Previously we had db and application logic mixed on the db level.
We now move the config option KeepFailedPaymentAttempts to the
ChannelRouter level and move it out of the db level.
This commit moves most of the code into its own package. It is
the smallest code move possible without moving import cycles and
keeping the changes to the code base as small as possible during
refactor.
We check the context of the payment lifecycle at the beginning of
the `resumepayment` loop. This will make sure we have always the
latest state of the payment before deciding on the next steps in
the function `decideNextStep`.
For legacy payments, the hash field will be nil, and we need to use the
payment identifier instead. We have multiple ways to fix this:
A trivial solution is we can simply call `sharder.GetHash` in
`collectResult`, and pass this hash to `attempt.Circuit()`, which ends
up multiple methods taking the hash. This is bad as it's confusing why
the methods of `HTLCAttempt` need to take another hash value, while
itself already has the info via `HTLCAttempt.Hash`. We don't want an
exceptional case to influence our main flow.
We can then patch the field `HTLCAttempt.Hash`, and set it to the
payment hash if it's nil, which can be done in `collectResult`. This is
also less optimal as it means every htlc attempts, either legacy or not,
now need to bear this context.
The best way to do this is to patch the field in
`reloadInflightAttempts`. As we are sure any new payments made won't be
legacy, and the only source of legacy payments comes from reloading
existing payments.
This commit refactors `collectResultAsync` such that this method is now
only responsible for collecting results from the switch. The method
`decideNextStep` is expanded to process these results in the same
goroutine where we fetch the payment from db, to make sure the lifecycle
loop always have a consistent view of a given payment.
In a rare case when the critical log is triggered when using postgres as
db backend, the `payment` could be nil cause the server is shutting
down, causing the payment fetching to return an error. We now cache its
state before fetching it from the db.
With this commit we move the traffic shaper definition from the routing
package to the HTLC switch package as a preparation for being able to
use it there as well.
At the same time we rename it to AuxTrafficShaper to be more in line
with the other auxiliary components.
All the structs defined in the `channeldb/models` package are graph
related. So once we move all the graph CRUD code to the graph package,
it makes sense to have the schema structs there too. So this just moves
the `models` package over to `graph/db/models`.
This commit is a large refactor that moves over various responsibilities
from the ChannelRouter to the graph.Builder. These include all graph
related tasks such as:
- graph pruning
- validation of new network updates & persisting new updates
- notifying topology update clients of any changes.
This is a large commit but:
- many of the files are purely moved from `routing` to `graph`
- the business logic put in the graph Builder is copied exactly as is
from the ChannelRouter with one exception:
- The ChannelRouter just needs to be able to call the Builder's
`ApplyChannelUpdate` method. So this is now exported and provided to
the ChannelRouter as a config option.
- The trickiest part was just moving over the test code since quite a
bit had to be duplicated.
In this commit we set up the payment loop context
according to user-provided parameters. The
`cancelable` parameter indicates whether the user
is able to interrupt the payment loop by cancelling
the server stream context. We'll additionally wrap
the context in a deadline if the user provided a
payment timeout.
We remove the timeout channel of the payment_lifecycle.go
and in favor of the deadline context.
This commit adds unit tests for `resumePayment`. In addition, the
`resumePayment` has been split into two parts so it's easier to be
tested, 1) sending the htlc, and 2) collecting results. As seen in the
new tests, this split largely reduces the complexity involved and makes
the unit test flow sequential.
This commit also makes full use of `mock.Mock` in the unit tests to
provide a more clear testing flow.