package migration1 import ( "bytes" "context" "encoding/binary" "errors" "fmt" "image/color" "io" "net" "time" "github.com/btcsuite/btcd/chaincfg/chainhash" "github.com/btcsuite/btcd/wire" "github.com/lightningnetwork/lnd/batch" "github.com/lightningnetwork/lnd/fn/v2" "github.com/lightningnetwork/lnd/graph/db/migration1/models" "github.com/lightningnetwork/lnd/kvdb" "github.com/lightningnetwork/lnd/lnwire" "github.com/lightningnetwork/lnd/routing/route" ) var ( // nodeBucket is a bucket which houses all the vertices or nodes within // the channel graph. This bucket has a single-sub bucket which adds an // additional index from pubkey -> alias. Within the top-level of this // bucket, the key space maps a node's compressed public key to the // serialized information for that node. Additionally, there's a // special key "source" which stores the pubkey of the source node. The // source node is used as the starting point for all graph/queries and // traversals. The graph is formed as a star-graph with the source node // at the center. // // maps: pubKey -> nodeInfo // maps: source -> selfPubKey nodeBucket = []byte("graph-node") // nodeUpdateIndexBucket is a sub-bucket of the nodeBucket. This bucket // will be used to quickly look up the "freshness" of a node's last // update to the network. The bucket only contains keys, and no values, // it's mapping: // // maps: updateTime || nodeID -> nil nodeUpdateIndexBucket = []byte("graph-node-update-index") // sourceKey is a special key that resides within the nodeBucket. The // sourceKey maps a key to the public key of the "self node". sourceKey = []byte("source") // aliasIndexBucket is a sub-bucket that's nested within the main // nodeBucket. This bucket maps the public key of a node to its // current alias. This bucket is provided as it can be used within a // future UI layer to add an additional degree of confirmation. aliasIndexBucket = []byte("alias") // edgeBucket is a bucket which houses all of the edge or channel // information within the channel graph. This bucket essentially acts // as an adjacency list, which in conjunction with a range scan, can be // used to iterate over all the incoming and outgoing edges for a // particular node. Key in the bucket use a prefix scheme which leads // with the node's public key and sends with the compact edge ID. // For each chanID, there will be two entries within the bucket, as the // graph is directed: nodes may have different policies w.r.t to fees // for their respective directions. // // maps: pubKey || chanID -> channel edge policy for node edgeBucket = []byte("graph-edge") // unknownPolicy is represented as an empty slice. It is // used as the value in edgeBucket for unknown channel edge policies. // Unknown policies are still stored in the database to enable efficient // lookup of incoming channel edges. unknownPolicy = []byte{} // edgeIndexBucket is an index which can be used to iterate all edges // in the bucket, grouping them according to their in/out nodes. // Additionally, the items in this bucket also contain the complete // edge information for a channel. The edge information includes the // capacity of the channel, the nodes that made the channel, etc. This // bucket resides within the edgeBucket above. Creation of an edge // proceeds in two phases: first the edge is added to the edge index, // afterwards the edgeBucket can be updated with the latest details of // the edge as they are announced on the network. // // maps: chanID -> pubKey1 || pubKey2 || restofEdgeInfo edgeIndexBucket = []byte("edge-index") // edgeUpdateIndexBucket is a sub-bucket of the main edgeBucket. This // bucket contains an index which allows us to gauge the "freshness" of // a channel's last updates. // // maps: updateTime || chanID -> nil edgeUpdateIndexBucket = []byte("edge-update-index") // channelPointBucket maps a channel's full outpoint (txid:index) to // its short 8-byte channel ID. This bucket resides within the // edgeBucket above, and can be used to quickly remove an edge due to // the outpoint being spent, or to query for existence of a channel. // // maps: outPoint -> chanID channelPointBucket = []byte("chan-index") // zombieBucket is a sub-bucket of the main edgeBucket bucket // responsible for maintaining an index of zombie channels. Each entry // exists within the bucket as follows: // // maps: chanID -> pubKey1 || pubKey2 // // The chanID represents the channel ID of the edge that is marked as a // zombie and is used as the key, which maps to the public keys of the // edge's participants. zombieBucket = []byte("zombie-index") // disabledEdgePolicyBucket is a sub-bucket of the main edgeBucket // bucket responsible for maintaining an index of disabled edge // policies. Each entry exists within the bucket as follows: // // maps: -> []byte{} // // The chanID represents the channel ID of the edge and the direction is // one byte representing the direction of the edge. The main purpose of // this index is to allow pruning disabled channels in a fast way // without the need to iterate all over the graph. disabledEdgePolicyBucket = []byte("disabled-edge-policy-index") // graphMetaBucket is a top-level bucket which stores various meta-deta // related to the on-disk channel graph. Data stored in this bucket // includes the block to which the graph has been synced to, the total // number of channels, etc. graphMetaBucket = []byte("graph-meta") // pruneLogBucket is a bucket within the graphMetaBucket that stores // a mapping from the block height to the hash for the blocks used to // prune the graph. // Once a new block is discovered, any channels that have been closed // (by spending the outpoint) can safely be removed from the graph, and // the block is added to the prune log. We need to keep such a log for // the case where a reorg happens, and we must "rewind" the state of the // graph by removing channels that were previously confirmed. In such a // case we'll remove all entries from the prune log with a block height // that no longer exists. pruneLogBucket = []byte("prune-log") // closedScidBucket is a top-level bucket that stores scids for // channels that we know to be closed. This is used so that we don't // need to perform expensive validation checks if we receive a channel // announcement for the channel again. // // maps: scid -> []byte{} closedScidBucket = []byte("closed-scid") ) const ( // MaxAllowedExtraOpaqueBytes is the largest amount of opaque bytes that // we'll permit to be written to disk. We limit this as otherwise, it // would be possible for a node to create a ton of updates and slowly // fill our disk, and also waste bandwidth due to relaying. MaxAllowedExtraOpaqueBytes = 10000 ) // KVStore is a persistent, on-disk graph representation of the Lightning // Network. This struct can be used to implement path finding algorithms on top // of, and also to update a node's view based on information received from the // p2p network. Internally, the graph is stored using a modified adjacency list // representation with some added object interaction possible with each // serialized edge/node. The graph is stored is directed, meaning that are two // edges stored for each channel: an inbound/outbound edge for each node pair. // Nodes, edges, and edge information can all be added to the graph // independently. Edge removal results in the deletion of all edge information // for that edge. type KVStore struct { db kvdb.Backend } // A compile-time assertion to ensure that the KVStore struct implements the // V1Store interface. var _ V1Store = (*KVStore)(nil) // NewKVStore allocates a new KVStore backed by a DB instance. The // returned instance has its own unique reject cache and channel cache. func NewKVStore(db kvdb.Backend) (*KVStore, error) { if err := initKVStore(db); err != nil { return nil, err } g := &KVStore{ db: db, } return g, nil } // channelMapKey is the key structure used for storing channel edge policies. type channelMapKey struct { nodeKey route.Vertex chanID [8]byte } // String returns a human-readable representation of the key. func (c channelMapKey) String() string { return fmt.Sprintf("node=%v, chanID=%x", c.nodeKey, c.chanID) } // getChannelMap loads all channel edge policies from the database and stores // them in a map. func getChannelMap(edges kvdb.RBucket) ( map[channelMapKey]*models.ChannelEdgePolicy, error) { // Create a map to store all channel edge policies. channelMap := make(map[channelMapKey]*models.ChannelEdgePolicy) err := kvdb.ForAll(edges, func(k, edgeBytes []byte) error { // Skip embedded buckets. if bytes.Equal(k, edgeIndexBucket) || bytes.Equal(k, edgeUpdateIndexBucket) || bytes.Equal(k, zombieBucket) || bytes.Equal(k, disabledEdgePolicyBucket) || bytes.Equal(k, channelPointBucket) { return nil } // Validate key length. if len(k) != 33+8 { return fmt.Errorf("invalid edge key %x encountered", k) } var key channelMapKey copy(key.nodeKey[:], k[:33]) copy(key.chanID[:], k[33:]) // No need to deserialize unknown policy. if bytes.Equal(edgeBytes, unknownPolicy) { return nil } edgeReader := bytes.NewReader(edgeBytes) edge, err := deserializeChanEdgePolicyRaw( edgeReader, ) switch { // If the db policy was missing an expected optional field, we // return nil as if the policy was unknown. case errors.Is(err, ErrEdgePolicyOptionalFieldNotFound): return nil // We don't want a single policy with bad TLV data to stop us // from loading the rest of the data, so we just skip this // policy. This is for backwards compatibility since we did not // use to validate TLV data in the past before persisting it. case errors.Is(err, ErrParsingExtraTLVBytes): return nil case err != nil: return err } channelMap[key] = edge return nil }) if err != nil { return nil, err } return channelMap, nil } var graphTopLevelBuckets = [][]byte{ nodeBucket, edgeBucket, graphMetaBucket, closedScidBucket, } // createChannelDB creates and initializes a fresh version of In // the case that the target path has not yet been created or doesn't yet exist, // then the path is created. Additionally, all required top-level buckets used // within the database are created. func initKVStore(db kvdb.Backend) error { err := kvdb.Update(db, func(tx kvdb.RwTx) error { for _, tlb := range graphTopLevelBuckets { if _, err := tx.CreateTopLevelBucket(tlb); err != nil { return err } } nodes := tx.ReadWriteBucket(nodeBucket) _, err := nodes.CreateBucketIfNotExists(aliasIndexBucket) if err != nil { return err } _, err = nodes.CreateBucketIfNotExists(nodeUpdateIndexBucket) if err != nil { return err } edges := tx.ReadWriteBucket(edgeBucket) _, err = edges.CreateBucketIfNotExists(edgeIndexBucket) if err != nil { return err } _, err = edges.CreateBucketIfNotExists(edgeUpdateIndexBucket) if err != nil { return err } _, err = edges.CreateBucketIfNotExists(channelPointBucket) if err != nil { return err } _, err = edges.CreateBucketIfNotExists(zombieBucket) if err != nil { return err } graphMeta := tx.ReadWriteBucket(graphMetaBucket) _, err = graphMeta.CreateBucketIfNotExists(pruneLogBucket) return err }, func() {}) if err != nil { return fmt.Errorf("unable to create new channel graph: %w", err) } return nil } // SourceNode returns the source node of the graph. The source node is treated // as the center node within a star-graph. This method may be used to kick off // a path finding algorithm in order to explore the reachability of another // node based off the source node. func (c *KVStore) SourceNode(_ context.Context) (*models.Node, error) { return sourceNode(c.db) } // ForEachChannel iterates through all the channel edges stored within the // graph and invokes the passed callback for each edge. The callback takes two // edges as since this is a directed graph, both the in/out edges are visited. // If the callback returns an error, then the transaction is aborted and the // iteration stops early. // // NOTE: If an edge can't be found, or wasn't advertised, then a nil pointer // for that particular channel edge routing policy will be passed into the // callback. func (c *KVStore) ForEachChannel(_ context.Context, cb func(*models.ChannelEdgeInfo, *models.ChannelEdgePolicy, *models.ChannelEdgePolicy) error, reset func()) error { return forEachChannel(c.db, cb, reset) } // forEachChannel iterates through all the channel edges stored within the // graph and invokes the passed callback for each edge. The callback takes two // edges as since this is a directed graph, both the in/out edges are visited. // If the callback returns an error, then the transaction is aborted and the // iteration stops early. // // NOTE: If an edge can't be found, or wasn't advertised, then a nil pointer // for that particular channel edge routing policy will be passed into the // callback. func forEachChannel(db kvdb.Backend, cb func(*models.ChannelEdgeInfo, *models.ChannelEdgePolicy, *models.ChannelEdgePolicy) error, reset func()) error { return db.View(func(tx kvdb.RTx) error { edges := tx.ReadBucket(edgeBucket) if edges == nil { return ErrGraphNoEdgesFound } // First, load all edges in memory indexed by node and channel // id. channelMap, err := getChannelMap(edges) if err != nil { return err } edgeIndex := edges.NestedReadBucket(edgeIndexBucket) if edgeIndex == nil { return ErrGraphNoEdgesFound } // Load edge index, recombine each channel with the policies // loaded above and invoke the callback. return kvdb.ForAll( edgeIndex, func(k, edgeInfoBytes []byte) error { var chanID [8]byte copy(chanID[:], k) edgeInfoReader := bytes.NewReader(edgeInfoBytes) info, err := deserializeChanEdgeInfo( edgeInfoReader, ) if err != nil { return err } policy1 := channelMap[channelMapKey{ nodeKey: info.NodeKey1Bytes, chanID: chanID, }] policy2 := channelMap[channelMapKey{ nodeKey: info.NodeKey2Bytes, chanID: chanID, }] return cb(info, policy1, policy2) }, ) }, reset) } // ForEachNode iterates through all the stored vertices/nodes in the graph, // executing the passed callback with each node encountered. If the callback // returns an error, then the transaction is aborted and the iteration stops // early. // // NOTE: this is part of the V1Store interface. func (c *KVStore) ForEachNode(_ context.Context, cb func(*models.Node) error, reset func()) error { return forEachNode(c.db, func(tx kvdb.RTx, node *models.Node) error { return cb(node) }, reset) } // forEachNode iterates through all the stored vertices/nodes in the graph, // executing the passed callback with each node encountered. If the callback // returns an error, then the transaction is aborted and the iteration stops // early. // // TODO(roasbeef): add iterator interface to allow for memory efficient graph // traversal when graph gets mega. func forEachNode(db kvdb.Backend, cb func(kvdb.RTx, *models.Node) error, reset func()) error { traversal := func(tx kvdb.RTx) error { // First grab the nodes bucket which stores the mapping from // pubKey to node information. nodes := tx.ReadBucket(nodeBucket) if nodes == nil { return ErrGraphNotFound } return nodes.ForEach(func(pubKey, nodeBytes []byte) error { // If this is the source key, then we skip this // iteration as the value for this key is a pubKey // rather than raw node information. if bytes.Equal(pubKey, sourceKey) || len(pubKey) != 33 { return nil } nodeReader := bytes.NewReader(nodeBytes) node, err := deserializeLightningNode(nodeReader) if err != nil { return err } // Execute the callback, the transaction will abort if // this returns an error. return cb(tx, node) }) } return kvdb.View(db, traversal, reset) } // sourceNode fetches the source node of the graph. The source node is treated // as the center node within a star-graph. func sourceNode(db kvdb.Backend) (*models.Node, error) { var source *models.Node err := kvdb.View(db, func(tx kvdb.RTx) error { // First grab the nodes bucket which stores the mapping from // pubKey to node information. nodes := tx.ReadBucket(nodeBucket) if nodes == nil { return ErrGraphNotFound } node, err := sourceNodeWithTx(nodes) if err != nil { return err } source = node return nil }, func() { source = nil }) if err != nil { return nil, err } return source, nil } // sourceNodeWithTx uses an existing database transaction and returns the source // node of the graph. The source node is treated as the center node within a // star-graph. This method may be used to kick off a path finding algorithm in // order to explore the reachability of another node based off the source node. func sourceNodeWithTx(nodes kvdb.RBucket) (*models.Node, error) { selfPub := nodes.Get(sourceKey) if selfPub == nil { return nil, ErrSourceNodeNotSet } // With the pubKey of the source node retrieved, we're able to // fetch the full node information. return fetchLightningNode(nodes, selfPub) } // SetSourceNode sets the source node within the graph database. The source // node is to be used as the center of a star-graph within path finding // algorithms. func (c *KVStore) SetSourceNode(_ context.Context, node *models.Node) error { nodePubBytes := node.PubKeyBytes[:] return kvdb.Update(c.db, func(tx kvdb.RwTx) error { // First grab the nodes bucket which stores the mapping from // pubKey to node information. nodes, err := tx.CreateTopLevelBucket(nodeBucket) if err != nil { return err } // Next we create the mapping from source to the targeted // public key. if err := nodes.Put(sourceKey, nodePubBytes); err != nil { return err } // Finally, we commit the information of the lightning node // itself. return addLightningNode(tx, node) }, func() {}) } // AddNode adds a vertex/node to the graph database. If the node is not // in the database from before, this will add a new, unconnected one to the // graph. If it is present from before, this will update that node's // information. Note that this method is expected to only be called to update an // already present node from a node announcement, or to insert a node found in a // channel update. // // TODO(roasbeef): also need sig of announcement. func (c *KVStore) AddNode(_ context.Context, node *models.Node, _ ...batch.SchedulerOption) error { return kvdb.Update(c.db, func(tx kvdb.RwTx) error { return addLightningNode(tx, node) }, func() {}) } func addLightningNode(tx kvdb.RwTx, node *models.Node) error { nodes, err := tx.CreateTopLevelBucket(nodeBucket) if err != nil { return err } aliases, err := nodes.CreateBucketIfNotExists(aliasIndexBucket) if err != nil { return err } updateIndex, err := nodes.CreateBucketIfNotExists( nodeUpdateIndexBucket, ) if err != nil { return err } return putLightningNode(nodes, aliases, updateIndex, node) } // deleteLightningNode uses an existing database transaction to remove a // vertex/node from the database according to the node's public key. func (c *KVStore) deleteLightningNode(nodes kvdb.RwBucket, compressedPubKey []byte) error { aliases := nodes.NestedReadWriteBucket(aliasIndexBucket) if aliases == nil { return ErrGraphNodesNotFound } if err := aliases.Delete(compressedPubKey); err != nil { return err } // Before we delete the node, we'll fetch its current state so we can // determine when its last update was to clear out the node update // index. node, err := fetchLightningNode(nodes, compressedPubKey) if err != nil { return err } if err := nodes.Delete(compressedPubKey); err != nil { return err } // Finally, we'll delete the index entry for the node within the // nodeUpdateIndexBucket as this node is no longer active, so we don't // need to track its last update. nodeUpdateIndex := nodes.NestedReadWriteBucket(nodeUpdateIndexBucket) if nodeUpdateIndex == nil { return ErrGraphNodesNotFound } // In order to delete the entry, we'll need to reconstruct the key for // its last update. updateUnix := uint64(node.LastUpdate.Unix()) var indexKey [8 + 33]byte byteOrder.PutUint64(indexKey[:8], updateUnix) copy(indexKey[8:], compressedPubKey) return nodeUpdateIndex.Delete(indexKey[:]) } // AddChannelEdge adds a new (undirected, blank) edge to the graph database. An // undirected edge from the two target nodes are created. The information stored // denotes the static attributes of the channel, such as the channelID, the keys // involved in creation of the channel, and the set of features that the channel // supports. The chanPoint and chanID are used to uniquely identify the edge // globally within the database. func (c *KVStore) AddChannelEdge(_ context.Context, edge *models.ChannelEdgeInfo, _ ...batch.SchedulerOption) error { return kvdb.Update(c.db, func(tx kvdb.RwTx) error { return c.addChannelEdge(tx, edge) }, func() {}) } // addChannelEdge is the private form of AddChannelEdge that allows callers to // utilize an existing db transaction. func (c *KVStore) addChannelEdge(tx kvdb.RwTx, edge *models.ChannelEdgeInfo) error { // Construct the channel's primary key which is the 8-byte channel ID. var chanKey [8]byte binary.BigEndian.PutUint64(chanKey[:], edge.ChannelID) nodes, err := tx.CreateTopLevelBucket(nodeBucket) if err != nil { return err } edges, err := tx.CreateTopLevelBucket(edgeBucket) if err != nil { return err } edgeIndex, err := edges.CreateBucketIfNotExists(edgeIndexBucket) if err != nil { return err } chanIndex, err := edges.CreateBucketIfNotExists(channelPointBucket) if err != nil { return err } // First, attempt to check if this edge has already been created. If // so, then we can exit early as this method is meant to be idempotent. if edgeInfo := edgeIndex.Get(chanKey[:]); edgeInfo != nil { return ErrEdgeAlreadyExist } // Before we insert the channel into the database, we'll ensure that // both nodes already exist in the channel graph. If either node // doesn't, then we'll insert a "shell" node that just includes its // public key, so subsequent validation and queries can work properly. _, node1Err := fetchLightningNode(nodes, edge.NodeKey1Bytes[:]) switch { case errors.Is(node1Err, ErrGraphNodeNotFound): err := addLightningNode( tx, models.NewV1ShellNode(edge.NodeKey1Bytes), ) if err != nil { return fmt.Errorf("unable to create shell node "+ "for: %x: %w", edge.NodeKey1Bytes, err) } case node1Err != nil: return node1Err } _, node2Err := fetchLightningNode(nodes, edge.NodeKey2Bytes[:]) switch { case errors.Is(node2Err, ErrGraphNodeNotFound): err := addLightningNode( tx, models.NewV1ShellNode(edge.NodeKey2Bytes), ) if err != nil { return fmt.Errorf("unable to create shell node "+ "for: %x: %w", edge.NodeKey2Bytes, err) } case node2Err != nil: return node2Err } // If the edge hasn't been created yet, then we'll first add it to the // edge index in order to associate the edge between two nodes and also // store the static components of the channel. if err := putChanEdgeInfo(edgeIndex, edge, chanKey); err != nil { return err } // Mark edge policies for both sides as unknown. This is to enable // efficient incoming channel lookup for a node. keys := []*[33]byte{ &edge.NodeKey1Bytes, &edge.NodeKey2Bytes, } for _, key := range keys { err := putChanEdgePolicyUnknown(edges, edge.ChannelID, key[:]) if err != nil { return err } } // Finally we add it to the channel index which maps channel points // (outpoints) to the shorter channel ID's. var b bytes.Buffer if err := WriteOutpoint(&b, &edge.ChannelPoint); err != nil { return err } return chanIndex.Put(b.Bytes(), chanKey[:]) } const ( // pruneTipBytes is the total size of the value which stores a prune // entry of the graph in the prune log. The "prune tip" is the last // entry in the prune log, and indicates if the channel graph is in // sync with the current UTXO state. The structure of the value // is: blockHash, taking 32 bytes total. pruneTipBytes = 32 ) // PruneGraph prunes newly closed channels from the channel graph in response // to a new block being solved on the network. Any transactions which spend the // funding output of any known channels within he graph will be deleted. // Additionally, the "prune tip", or the last block which has been used to // prune the graph is stored so callers can ensure the graph is fully in sync // with the current UTXO state. A slice of channels that have been closed by // the target block along with any pruned nodes are returned if the function // succeeds without error. func (c *KVStore) PruneGraph(spentOutputs []*wire.OutPoint, blockHash *chainhash.Hash, blockHeight uint32) ( []*models.ChannelEdgeInfo, []route.Vertex, error) { var ( chansClosed []*models.ChannelEdgeInfo prunedNodes []route.Vertex ) err := kvdb.Update(c.db, func(tx kvdb.RwTx) error { // First grab the edges bucket which houses the information // we'd like to delete edges, err := tx.CreateTopLevelBucket(edgeBucket) if err != nil { return err } // Next grab the two edge indexes which will also need to be // updated. edgeIndex, err := edges.CreateBucketIfNotExists(edgeIndexBucket) if err != nil { return err } chanIndex, err := edges.CreateBucketIfNotExists( channelPointBucket, ) if err != nil { return err } nodes := tx.ReadWriteBucket(nodeBucket) if nodes == nil { return ErrSourceNodeNotSet } zombieIndex, err := edges.CreateBucketIfNotExists(zombieBucket) if err != nil { return err } // For each of the outpoints that have been spent within the // block, we attempt to delete them from the graph as if that // outpoint was a channel, then it has now been closed. for _, chanPoint := range spentOutputs { // TODO(roasbeef): load channel bloom filter, continue // if NOT if filter var opBytes bytes.Buffer err := WriteOutpoint(&opBytes, chanPoint) if err != nil { return err } // First attempt to see if the channel exists within // the database, if not, then we can exit early. chanID := chanIndex.Get(opBytes.Bytes()) if chanID == nil { continue } // Attempt to delete the channel, an ErrEdgeNotFound // will be returned if that outpoint isn't known to be // a channel. If no error is returned, then a channel // was successfully pruned. edgeInfo, err := c.delChannelEdgeUnsafe( edges, edgeIndex, chanIndex, zombieIndex, chanID, false, false, ) if err != nil && !errors.Is(err, ErrEdgeNotFound) { return err } chansClosed = append(chansClosed, edgeInfo) } metaBucket, err := tx.CreateTopLevelBucket(graphMetaBucket) if err != nil { return err } pruneBucket, err := metaBucket.CreateBucketIfNotExists( pruneLogBucket, ) if err != nil { return err } // With the graph pruned, add a new entry to the prune log, // which can be used to check if the graph is fully synced with // the current UTXO state. var blockHeightBytes [4]byte byteOrder.PutUint32(blockHeightBytes[:], blockHeight) var newTip [pruneTipBytes]byte copy(newTip[:], blockHash[:]) err = pruneBucket.Put(blockHeightBytes[:], newTip[:]) if err != nil { return err } // Now that the graph has been pruned, we'll also attempt to // prune any nodes that have had a channel closed within the // latest block. prunedNodes, err = c.pruneGraphNodes(nodes, edgeIndex) return err }, func() { chansClosed = nil prunedNodes = nil }) if err != nil { return nil, nil, err } return chansClosed, prunedNodes, nil } // pruneGraphNodes attempts to remove any nodes from the graph who have had a // channel closed within the current block. If the node still has existing // channels in the graph, this will act as a no-op. func (c *KVStore) pruneGraphNodes(nodes kvdb.RwBucket, edgeIndex kvdb.RwBucket) ([]route.Vertex, error) { log.Trace("Pruning nodes from graph with no open channels") // We'll retrieve the graph's source node to ensure we don't remove it // even if it no longer has any open channels. sourceNode, err := sourceNodeWithTx(nodes) if err != nil { return nil, err } // We'll use this map to keep count the number of references to a node // in the graph. A node should only be removed once it has no more // references in the graph. nodeRefCounts := make(map[[33]byte]int) err = nodes.ForEach(func(pubKey, nodeBytes []byte) error { // If this is the source key, then we skip this // iteration as the value for this key is a pubKey // rather than raw node information. if bytes.Equal(pubKey, sourceKey) || len(pubKey) != 33 { return nil } var nodePub [33]byte copy(nodePub[:], pubKey) nodeRefCounts[nodePub] = 0 return nil }) if err != nil { return nil, err } // To ensure we never delete the source node, we'll start off by // bumping its ref count to 1. nodeRefCounts[sourceNode.PubKeyBytes] = 1 // Next, we'll run through the edgeIndex which maps a channel ID to the // edge info. We'll use this scan to populate our reference count map // above. err = edgeIndex.ForEach(func(chanID, edgeInfoBytes []byte) error { // The first 66 bytes of the edge info contain the pubkeys of // the nodes that this edge attaches. We'll extract them, and // add them to the ref count map. var node1, node2 [33]byte copy(node1[:], edgeInfoBytes[:33]) copy(node2[:], edgeInfoBytes[33:]) // With the nodes extracted, we'll increase the ref count of // each of the nodes. nodeRefCounts[node1]++ nodeRefCounts[node2]++ return nil }) if err != nil { return nil, err } // Finally, we'll make a second pass over the set of nodes, and delete // any nodes that have a ref count of zero. var pruned []route.Vertex for nodePubKey, refCount := range nodeRefCounts { // If the ref count of the node isn't zero, then we can safely // skip it as it still has edges to or from it within the // graph. if refCount != 0 { continue } // If we reach this point, then there are no longer any edges // that connect this node, so we can delete it. err := c.deleteLightningNode(nodes, nodePubKey[:]) if err != nil { if errors.Is(err, ErrGraphNodeNotFound) || errors.Is(err, ErrGraphNodesNotFound) { log.Warnf("Unable to prune node %x from the "+ "graph: %v", nodePubKey, err) continue } return nil, err } log.Infof("Pruned unconnected node %x