock
// between the calls. And the AddChannel() method will acquire its own
// lock anyway.
c.mtx.Lock()
c.nodeFeatures[nodePubKey] = node.Features()
c.mtx.Unlock()
}
// AddNode adds a graph node, including all the (directed) channels of that
// node.
func (c *GraphCache) AddNode(tx kvdb.RTx, node GraphCacheNode) error {
c.AddNodeFeatures(node)
return node.ForEachChannel(
tx, func(tx kvdb.RTx, info *models.ChannelEdgeInfo,
outPolicy *models.ChannelEdgePolicy,
inPolicy *models.ChannelEdgePolicy) error {
c.AddChannel(info, outPolicy, inPolicy)
return nil
},
)
}
// AddChannel adds a non-directed channel, meaning that the order of policy 1
// and policy 2 does not matter, the directionality is extracted from the info
// and policy flags automatically. The policy will be set as the outgoing policy
// on one node and the incoming policy on the peer's side.
func (c *GraphCache) AddChannel(info *models.ChannelEdgeInfo,
policy1 *models.ChannelEdgePolicy, policy2 *models.ChannelEdgePolicy) {
if info == nil {
return
}
if policy1 != nil && policy1.IsDisabled() &&
policy2 != nil && policy2.IsDisabled() {
return
}
// Create the edge entry for both nodes.
c.mtx.Lock()
c.updateOrAddEdge(info.NodeKey1Bytes, &DirectedChannel{
ChannelID: info.ChannelID,
IsNode1: true,
OtherNode: info.NodeKey2Bytes,
Capacity: info.Capacity,
})
c.updateOrAddEdge(info.NodeKey2Bytes, &DirectedChannel{
ChannelID: info.ChannelID,
IsNode1: false,
OtherNode: info.NodeKey1Bytes,
Capacity: info.Capacity,
})
c.mtx.Unlock()
// The policy's node is always the to_node. So if policy 1 has to_node
// of node 2 then we have the policy 1 as seen from node 1.
if policy1 != nil {
fromNode, toNode := info.NodeKey1Bytes, info.NodeKey2Bytes
if policy1.ToNode != info.NodeKey2Bytes {
fromNode, toNode = toNode, fromNode
}
isEdge1 := policy1.ChannelFlags&lnwire.ChanUpdateDirection == 0
c.UpdatePolicy(policy1, fromNode, toNode, isEdge1)
}
if policy2 != nil {
fromNode, toNode := info.NodeKey2Bytes, info.NodeKey1Bytes
if policy2.ToNode != info.NodeKey1Bytes {
fromNode, toNode = toNode, fromNode
}
isEdge1 := policy2.ChannelFlags&lnwire.ChanUpdateDirection == 0
c.UpdatePolicy(policy2, fromNode, toNode, isEdge1)
}
}
// updateOrAddEdge makes sure the edge information for a node is either updated
// if it already exists or is added to that node's list of channels.
func (c *GraphCache) updateOrAddEdge(node route.Vertex, edge *DirectedChannel) {
if len(c.nodeChannels[node]) == 0 {
c.nodeChannels[node] = make(map[uint64]*DirectedChannel)
}
c.nodeChannels[node][edge.ChannelID] = edge
}
// UpdatePolicy updates a single policy on both the from and to node. The order
// of the from and to node is not strictly important. But we assume that a
// channel edge was added beforehand so that the directed channel struct already
// exists in the cache.
func (c *GraphCache) UpdatePolicy(policy *models.ChannelEdgePolicy, fromNode,
toNode route.Vertex, edge1 bool) {
// Extract inbound fee if possible and available. If there is a decoding
// error, ignore this policy.
var inboundFee lnwire.Fee
_, err := policy.ExtraOpaqueData.ExtractRecords(&inboundFee)
if err != nil {
return
}
c.mtx.Lock()
defer c.mtx.Unlock()
updatePolicy := func(nodeKey route.Vertex) {
if len(c.nodeChannels[nodeKey]) == 0 {
return
}
channel, ok := c.nodeChannels[nodeKey][policy.ChannelID]
if !ok {
return
}
// Edge 1 is defined as the policy for the direction of node1 to
// node2.
switch {
// This is node 1, and it is edge 1, so this is the outgoing
// policy for node 1.
