Update some of the node related graph CRUD methods to take a version
rather than hardcoding them in the SQLStore layer. Move the version up
one layer instead. This will make it easier to make it configurable
later on.
HasNode currently is very v1 specific since it returns a time.Time
timestamp which is specific to V1 node announcements. However, it is
mostly only used for the "exists" return value. So here we split it up
into HasNode which just checks existence and HasV1Node which retains the
same behavaiour as before.
Update the SQLStore node writer and readers to handle V2 ndoes.
Currently no logic will actually add such nodes. The following commits
will update what is needed so that CRUD for v2 nodes can be tested.
Instead of embedding Store in ChannelGraph so that any methods of the
Store interface not implemented by the ChannelGraph are redirected to
the underlying Store, we update things in this commit to instead
make the "redirection" explicit. This is in preparation for changes we
will make soon where some underlying store methods will take an explicit
"version" parameter but then we will keep the ChannelGraph methods as is
so that existing call-sites dont all need to be updated. We will then
add "Versioned" ChannelGraph wrapper which decides the version use.
Initially, most call-sites will just create a wrapped V1 ChannelGraph so
that the logic remains as it is today.
We add a new NewV2Node constructor which takes a new NodeV2Fields as a
parameter. This NodeV2Fields struct defines the fields that can be set
in a models.Node if the version is V2.
The underling store will store gossip messages across gossip versions
and we will instead expose version parameters on many of the methods. So
this interface really just abstracts the underlying store/schema type.
Add a new migration that updates the graph tables (nodes, channels and
policies) in preparation for the new columns required for V2
announcements. This migration has to be added to the set of "live"
migrations instead of "dev only" since it edits the columns of existing
tables and so changes the existing sql models. We are going to prep the
SQLStore code to handle the V2 types in the coming commits, so we need
this migration to be in place.
In this commit we also remove the TestSchemaMigrationIdempotency test
since this test fails with the new "ALTER TABLE" migrations which dont
have "IF NOT EXISTS" options like tables and indexes do. Migrations
should be idempotent anyways due to the migration tracker file and/or
the sqlc migration tracker.
This commit fixes two flaky test scenarios:
1. testRemoveLockedAddr: Add synchronization to wait for the dial to
start before asserting that the address is locked. Previously, the
test could race and check the lock state before session negotiation
began.
2. testTowerSwitch: Use wait.Predicate for RemoveTower since the
address may still be locked by an active session, causing
intermittent failures.
Increase the test timeout from 10s to 60s to accommodate slow
Postgres database setup and migrations when running tests in
parallel. This prevents false-positive test failures on slower
CI runners.
With Go 1.26 now released, this bumps the minimum required Go version
from 1.24.11 to 1.25.5 across all go.mod files and updates the
installation documentation with the correct download links and SHA256
hashes for Go 1.25.5 binaries.
The build system (Dockerfiles, Makefile, CI) was already using Go 1.25.5,
so this change aligns the go.mod minimum version to match.
The severity bot was misclassifying CLI client code as HIGH because
filenames like cmd_walletunlocker.go matched the walletunlocker/*
auth/security keyword. Add cmd/* explicitly to the MEDIUM tier and
add a classification rule to prevent filename-based false positives.
This commit refactors the Actor implementation to use the new Mailbox
interface instead of directly managing a channel. This change
significantly simplifies the actor's message processing loop and
improves separation of concerns.
The main changes include replacing the direct channel field with a
Mailbox interface, updating NewActor to create a ChannelMailbox
instance, and refactoring the process method to use the iterator
pattern provided by mailbox.Receive. The new implementation uses a
clean for-range loop over the mailbox's message iterator, eliminating
the complex select statement that previously handled both message
reception and context cancellation.
The Tell and Ask methods in actorRefImpl have been simplified to use
the mailbox's Send method, which internally handles both the caller's
context and the actor's context. This eliminates the need for complex
select statements in these methods and ensures consistent context
handling throughout the actor system.
Message draining during shutdown is now handled through the mailbox's
Drain method, providing a cleaner separation between normal message
processing and cleanup operations. The actor still properly sends
unprocessed messages to the Dead Letter Office and completes pending
promises with appropriate errors during shutdown.
This commit adds thorough test coverage for the new Mailbox interface
and ChannelMailbox implementation. The tests verify correct behavior
across various scenarios including successful sends, context
cancellation, mailbox closure, and concurrent operations.