from channel graph", nodePubKey[:]) pruned = append(pruned, nodePubKey) } if len(pruned) > 0 { log.Infof("Pruned %v unconnected nodes from the channel graph", len(pruned)) } return pruned, err } // PruneTip returns the block height and hash of the latest block that has been // used to prune channels in the graph. Knowing the "prune tip" allows callers // to tell if the graph is currently in sync with the current best known UTXO // state. func (c *KVStore) PruneTip() (*chainhash.Hash, uint32, error) { var ( tipHash chainhash.Hash tipHeight uint32 ) err := kvdb.View(c.db, func(tx kvdb.RTx) error { graphMeta := tx.ReadBucket(graphMetaBucket) if graphMeta == nil { return ErrGraphNotFound } pruneBucket := graphMeta.NestedReadBucket(pruneLogBucket) if pruneBucket == nil { return ErrGraphNeverPruned } pruneCursor := pruneBucket.ReadCursor() // The prune key with the largest block height will be our // prune tip. k, v := pruneCursor.Last() if k == nil { return ErrGraphNeverPruned } // Once we have the prune tip, the value will be the block hash, // and the key the block height. copy(tipHash[:], v) tipHeight = byteOrder.Uint32(k) return nil }, func() {}) if err != nil { return nil, 0, err } return &tipHash, tipHeight, nil } func delEdgeUpdateIndexEntry(edgesBucket kvdb.RwBucket, chanID uint64, edge1, edge2 *models.ChannelEdgePolicy) error { // First, we'll fetch the edge update index bucket which currently // stores an entry for the channel we're about to delete. updateIndex := edgesBucket.NestedReadWriteBucket(edgeUpdateIndexBucket) if updateIndex == nil { // No edges in bucket, return early. return nil } // Now that we have the bucket, we'll attempt to construct a template // for the index key: updateTime || chanid. var indexKey [8 + 8]byte byteOrder.PutUint64(indexKey[8:], chanID) // With the template constructed, we'll attempt to delete an entry that // would have been created by both edges: we'll alternate the update // times, as one may had overridden the other. if edge1 != nil { byteOrder.PutUint64( indexKey[:8], uint64(edge1.LastUpdate.Unix()), ) if err := updateIndex.Delete(indexKey[:]); err != nil { return err } } // We'll also attempt to delete the entry that may have been created by // the second edge. if edge2 != nil { byteOrder.PutUint64( indexKey[:8], uint64(edge2.LastUpdate.Unix()), ) if err := updateIndex.Delete(indexKey[:]); err != nil { return err } } return nil } // delChannelEdgeUnsafe deletes the edge with the given chanID from the graph // cache. It then goes on to delete any policy info and edge info for this // channel from the DB and finally, if isZombie is true, it will add an entry // for this channel in the zombie index. // // NOTE: this method MUST only be called if the cacheMu has already been // acquired. func (c *KVStore) delChannelEdgeUnsafe(edges, edgeIndex, chanIndex, zombieIndex kvdb.RwBucket, chanID []byte, isZombie, strictZombie bool) (*models.ChannelEdgeInfo, error) { edgeInfo, err := fetchChanEdgeInfo(edgeIndex, chanID) if err != nil { return nil, err } // We'll also remove the entry in the edge update index bucket before // we delete the edges themselves so we can access their last update // times. cid := byteOrder.Uint64(chanID) edge1, edge2, err := fetchChanEdgePolicies(edgeIndex, edges, chanID) if err != nil { return nil, err } err = delEdgeUpdateIndexEntry(edges, cid, edge1, edge2) if err != nil { return nil, err } // The edge key is of the format pubKey || chanID. First we construct // the latter half, populating the channel ID. var edgeKey [33 + 8]byte copy(edgeKey[33:], chanID) // With the latter half constructed, copy over the first public key to // delete the edge in this direction, then the second to delete the // edge in the opposite direction. copy(edgeKey[:33], edgeInfo.NodeKey1Bytes[:]) if edges.Get(edgeKey[:]) != nil { if err := edges.Delete(edgeKey[:]); err != nil { return nil, err } } copy(edgeKey[:33], edgeInfo.NodeKey2Bytes[:]) if edges.Get(edgeKey[:]) != nil { if err := edges.Delete(edgeKey[:]); err != nil { return nil, err } } // As part of deleting the edge we also remove all disabled entries // from the edgePolicyDisabledIndex bucket. We do that for both // directions. err = updateEdgePolicyDisabledIndex(edges, cid, false, false) if err != nil { return nil, err } err = updateEdgePolicyDisabledIndex(edges, cid, true, false) if err != nil { return nil, err } // With the edge data deleted, we can purge the information from the two // edge indexes. if err := edgeIndex.Delete(chanID); err != nil { return nil, err } var b bytes.Buffer if err := WriteOutpoint(&b, &edgeInfo.ChannelPoint); err != nil { return nil, err } if err := chanIndex.Delete(b.Bytes()); err != nil { return nil, err } // Finally, we'll mark the edge as a zombie within our index if it's // being removed due to the channel becoming a zombie. We do this to // ensure we don't store unnecessary data for spent channels. if !isZombie { return edgeInfo, nil } nodeKey1, nodeKey2 := edgeInfo.NodeKey1Bytes, edgeInfo.NodeKey2Bytes if strictZombie { var e1UpdateTime, e2UpdateTime *time.Time if edge1 != nil { e1UpdateTime = &edge1.LastUpdate } if edge2 != nil { e2UpdateTime = &edge2.LastUpdate } nodeKey1, nodeKey2 = makeZombiePubkeys( edgeInfo.NodeKey1Bytes, edgeInfo.NodeKey2Bytes, e1UpdateTime, e2UpdateTime, ) } return edgeInfo, markEdgeZombie( zombieIndex, byteOrder.Uint64(chanID), nodeKey1, nodeKey2, ) } // makeZombiePubkeys derives the node pubkeys to store in the zombie index for a // particular pair of channel policies. The return values are one of: // 1. (pubkey1, pubkey2) // 2. (pubkey1, blank) // 3. (blank, pubkey2) // // A blank pubkey means that corresponding node will be unable to resurrect a // channel on its own. For example, node1 may continue to publish recent // updates, but node2 has fallen way behind. After marking an edge as a zombie, // we don't want another fresh update from node1 to resurrect, as the edge can // only become live once node2 finally sends something recent. // // In the case where we have neither update, we allow either party to resurrect // the channel. If the channel were to be marked zombie again, it would be // marked with the correct lagging channel since we received an update from only // one side. func makeZombiePubkeys(node1, node2 [33]byte, e1, e2 *time.Time) ([33]byte, [33]byte) { switch { // If we don't have either edge policy, we'll return both pubkeys so // that the channel can be resurrected by either party. case e1 == nil && e2 == nil: return node1, node2 // If we're missing edge1, or if both edges are present but edge1 is // older, we'll return edge1's pubkey and a blank pubkey for edge2. This // means that only an update from edge1 will be able to resurrect the // channel. case e1 == nil || (e2 != nil && e1.Before(*e2)): return node1, [33]byte{} // Otherwise, we're missing edge2 or edge2 is the older side, so we // return a blank pubkey for edge1. In this case, only an update from // edge2 can resurect the channel. default: return [33]byte{}, node1 } } // UpdateEdgePolicy updates the edge routing policy for a single directed edge // within the database for the referenced channel. The `flags` attribute within // the ChannelEdgePolicy determines which of the directed edges are being // updated. If the flag is 1, then the first node's information is being // updated, otherwise it's the second node's