case channel.IsNode1 && edge1:
channel.OutPolicySet = true
channel.InboundFee = inboundFee
// This is node 2, and it is edge 2, so this is the outgoing
// policy for node 2.
case !channel.IsNode1 && !edge1:
channel.OutPolicySet = true
channel.InboundFee = inboundFee
// The other two cases left mean it's the inbound policy for the
// node.
default:
channel.InPolicy = models.NewCachedPolicy(policy)
}
}
updatePolicy(fromNode)
updatePolicy(toNode)
}
// RemoveNode completely removes a node and all its channels (including the
// peer's side).
func (c *GraphCache) RemoveNode(node route.Vertex) {
c.mtx.Lock()
defer c.mtx.Unlock()
delete(c.nodeFeatures, node)
// First remove all channels from the other nodes' lists.
for _, channel := range c.nodeChannels[node] {
c.removeChannelIfFound(channel.OtherNode, channel.ChannelID)
}
// Then remove our whole node completely.
delete(c.nodeChannels, node)
}
// RemoveChannel removes a single channel between two nodes.
func (c *GraphCache) RemoveChannel(node1, node2 route.Vertex, chanID uint64) {
c.mtx.Lock()
defer c.mtx.Unlock()
// Remove that one channel from both sides.
c.removeChannelIfFound(node1, chanID)
c.removeChannelIfFound(node2, chanID)
}
// removeChannelIfFound removes a single channel from one side.
func (c *GraphCache) removeChannelIfFound(node route.Vertex, chanID uint64) {
if len(c.nodeChannels[node]) == 0 {
return
}
delete(c.nodeChannels[node], chanID)
}
// UpdateChannel updates the channel edge information for a specific edge. We
// expect the edge to already exist and be known. If it does not yet exist, this
// call is a no-op.
func (c *GraphCache) UpdateChannel(info *models.ChannelEdgeInfo) {
c.mtx.Lock()
defer c.mtx.Unlock()
if len(c.nodeChannels[info.NodeKey1Bytes]) == 0 ||
len(c.nodeChannels[info.NodeKey2Bytes]) == 0 {
return
}
channel, ok := c.nodeChannels[info.NodeKey1Bytes][info.ChannelID]
if ok {
// We only expect to be called when the channel is already
// known.
channel.Capacity = info.Capacity
channel.OtherNode = info.NodeKey2Bytes
}
channel, ok = c.nodeChannels[info.NodeKey2Bytes][info.ChannelID]
if ok {
channel.Capacity = info.Capacity
channel.OtherNode = info.NodeKey1Bytes
}
}
// getChannels returns a copy of the passed node's channels or nil if there
// isn't any.
func (c *GraphCache) getChannels(node route.Vertex) []*DirectedChannel {
c.mtx.RLock()
defer c.mtx.RUnlock()
channels, ok := c.nodeChannels[node]
if !ok {
return nil
}
features, ok := c.nodeFeatures[node]
if !ok {
// If the features were set to nil explicitly, that's fine here.
// The router will overwrite the features of the destination
// node with those found in the invoice if necessary. But if we
// didn't yet get a node announcement we want to mimic the
// behavior of the old DB based code that would always set an
// empty feature vector instead of leaving it nil.
features = lnwire.EmptyFeatureVector()
}
toNodeCallback := func() route.Vertex {
return node
}
i := 0
channelsCopy := make([]*DirectedChannel, len(channels))
for _, channel := range channels {
// We need to copy the channel and policy to avoid it being
// updated in the cache if the path finding algorithm sets
// fields on it (currently only the ToNodeFeatures of the
// policy).
channelCopy := channel.DeepCopy()
if channelCopy.InPolicy != nil {
channelCopy.InPolicy.ToNodePubKey = toNodeCallback
channelCopy.InPolicy.ToNodeFeatures = features
}
channelsCopy[i] = channelCopy
i++
}
return channelsCopy
}
// ForEachChannel invokes the given callback for each channel of the given node.
func (c *GraphCache) ForEachChannel(node route.Vertex,
cb func(channel *DirectedChannel) error) error {
// Obtain a copy of the node's channels. We need do this in order to
// avoid deadlocks caused by interaction with the graph cache, channel
// state and the graph database from multiple goroutines. This snapshot
// is only used for path finding where being stale is acceptable since
// the real world graph and our representation may always become
// slightly out of sync for a short time and the actual channel state
// is stored separately.
channels := c.getChannels(node)
for _, channel := range channels {
if err := cb(channel); err != nil {
return err
}
}
return nil
}
// ForEachNode iterates over the adjacency list of the graph, executing the
// call back for each node and the set of channels that emanate from the given
// node.