The test suite specifically validates that the mailbox respects both
the caller's context and the actor's context during send and receive
operations. This ensures that actors properly shut down when their
context is cancelled, and that callers can cancel operations without
affecting the actor's lifecycle.
Additional tests cover edge cases such as zero-capacity mailboxes
(which default to a capacity of 1), draining messages after closure,
and concurrent sends from multiple goroutines. The concurrent test
uses 10 senders each sending 100 messages to verify thread-safety
and proper message ordering.
All tests pass with the race detector enabled, confirming the
implementation is free from data races.
This commit introduces a new Mailbox interface that abstracts the
message queue implementation for actors. Previously, actors used a
direct channel for their mailbox, which limited flexibility and made
it difficult to implement alternative mailbox strategies.
The new Mailbox interface provides methods for sending, receiving, and
draining messages, with full context support for cancellation. The
Receive method leverages Go 1.23's iter.Seq pattern, providing a clean
iterator-based API that allows natural for-range loops over messages.
The ChannelMailbox implementation maintains the existing channel-based
behavior while conforming to the new interface. It stores the actor's
context internally, ensuring both caller and actor contexts are
properly respected during send and receive operations. This simplifies
context handling compared to complex context merging approaches.
This abstraction enables future implementations such as priority
mailboxes, persistent mailboxes, or bounded mailboxes with overflow
strategies, without requiring changes to the actor implementation.
In this commit, we add a readme which serves as a general introduction
to the pacakge, and also the motivation of the package. It serves as a
manual for developers that may wish to interact with the package.
In this commit, we add the actor system (along with the receiptionist)
and the router.
An actor can be registered with the system, which allows other callers
to locate it to send message to it via the receptionist. Custom routers
can be created for when there're actors that rely on the same service
key and also req+resp type. This can be used to implement something
similar to a worker pool.
In this commit, we add the actual Actor implementation. We define a
series of types and interfaces, that in concert, describe our actor. An
actor has some ID, a reference (used to send messages to it), and also a
set of defined messages that it'll accept.
An actor can be implemented using a simple function if it's stateless.
Otherwise, a struct can implement the Receive method, and handle its
internal message passing and state that way.
In this commit, we add two new fundamental data structures: Future[T]
and Promise[T].
A future is a response that might be ready at some point in the future.
This is already a common pattern in Go, we just make a type safe wrapper
around the typical operations: block w/ a timeout, add a call back for
execution, pipeline the response to a new future.
A promise is an intent to complete a future. Typically the caller
receives the future, and the callee is able to complete the future using
a promise.
In this commit, we add an integration test that verifies the
wallet_synced field in GetInfoResponse correctly reflects the wallet's
sync state.
The test creates a node, verifies wallet_synced becomes true after
initial sync, then stops the node and mines blocks while it's offline.
After restart, the test polls GetInfo to observe the wallet catching up,
ideally capturing the transition from wallet_synced=false to true.
The test is registered in the "wallet sync" test case group.
In this commit, we extend the chainSyncInfo struct with a new
isWalletSynced field that tracks the wallet's sync state independently
from the composite isSynced field. The GetInfo RPC handler now populates
the WalletSynced response field from this new struct field.
A debug log line is added to GetInfo to help diagnose sync state issues,
showing both the composite sync status and the wallet-specific sync
status.
Currently isWalletSynced mirrors isSynced since both ultimately derive
from the same underlying wallet sync check. This prepares the plumbing
for future differentiation where wallet sync state could be tracked
separately from router and blockbeat dispatcher states.
In this commit, we add a new `wallet_synced` boolean field to the
GetInfoResponse message. This field exposes the wallet's internal sync
state with the backing chain source, providing visibility into whether
the wallet has caught up to the current chain tip.
This is distinct from the existing `synced_to_chain` field, which
represents a composite sync state that also considers the router and
blockbeat dispatcher. The new field allows callers to distinguish
between wallet sync delays and other subsystem sync states.
Use the StateService stream to wait for LOCKED before sending the unlock
request, then wait for UNLOCKED/RPC_ACTIVE before reporting success.
If the state shows the wallet is already unlocked, skip sending the
unlock request and return an error immediately.
This avoids lost unlocks during slow startup.
Fix https://github.com/lightningnetwork/lnd/issues/7749
Guard access to remoteUpdateHorizon to prevent a race when
the gossiper is flushing a pending batch of announcements
while concurrently processing a GossipTimestampRange message
from a peer.
Signed-off-by: Nishant Bansal <nishant.bansal.282003@gmail.com>