information. The node ordering is // determined by the lexicographical ordering of the identity public keys of the // nodes on either side of the channel. func (c *KVStore) UpdateEdgePolicy(_ context.Context, edge *models.ChannelEdgePolicy, _ ...batch.SchedulerOption) (route.Vertex, route.Vertex, error) { var from, to route.Vertex err := kvdb.Update(c.db, func(tx kvdb.RwTx) error { // Validate that the ExtraOpaqueData is in fact a valid // TLV stream. This is done here instead of within // updateEdgePolicy so that updateEdgePolicy can be used // by unit tests to recreate the case where we already // have nodes persisted with invalid TLV data. err := edge.ExtraOpaqueData.ValidateTLV() if err != nil { return fmt.Errorf("%w: %w", ErrParsingExtraTLVBytes, err) } from, to, _, err = updateEdgePolicy(tx, edge) return err }, func() {}) return from, to, err } // updateEdgePolicy attempts to update an edge's policy within the relevant // buckets using an existing database transaction. The returned boolean will be // true if the updated policy belongs to node1, and false if the policy belonged // to node2. func updateEdgePolicy(tx kvdb.RwTx, edge *models.ChannelEdgePolicy) ( route.Vertex, route.Vertex, bool, error) { var noVertex route.Vertex edges := tx.ReadWriteBucket(edgeBucket) if edges == nil { return noVertex, noVertex, false, ErrEdgeNotFound } edgeIndex := edges.NestedReadWriteBucket(edgeIndexBucket) if edgeIndex == nil { return noVertex, noVertex, false, ErrEdgeNotFound } // Create the channelID key be converting the channel ID // integer into a byte slice. var chanID [8]byte byteOrder.PutUint64(chanID[:], edge.ChannelID) // With the channel ID, we then fetch the value storing the two // nodes which connect this channel edge. nodeInfo := edgeIndex.Get(chanID[:]) if nodeInfo == nil { return noVertex, noVertex, false, ErrEdgeNotFound } // Depending on the flags value passed above, either the first // or second edge policy is being updated. var fromNode, toNode []byte var isUpdate1 bool if edge.ChannelFlags&lnwire.ChanUpdateDirection == 0 { fromNode = nodeInfo[:33] toNode = nodeInfo[33:66] isUpdate1 = true } else { fromNode = nodeInfo[33:66] toNode = nodeInfo[:33] isUpdate1 = false } // Finally, with the direction of the edge being updated // identified, we update the on-disk edge representation. err := putChanEdgePolicy(edges, edge, fromNode, toNode) if err != nil { return noVertex, noVertex, false, err } var ( fromNodePubKey route.Vertex toNodePubKey route.Vertex ) copy(fromNodePubKey[:], fromNode) copy(toNodePubKey[:], toNode) return fromNodePubKey, toNodePubKey, isUpdate1, nil } // MarkEdgeZombie attempts to mark a channel identified by its channel ID as a // zombie. This method is used on an ad-hoc basis, when channels need to be // marked as zombies outside the normal pruning cycle. func (c *KVStore) MarkEdgeZombie(chanID uint64, pubKey1, pubKey2 [33]byte) error { err := kvdb.Batch(c.db, func(tx kvdb.RwTx) error { edges := tx.ReadWriteBucket(edgeBucket) if edges == nil { return ErrGraphNoEdgesFound } zombieIndex, err := edges.CreateBucketIfNotExists(zombieBucket) if err != nil { return fmt.Errorf("unable to create zombie "+ "bucket: %w", err) } return markEdgeZombie(zombieIndex, chanID, pubKey1, pubKey2) }) if err != nil { return err } return nil } // markEdgeZombie marks an edge as a zombie within our zombie index. The public // keys should represent the node public keys of the two parties involved in the // edge. func markEdgeZombie(zombieIndex kvdb.RwBucket, chanID uint64, pubKey1, pubKey2 [33]byte) error { var k [8]byte byteOrder.PutUint64(k[:], chanID) var v [66]byte copy(v[:33], pubKey1[:]) copy(v[33:], pubKey2[:]) return zombieIndex.Put(k[:], v[:]) } // PutClosedScid stores a SCID for a closed channel in the database. This is so // that we can ignore channel announcements that we know to be closed without // having to validate them and fetch a block. func (c *KVStore) PutClosedScid(scid lnwire.ShortChannelID) error { return kvdb.Update(c.db, func(tx kvdb.RwTx) error { closedScids, err := tx.CreateTopLevelBucket(closedScidBucket) if err != nil { return err } var k [8]byte byteOrder.PutUint64(k[:], scid.ToUint64()) return closedScids.Put(k[:], []byte{}) }, func() {}) } func putLightningNode(nodeBucket, aliasBucket, updateIndex kvdb.RwBucket, node *models.Node) error { var ( scratch [16]byte b bytes.Buffer ) pub, err := node.PubKey() if err != nil { return err } nodePub := pub.SerializeCompressed() // If the node has the update time set, write it, else write 0. updateUnix := uint64(0) if node.LastUpdate.Unix() > 0 { updateUnix = uint64(node.LastUpdate.Unix()) } byteOrder.PutUint64(scratch[:8], updateUnix) if _, err := b.Write(scratch[:8]); err != nil { return err } if _, err := b.Write(nodePub); err != nil { return err } // If we got a node announcement for this node, we will have the rest // of the data available. If not we don't have more data to write. if !node.HaveAnnouncement() { // Write HaveNodeAnnouncement=0. byteOrder.PutUint16(scratch[:2], 0) if _, err := b.Write(scratch[:2]); err != nil { return err } return nodeBucket.Put(nodePub, b.Bytes()) } // Write HaveNodeAnnouncement=1. byteOrder.PutUint16(scratch[:2], 1) if _, err := b.Write(scratch[:2]); err != nil { return err } nodeColor := node.Color.UnwrapOr(color.RGBA{}) if err := binary.Write(&b, byteOrder, nodeColor.R); err != nil { return err } if err := binary.Write(&b, byteOrder, nodeColor.G); err != nil { return err } if err := binary.Write(&b, byteOrder, nodeColor.B); err != nil { return err } err = wire.WriteVarString(&b, 0, node.Alias.UnwrapOr("")) if err != nil { return err } if err := node.Features.Encode(&b); err != nil { return err } numAddresses := uint16(len(node.Addresses)) byteOrder.PutUint16(scratch[:2], numAddresses) if _, err := b.Write(scratch[:2]); err != nil { return err } for _, address := range node.Addresses { if err := SerializeAddr(&b, address); err != nil { return err } } sigLen := len(node.AuthSigBytes) if sigLen > 80 { return fmt.Errorf("max sig len allowed is 80, had %v", sigLen) } err = wire.WriteVarBytes(&b, 0, node.AuthSigBytes) if err != nil { return err } if len(node.ExtraOpaqueData) > MaxAllowedExtraOpaqueBytes { return ErrTooManyExtraOpaqueBytes(len(node.ExtraOpaqueData)) } err = wire.WriteVarBytes(&b, 0, node.ExtraOpaqueData) if err != nil { return err } err = aliasBucket.Put(nodePub, []byte(node.Alias.UnwrapOr(""))) if err != nil { return err } // With the alias bucket updated, we'll now update the index that // tracks the time series of node updates. var indexKey [8 + 33]byte byteOrder.PutUint64(indexKey[:8], updateUnix) copy(indexKey[8:], nodePub) // If there was already an old index entry for this node, then we'll // delete the old one before we write the new entry. if nodeBytes := nodeBucket.Get(nodePub); nodeBytes != nil { // Extract out the old update time to we can reconstruct the // prior index key to delete it from the index. oldUpdateTime := nodeBytes[:8] var oldIndexKey [8 + 33]byte copy(oldIndexKey[:8], oldUpdateTime) copy(oldIndexKey[8:], nodePub) if err := updateIndex.Delete(oldIndexKey[:]); err != nil { return err } } if err := updateIndex.Put(indexKey[:], nil); err != nil { return err } return nodeBucket.Put(nodePub, b.Bytes()) } func fetchLightningNode(nodeBucket kvdb.RBucket, nodePub []byte) (*models.Node, error) { nodeBytes := nodeBucket.Get(nodePub) if