//
// NOTE: This method should be considered _read only_, the channels or nodes
// passed in MUST NOT be modified.
func (c *GraphCache) ForEachNode(cb func(node route.Vertex,
channels map[uint64]*DirectedChannel) error) error {
c.mtx.RLock()
defer c.mtx.RUnlock()
for node, channels := range c.nodeChannels {
// We don't make a copy here since this is a read-only RPC
// call. We also don't need the node features either for this
// call.
if err := cb(node, channels); err != nil {
return err
}
}
return nil
}
// GetFeatures returns the features of the node with the given ID. If no
// features are known for the node, an empty feature vector is returned.
func (c *GraphCache) GetFeatures(node route.Vertex) *lnwire.FeatureVector {
c.mtx.RLock()
defer c.mtx.RUnlock()
features, ok := c.nodeFeatures[node]
if !ok || features == nil {
// The router expects the features to never be nil, so we return
// an empty feature set instead.
return lnwire.EmptyFeatureVector()
}
return features
}
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package graphdb
import (
"encoding/hex"
"testing"
"github.com/lightningnetwork/lnd/graph/db/models"
"github.com/lightningnetwork/lnd/kvdb"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
"github.com/stretchr/testify/require"
)
var (
pubKey1Bytes, _ = hex.DecodeString(
"0248f5cba4c6da2e4c9e01e81d1404dfac0cbaf3ee934a4fc117d2ea9a64" +
"22c91d",
)
pubKey2Bytes, _ = hex.DecodeString(
"038155ba86a8d3b23c806c855097ca5c9fa0f87621f1e7a7d2835ad057f6" +
"f4484f",
)
pubKey1, _ = route.NewVertexFromBytes(pubKey1Bytes)
pubKey2, _ = route.NewVertexFromBytes(pubKey2Bytes)
)
type node struct {
pubKey route.Vertex
features *lnwire.FeatureVector
edgeInfos []*models.ChannelEdgeInfo
outPolicies []*models.ChannelEdgePolicy
inPolicies []*models.ChannelEdgePolicy
}
func (n *node) PubKey() route.Vertex {
return n.pubKey
}
func (n *node) Features() *lnwire.FeatureVector {
return n.features
}
func (n *node) ForEachChannel(tx kvdb.RTx,
cb func(kvdb.RTx, *models.ChannelEdgeInfo, *models.ChannelEdgePolicy,
*models.ChannelEdgePolicy) error) error {
for idx := range n.edgeInfos {
err := cb(
tx, n.edgeInfos[idx], n.outPolicies[idx],
n.inPolicies[idx],
)
if err != nil {
return err
}
}
return nil
}
// TestGraphCacheAddNode tests that a channel going from node A to node B can be
// cached correctly, independent of the direction we add the channel as.
func TestGraphCacheAddNode(t *testing.T) {
t.Parallel()
runTest := func(nodeA, nodeB route.Vertex) {
t.Helper()
channelFlagA, channelFlagB := 0, 1
if nodeA == pubKey2 {
channelFlagA, channelFlagB = 1, 0
}
outPolicy1 := &models.ChannelEdgePolicy{
ChannelID: 1000,
ChannelFlags: lnwire.ChanUpdateChanFlags(channelFlagA),
ToNode: nodeB,
// Define an inbound fee.
ExtraOpaqueData: []byte{
253, 217, 3, 8, 0, 0, 0, 10, 0, 0, 0, 20,
},
}
inPolicy1 := &models.ChannelEdgePolicy{
ChannelID: 1000,
ChannelFlags: lnwire.ChanUpdateChanFlags(channelFlagB),
ToNode: nodeA,
}
node := &node{
pubKey: nodeA,
features: lnwire.EmptyFeatureVector(),
edgeInfos: []*models.ChannelEdgeInfo{{
ChannelID: 1000,
// Those are direction independent!
