multi: hook up new aux interfaces
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@@ -396,6 +396,10 @@ type Config struct {
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// leaves for certain custom channel types.
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AuxSigner fn.Option[lnwallet.AuxSigner]
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// AuxResolver is an optional interface that can be used to modify the
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// way contracts are resolved.
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AuxResolver fn.Option[lnwallet.AuxContractResolver]
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// PongBuf is a slice we'll reuse instead of allocating memory on the
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// heap. Since only reads will occur and no writes, there is no need
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// for any synchronization primitives. As a result, it's safe to share
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@@ -999,8 +1003,6 @@ func (p *Brontide) loadActiveChannels(chans []*channeldb.OpenChannel) (
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}
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}
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// TODO(roasbeef): also make aux resolver here
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var chanOpts []lnwallet.ChannelOpt
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p.cfg.AuxLeafStore.WhenSome(func(s lnwallet.AuxLeafStore) {
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chanOpts = append(chanOpts, lnwallet.WithLeafStore(s))
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@@ -1008,6 +1010,14 @@ func (p *Brontide) loadActiveChannels(chans []*channeldb.OpenChannel) (
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p.cfg.AuxSigner.WhenSome(func(s lnwallet.AuxSigner) {
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chanOpts = append(chanOpts, lnwallet.WithAuxSigner(s))
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})
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p.cfg.AuxResolver.WhenSome(
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func(s lnwallet.AuxContractResolver) {
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chanOpts = append(
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chanOpts, lnwallet.WithAuxResolver(s),
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)
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},
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)
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lnChan, err := lnwallet.NewLightningChannel(
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p.cfg.Signer, dbChan, p.cfg.SigPool, chanOpts...,
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)
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@@ -4254,6 +4264,9 @@ func (p *Brontide) addActiveChannel(c *lnpeer.NewChannel) error {
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p.cfg.AuxSigner.WhenSome(func(s lnwallet.AuxSigner) {
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chanOpts = append(chanOpts, lnwallet.WithAuxSigner(s))
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})
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p.cfg.AuxResolver.WhenSome(func(s lnwallet.AuxContractResolver) {
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chanOpts = append(chanOpts, lnwallet.WithAuxResolver(s))
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})
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// If not already active, we'll add this channel to the set of active
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// channels, so we can look it up later easily according to its channel
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