nodeBytes == nil { return nil, ErrGraphNodeNotFound } nodeReader := bytes.NewReader(nodeBytes) return deserializeLightningNode(nodeReader) } func deserializeLightningNode(r io.Reader) (*models.Node, error) { var ( scratch [8]byte err error pubKey [33]byte ) if _, err := r.Read(scratch[:]); err != nil { return nil, err } unix := int64(byteOrder.Uint64(scratch[:])) lastUpdate := time.Unix(unix, 0) if _, err := io.ReadFull(r, pubKey[:]); err != nil { return nil, err } node := models.NewV1ShellNode(pubKey) node.LastUpdate = lastUpdate if _, err := r.Read(scratch[:2]); err != nil { return nil, err } hasNodeAnn := byteOrder.Uint16(scratch[:2]) // The rest of the data is optional, and will only be there if we got a // node announcement for this node. if hasNodeAnn == 0 { return node, nil } // We did get a node announcement for this node, so we'll have the rest // of the data available. var nodeColor color.RGBA if err := binary.Read(r, byteOrder, &nodeColor.R); err != nil { return nil, err } if err := binary.Read(r, byteOrder, &nodeColor.G); err != nil { return nil, err } if err := binary.Read(r, byteOrder, &nodeColor.B); err != nil { return nil, err } node.Color = fn.Some(nodeColor) alias, err := wire.ReadVarString(r, 0) if err != nil { return nil, err } node.Alias = fn.Some(alias) err = node.Features.Decode(r) if err != nil { return nil, err } if _, err := r.Read(scratch[:2]); err != nil { return nil, err } numAddresses := int(byteOrder.Uint16(scratch[:2])) var addresses []net.Addr for i := 0; i < numAddresses; i++ { address, err := DeserializeAddr(r) if err != nil { return nil, err } addresses = append(addresses, address) } node.Addresses = addresses node.AuthSigBytes, err = wire.ReadVarBytes(r, 0, 80, "sig") if err != nil { return nil, err } // We'll try and see if there are any opaque bytes left, if not, then // we'll ignore the EOF error and return the node as is. extraBytes, err := wire.ReadVarBytes( r, 0, MaxAllowedExtraOpaqueBytes, "blob", ) switch { case errors.Is(err, io.ErrUnexpectedEOF): case errors.Is(err, io.EOF): case err != nil: return nil, err } if len(extraBytes) > 0 { node.ExtraOpaqueData = extraBytes } return node, nil } func putChanEdgeInfo(edgeIndex kvdb.RwBucket, edgeInfo *models.ChannelEdgeInfo, chanID [8]byte) error { var b bytes.Buffer if _, err := b.Write(edgeInfo.NodeKey1Bytes[:]); err != nil { return err } if _, err := b.Write(edgeInfo.NodeKey2Bytes[:]); err != nil { return err } if _, err := b.Write(edgeInfo.BitcoinKey1Bytes[:]); err != nil { return err } if _, err := b.Write(edgeInfo.BitcoinKey2Bytes[:]); err != nil { return err } var featureBuf bytes.Buffer if err := edgeInfo.Features.Encode(&featureBuf); err != nil { return fmt.Errorf("unable to encode features: %w", err) } if err := wire.WriteVarBytes(&b, 0, featureBuf.Bytes()); err != nil { return err } authProof := edgeInfo.AuthProof var nodeSig1, nodeSig2, bitcoinSig1, bitcoinSig2 []byte if authProof != nil { nodeSig1 = authProof.NodeSig1Bytes nodeSig2 = authProof.NodeSig2Bytes bitcoinSig1 = authProof.BitcoinSig1Bytes bitcoinSig2 = authProof.BitcoinSig2Bytes } if err := wire.WriteVarBytes(&b, 0, nodeSig1); err != nil { return err } if err := wire.WriteVarBytes(&b, 0, nodeSig2); err != nil { return err } if err := wire.WriteVarBytes(&b, 0, bitcoinSig1); err != nil { return err } if err := wire.WriteVarBytes(&b, 0, bitcoinSig2); err != nil { return err } if err := WriteOutpoint(&b, &edgeInfo.ChannelPoint); err != nil { return err } err := binary.Write(&b, byteOrder, uint64(edgeInfo.Capacity)) if err != nil { return err } if _, err := b.Write(chanID[:]); err != nil { return err } if _, err := b.Write(edgeInfo.ChainHash[:]); err != nil { return err } if len(edgeInfo.ExtraOpaqueData) > MaxAllowedExtraOpaqueBytes { return ErrTooManyExtraOpaqueBytes(len(edgeInfo.ExtraOpaqueData)) } err = wire.WriteVarBytes(&b, 0, edgeInfo.ExtraOpaqueData) if err != nil { return err } return edgeIndex.Put(chanID[:], b.Bytes()) } func fetchChanEdgeInfo(edgeIndex kvdb.RBucket, chanID []byte) (*models.ChannelEdgeInfo, error) { edgeInfoBytes := edgeIndex.Get(chanID) if edgeInfoBytes == nil { return nil, ErrEdgeNotFound } edgeInfoReader := bytes.NewReader(edgeInfoBytes) return deserializeChanEdgeInfo(edgeInfoReader) } func deserializeChanEdgeInfo(r io.Reader) (*models.ChannelEdgeInfo, error) { var ( err error edgeInfo models.ChannelEdgeInfo ) if _, err := io.ReadFull(r, edgeInfo.NodeKey1Bytes[:]); err != nil { return nil, err } if _, err := io.ReadFull(r, edgeInfo.NodeKey2Bytes[:]); err != nil { return nil, err } if _, err := io.ReadFull(r, edgeInfo.BitcoinKey1Bytes[:]); err != nil { return nil, err } if _, err := io.ReadFull(r, edgeInfo.BitcoinKey2Bytes[:]); err != nil { return nil, err } featureBytes, err := wire.ReadVarBytes(r, 0, 900, "features") if err != nil { return nil, err } features := lnwire.NewRawFeatureVector() err = features.Decode(bytes.NewReader(featureBytes)) if err != nil { return nil, fmt.Errorf("unable to decode "+ "features: %w", err) } edgeInfo.Features = lnwire.NewFeatureVector(features, lnwire.Features) proof := &models.ChannelAuthProof{} proof.NodeSig1Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs") if err != nil { return nil, err } proof.NodeSig2Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs") if err != nil { return nil, err } proof.BitcoinSig1Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs") if err != nil { return nil, err } proof.BitcoinSig2Bytes, err = wire.ReadVarBytes(r, 0, 80, "sigs") if err != nil { return nil, err } if !proof.IsEmpty() { edgeInfo.AuthProof = proof } edgeInfo.ChannelPoint = wire.OutPoint{} if err := ReadOutpoint(r, &edgeInfo.ChannelPoint); err != nil { return nil, err } if err := binary.Read(r, byteOrder, &edgeInfo.Capacity); err != nil { return nil, err } if err := binary.Read(r, byteOrder, &edgeInfo.ChannelID); err != nil { return nil, err } if _, err := io.ReadFull(r, edgeInfo.ChainHash[:]); err != nil { return nil, err } // We'll try and see if there are any opaque bytes left, if not, then // we'll ignore the EOF error and return the edge as is. edgeInfo.ExtraOpaqueData, err = wire.ReadVarBytes( r, 0, MaxAllowedExtraOpaqueBytes, "blob", ) switch { case errors.Is(err, io.ErrUnexpectedEOF): case errors.Is(err, io.EOF): case err != nil: return nil, err } return &edgeInfo, nil } func putChanEdgePolicy(edges kvdb.RwBucket, edge *models.ChannelEdgePolicy, from, to []byte) error { var edgeKey [33 + 8]byte copy(edgeKey[:], from) byteOrder.PutUint64(edgeKey[33:], edge.ChannelID) var b bytes.Buffer if err := serializeChanEdgePolicy(&b, edge, to); err != nil { return err } // Before we write out the new edge, we'll create a new entry in the // update index in order to keep it fresh. updateUnix := uint64(edge.LastUpdate.Unix()) var indexKey [8 + 8]byte byteOrder.PutUint64(indexKey[:8], updateUnix) byteOrder.PutUint64(indexKey[8:], edge.ChannelID) updateIndex, err := edges.CreateBucketIfNotExists(edgeUpdateIndexBucket) if err != nil { return err } // If there was already an entry for this edge, then we'll need to // delete the old one to ensure we don't leave around any after-images. // An unknown policy value does not have a update time recorded, so // it also does not need to be removed. if edgeBytes := edges.Get(edgeKey[:]); edgeBytes != nil && !bytes.Equal(edgeBytes, unknownPolicy) { // In order to delete the old entry, we'll need