NodeKey1Bytes: pubKey1,
NodeKey2Bytes: pubKey2,
Capacity: 500,
}},
outPolicies: []*models.ChannelEdgePolicy{outPolicy1},
inPolicies: []*models.ChannelEdgePolicy{inPolicy1},
}
cache := NewGraphCache(10)
require.NoError(t, cache.AddNode(nil, node))
var fromChannels, toChannels []*DirectedChannel
_ = cache.ForEachChannel(nodeA, func(c *DirectedChannel) error {
fromChannels = append(fromChannels, c)
return nil
})
_ = cache.ForEachChannel(nodeB, func(c *DirectedChannel) error {
toChannels = append(toChannels, c)
return nil
})
require.Len(t, fromChannels, 1)
require.Len(t, toChannels, 1)
require.Equal(t, outPolicy1 != nil, fromChannels[0].OutPolicySet)
assertCachedPolicyEqual(t, inPolicy1, fromChannels[0].InPolicy)
require.Equal(t, inPolicy1 != nil, toChannels[0].OutPolicySet)
assertCachedPolicyEqual(t, outPolicy1, toChannels[0].InPolicy)
// Now that we've inserted two nodes into the graph, check that
// we'll recover the same set of channels during ForEachNode.
nodes := make(map[route.Vertex]struct{})
chans := make(map[uint64]struct{})
_ = cache.ForEachNode(func(node route.Vertex,
edges map[uint64]*DirectedChannel) error {
nodes[node] = struct{}{}
for chanID, directedChannel := range edges {
chans[chanID] = struct{}{}
if node == nodeA {
require.NotZero(
t, directedChannel.InboundFee,
)
} else {
require.Zero(
t, directedChannel.InboundFee,
)
}
}
return nil
})
require.Len(t, nodes, 2)
require.Len(t, chans, 1)
}
runTest(pubKey1, pubKey2)
runTest(pubKey2, pubKey1)
}
func assertCachedPolicyEqual(t *testing.T, original *models.ChannelEdgePolicy,
cached *models.CachedEdgePolicy) {
require.Equal(t, original.ChannelID, cached.ChannelID)
require.Equal(t, original.MessageFlags, cached.MessageFlags)
require.Equal(t, original.ChannelFlags, cached.ChannelFlags)
require.Equal(t, original.TimeLockDelta, cached.TimeLockDelta)
require.Equal(t, original.MinHTLC, cached.MinHTLC)
require.Equal(t, original.MaxHTLC, cached.MaxHTLC)
require.Equal(t, original.FeeBaseMSat, cached.FeeBaseMSat)
require.Equal(
t, original.FeeProportionalMillionths,
cached.FeeProportionalMillionths,
)
require.Equal(
t, route.Vertex(original.ToNode), cached.ToNodePubKey(),
)
}
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package graphdb
import (
"github.com/btcsuite/btclog"
"github.com/lightningnetwork/lnd/build"
)
// Subsystem defines the logging code for this subsystem.
const Subsystem = "GRDB"
// log is a logger that is initialized with no output filters. This
// means the package will not perform any logging by default until the caller
// requests it.
var log btclog.Logger
func init() {
UseLogger(build.NewSubLogger(Subsystem, nil))
}
// DisableLog disables all library log output. Logging output is disabled
// by default until UseLogger is called.
func DisableLog() {
UseLogger(btclog.Disabled)
}
// UseLogger uses a specified Logger to output package logging info.
// This should be used in preference to SetLogWriter if the caller is also
// using btclog.
func UseLogger(logger btclog.Logger) {
log = logger
}
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package graphdb
import "time"
const (
// DefaultRejectCacheSize is the default number of rejectCacheEntries to
// cache for use in the rejection cache of incoming gossip traffic. This
// produces a cache size of around 1MB.
DefaultRejectCacheSize = 50000
// DefaultChannelCacheSize is the default number of ChannelEdges cached
// in order to reply to gossip queries. This produces a cache size of
// around 40MB.
DefaultChannelCacheSize = 20000
// DefaultPreAllocCacheNumNodes is the default number of channels we
// assume for mainnet for pre-allocating the graph cache. As of
// September 2021, there currently are 14k nodes in a strictly pruned
// graph, so we choose a number that is slightly higher.
DefaultPreAllocCacheNumNodes = 15000
)
// Options holds parameters for tuning and customizing a graph.DB.
type Options struct {
// RejectCacheSize is the maximum number of rejectCacheEntries to hold
// in the rejection cache.
RejectCacheSize int
// ChannelCacheSize is the maximum number of ChannelEdges to hold in the
// channel cache.
ChannelCacheSize int
// BatchCommitInterval is the maximum duration the batch schedulers will
// wait before attempting to commit a pending set of updates.
BatchCommitInterval time.Duration
// PreAllocCacheNumNodes is the number of nodes we expect to be in the
// graph cache, so we can pre-allocate the map accordingly.
PreAllocCacheNumNodes int
// UseGraphCache denotes whether the in-memory graph cache should be
// used or a fallback version that uses the underlying database for
// path finding.
UseGraphCache bool
// NoMigration specifies that underlying backend was opened in read-only
// mode and migrations shouldn't be performed. This can be useful for
// applications that use the channeldb package as a library.
NoMigration bool
}
// DefaultOptions returns an Options populated with default values.
func DefaultOptions() *Options {
return &Options{
RejectCacheSize: DefaultRejectCacheSize,
ChannelCacheSize: DefaultChannelCacheSize,
PreAllocCacheNumNodes: DefaultPreAllocCacheNumNodes,
UseGraphCache: true,
NoMigration: false,
}
}
// OptionModifier is a function signature for modifying the default Options.
type OptionModifier func(*Options)
// WithChannelCacheSize sets the ChannelCacheSize to n.
func WithChannelCacheSize(n int) OptionModifier {
return func(o *Options) {
o.ChannelCacheSize = n
}
}
// WithPreAllocCacheNumNodes sets the PreAllocCacheNumNodes to n.
func WithPreAllocCacheNumNodes(n int) OptionModifier {
return func(o *Options) {
o.PreAllocCacheNumNodes = n
}
}
// WithBatchCommitInterval sets the batch commit interval for the interval batch
// schedulers.
func WithBatchCommitInterval(interval time.Duration) OptionModifier {
return func(o *Options) {
o.BatchCommitInterval = interval
}
}
// WithUseGraphCache sets the UseGraphCache option to the given value.
func WithUseGraphCache(use bool) OptionModifier {
return func(o *Options) {
o.UseGraphCache = use
}
}
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package graphdb
// rejectFlags is a compact representation of various metadata stored by the
// reject cache about a particular channel.
type rejectFlags uint8
const (
// rejectFlagExists is a flag indicating whether the channel exists,
// i.e. the channel is open and has a recent channel update. If this
// flag is not set, the channel is either a zombie or unknown.
rejectFlagExists rejectFlags = 1 << iota
// rejectFlagZombie is a flag indicating whether the channel is a
// zombie, i.e. the channel is open but has no recent channel updates.
rejectFlagZombie
)
// packRejectFlags computes the rejectFlags corresponding to the passed boolean
// values indicating whether the edge exists or is a zombie.
func packRejectFlags(exists, isZombie bool) rejectFlags {
var flags rejectFlags
if exists {
flags |= rejectFlagExists
}
if isZombie {
flags |= rejectFlagZombie
}
return flags
}
// unpack returns the booleans packed into the rejectFlags. The first indicates
// if the edge exists in our graph, the second indicates if the edge is a
// zombie.
func (f rejectFlags) unpack() (bool, bool) {
return f&rejectFlagExists == rejectFlagExists,
f&rejectFlagZombie == rejectFlagZombie
}
// rejectCacheEntry caches frequently accessed information about a channel,
// including the timestamps of its latest edge policies and whether or not the
// channel exists in the graph.
type rejectCacheEntry struct {
upd1Time int64
upd2Time int64
flags rejectFlags
}
// rejectCache is an in-memory cache used to improve the performance of
// HasChannelEdge. It caches information about the whether or channel exists, as
// well as the most recent timestamps for each policy (if they exists).
type rejectCache struct {
n int
edges map[uint64]rejectCacheEntry
}
// newRejectCache creates a new rejectCache with maximum capacity of n entries.
func newRejectCache(n int) *rejectCache {
return &rejectCache{
n: n,
edges: make(map[uint64]rejectCacheEntry, n),
}
}
// get returns the entry from the cache for chanid, if it exists.
func (c *rejectCache) get(chanid uint64) (rejectCacheEntry, bool) {
entry, ok := c.edges[chanid]
return entry, ok
}
// insert adds the entry to the reject cache. If an entry for chanid already
// exists, it will be replaced with the new entry. If the entry doesn't exists,
// it will be inserted to the cache, performing a random eviction if the cache
// is at capacity.
func (c *rejectCache) insert(chanid uint64, entry rejectCacheEntry) {
// If entry exists, replace it.
if _, ok := c.edges[chanid]; ok {
c.edges[chanid] = entry
return
}
// Otherwise, evict an entry at random and insert.
if len(c.edges) == c.n {
for id := range c.edges {
delete(c.edges, id)
break
}
}
c.edges[chanid] = entry
}
// remove deletes an entry for chanid from the cache, if it exists.
func (c *rejectCache) remove(chanid uint64) {
delete(c.edges, chanid)
}
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package graphdb
import (
"reflect"
"testing"
)
// TestRejectCache checks the behavior of the rejectCache with respect to insertion,
// eviction, and removal of cache entries.
func TestRejectCache(t *testing.T) {
const cacheSize = 100
// Create a new reject cache with the configured max size.
c := newRejectCache(cacheSize)
// As a sanity check, assert that querying the empty cache does not
// return an entry.
_, ok := c.get(0)
if ok {
t.Fatalf("reject cache should be empty")
}
// Now, fill up the cache entirely.
for i := uint64(0); i < cacheSize; i++ {
c.insert(i, entryForInt(i))
}
// Assert that the cache has all of the entries just inserted, since no
// eviction should occur until we try to surpass the max size.
assertHasEntries(t, c, 0, cacheSize)
// Now, insert a new element that causes the cache to evict an element.
c.insert(cacheSize, entryForInt(cacheSize))
// Assert that the cache has this last entry, as the cache should evict
// some prior element and not the newly inserted one.
assertHasEntries(t, c, cacheSize, cacheSize)
// Iterate over all inserted elements and construct a set of the evicted
// elements.
evicted := make(map[uint64]struct{})
for i := uint64(0); i < cacheSize+1; i++ {
_, ok := c.get(i)
if !ok {
evicted[i] = struct{}{}
}
}
// Assert that exactly one element has been evicted.
numEvicted := len(evicted)
if numEvicted != 1 {
t.Fatalf("expected one evicted entry, got: %d", numEvicted)
}
// Remove the highest item which initially caused the eviction and
// reinsert the element that was evicted prior.
c.remove(cacheSize)
for i := range evicted {
c.insert(i, entryForInt(i))
}
// Since the removal created an extra slot, the last insertion should
// not have caused an eviction and the entries for all channels in the
// original set that filled the cache should be present.
assertHasEntries(t, c, 0, cacheSize)
// Finally, reinsert the existing set back into the cache and test that
// the cache still has all the entries. If the randomized eviction were
// happening on inserts for existing cache items, we expect this to fail
// with high probability.
for i := uint64(0); i < cacheSize; i++ {
c.insert(i, entryForInt(i))
}
assertHasEntries(t, c, 0, cacheSize)
}
// assertHasEntries queries the reject cache for all channels in the range [start,
// end), asserting that they exist and their value matches the entry produced by
// entryForInt.
func assertHasEntries(t *testing.T, c *rejectCache, start, end uint64) {
t.Helper()
for i := start; i < end; i++ {
entry, ok := c.get(i)
if !ok {
t.Fatalf("reject cache should contain chan %d", i)
}
expEntry := entryForInt(i)
if !reflect.DeepEqual(entry, expEntry) {
t.Fatalf("entry mismatch, want: %v, got: %v",
expEntry, entry)
}
}
}
// entryForInt generates a unique rejectCacheEntry given an integer.
func entryForInt(i uint64) rejectCacheEntry {
exists := i%2 == 0
isZombie := i%3 == 0
return rejectCacheEntry{
upd1Time: int64(2 * i),
upd2Time: int64(2*i + 1),
flags: packRejectFlags(exists, isZombie),
}
}
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package graphdb
import (
"testing"
"github.com/lightningnetwork/lnd/kvdb"
)
func TestMain(m *testing.M) {
kvdb.RunTests(m)
}