to obtain the // *prior* update time in order to delete it. To do this, we'll // need to deserialize the existing policy within the database // (now outdated by the new one), and delete its corresponding // entry within the update index. We'll ignore any // ErrEdgePolicyOptionalFieldNotFound or ErrParsingExtraTLVBytes // errors, as we only need the channel ID and update time to // delete the entry. // // TODO(halseth): get rid of these invalid policies in a // migration. // // NOTE: the above TODO was completed in the SQL migration and // so such edge cases no longer need to be handled there. oldEdgePolicy, err := deserializeChanEdgePolicy( bytes.NewReader(edgeBytes), ) if err != nil && !errors.Is(err, ErrEdgePolicyOptionalFieldNotFound) && !errors.Is(err, ErrParsingExtraTLVBytes) { return err } oldUpdateTime := uint64(oldEdgePolicy.LastUpdate.Unix()) var oldIndexKey [8 + 8]byte byteOrder.PutUint64(oldIndexKey[:8], oldUpdateTime) byteOrder.PutUint64(oldIndexKey[8:], edge.ChannelID) if err := updateIndex.Delete(oldIndexKey[:]); err != nil { return err } } if err := updateIndex.Put(indexKey[:], nil); err != nil { return err } err = updateEdgePolicyDisabledIndex( edges, edge.ChannelID, edge.ChannelFlags&lnwire.ChanUpdateDirection > 0, edge.IsDisabled(), ) if err != nil { return err } return edges.Put(edgeKey[:], b.Bytes()) } // updateEdgePolicyDisabledIndex is used to update the disabledEdgePolicyIndex // bucket by either add a new disabled ChannelEdgePolicy or remove an existing // one. // The direction represents the direction of the edge and disabled is used for // deciding whether to remove or add an entry to the bucket. // In general a channel is disabled if two entries for the same chanID exist // in this bucket. // Maintaining the bucket this way allows a fast retrieval of disabled // channels, for example when prune is needed. func updateEdgePolicyDisabledIndex(edges kvdb.RwBucket, chanID uint64, direction bool, disabled bool) error { var disabledEdgeKey [8 + 1]byte byteOrder.PutUint64(disabledEdgeKey[0:], chanID) if direction { disabledEdgeKey[8] = 1 } disabledEdgePolicyIndex, err := edges.CreateBucketIfNotExists( disabledEdgePolicyBucket, ) if err != nil { return err } if disabled { return disabledEdgePolicyIndex.Put(disabledEdgeKey[:], []byte{}) } return disabledEdgePolicyIndex.Delete(disabledEdgeKey[:]) } // putChanEdgePolicyUnknown marks the edge policy as unknown // in the edges bucket. func putChanEdgePolicyUnknown(edges kvdb.RwBucket, channelID uint64, from []byte) error { var edgeKey [33 + 8]byte copy(edgeKey[:], from) byteOrder.PutUint64(edgeKey[33:], channelID) if edges.Get(edgeKey[:]) != nil { return fmt.Errorf("cannot write unknown policy for channel %v "+ " when there is already a policy present", channelID) } return edges.Put(edgeKey[:], unknownPolicy) } func fetchChanEdgePolicy(edges kvdb.RBucket, chanID []byte, nodePub []byte) (*models.ChannelEdgePolicy, error) { var edgeKey [33 + 8]byte copy(edgeKey[:], nodePub) copy(edgeKey[33:], chanID) edgeBytes := edges.Get(edgeKey[:]) if edgeBytes == nil { return nil, ErrEdgeNotFound } // No need to deserialize unknown policy. if bytes.Equal(edgeBytes, unknownPolicy) { return nil, nil } edgeReader := bytes.NewReader(edgeBytes) ep, err := deserializeChanEdgePolicy(edgeReader) switch { // If the db policy was missing an expected optional field, we return // nil as if the policy was unknown. case errors.Is(err, ErrEdgePolicyOptionalFieldNotFound): return nil, nil // If the policy contains invalid TLV bytes, we return nil as if // the policy was unknown. case errors.Is(err, ErrParsingExtraTLVBytes): return nil, nil case err != nil: return nil, err } return ep, nil } func fetchChanEdgePolicies(edgeIndex kvdb.RBucket, edges kvdb.RBucket, chanID []byte) (*models.ChannelEdgePolicy, *models.ChannelEdgePolicy, error) { edgeInfo := edgeIndex.Get(chanID) if edgeInfo == nil { return nil, nil, fmt.Errorf("%w: chanID=%x", ErrEdgeNotFound, chanID) } // The first node is contained within the first half of the edge // information. We only propagate the error here and below if it's // something other than edge non-existence. node1Pub := edgeInfo[:33] edge1, err := fetchChanEdgePolicy(edges, chanID, node1Pub) if err != nil { return nil, nil, fmt.Errorf("%w: node1Pub=%x", ErrEdgeNotFound, node1Pub) } // Similarly, the second node is contained within the latter // half of the edge information. node2Pub := edgeInfo[33:66] edge2, err := fetchChanEdgePolicy(edges, chanID, node2Pub) if err != nil { return nil, nil, fmt.Errorf("%w: node2Pub=%x", ErrEdgeNotFound, node2Pub) } return edge1, edge2, nil } func serializeChanEdgePolicy(w io.Writer, edge *models.ChannelEdgePolicy, to []byte) error { err := wire.WriteVarBytes(w, 0, edge.SigBytes) if err != nil { return err } if err := binary.Write(w, byteOrder, edge.ChannelID); err != nil { return err } var scratch [8]byte updateUnix := uint64(edge.LastUpdate.Unix()) byteOrder.PutUint64(scratch[:], updateUnix) if _, err := w.Write(scratch[:]); err != nil { return err } if err := binary.Write(w, byteOrder, edge.MessageFlags); err != nil { return err } if err := binary.Write(w, byteOrder, edge.ChannelFlags); err != nil { return err } if err := binary.Write(w, byteOrder, edge.TimeLockDelta); err != nil { return err } if err := binary.Write(w, byteOrder, uint64(edge.MinHTLC)); err != nil { return err } err = binary.Write(w, byteOrder, uint64(edge.FeeBaseMSat)) if err != nil { return err } err = binary.Write( w, byteOrder, uint64(edge.FeeProportionalMillionths), ) if err != nil { return err } if _, err := w.Write(to); err != nil { return err } // If the max_htlc field is present, we write it. To be compatible with // older versions that wasn't aware of this field, we write it as part // of the opaque data. // TODO(halseth): clean up when moving to TLV. var opaqueBuf bytes.Buffer if edge.MessageFlags.HasMaxHtlc() { err := binary.Write(&opaqueBuf, byteOrder, uint64(edge.MaxHTLC)) if err != nil { return err } } if len(edge.ExtraOpaqueData) > MaxAllowedExtraOpaqueBytes { return ErrTooManyExtraOpaqueBytes(len(edge.ExtraOpaqueData)) } if _, err := opaqueBuf.Write(edge.ExtraOpaqueData); err != nil { return err } if err := wire.WriteVarBytes(w, 0, opaqueBuf.Bytes()); err != nil { return err } return nil } func deserializeChanEdgePolicy(r io.Reader) (*models.ChannelEdgePolicy, error) { // Deserialize the policy. Note that in case an optional field is not // found or if the edge has invalid TLV data, then both an error and a // populated policy object are returned so that the caller can decide // if it still wants to use the edge or not. edge, err := deserializeChanEdgePolicyRaw(r) if err != nil && !errors.Is(err, ErrEdgePolicyOptionalFieldNotFound) && !errors.Is(err, ErrParsingExtraTLVBytes) { return nil, err } return edge, err } func deserializeChanEdgePolicyRaw(r io.Reader) (*models.ChannelEdgePolicy, error) { edge := &models.ChannelEdgePolicy{} var err error edge.SigBytes, err = wire.ReadVarBytes(r, 0, 80, "sig") if err != nil { return nil, err } if err := binary.Read(r, byteOrder, &edge.ChannelID); err != nil { return nil, err } var scratch [8]byte if _, err := r.Read(scratch[:]); err != nil { return nil, err } unix := int64(byteOrder.Uint64(scratch[:])) edge.LastUpdate = time.Unix(unix, 0) if err := binary.Read(r, byteOrder, &edge.MessageFlags); err != nil { return nil, err } if err := binary.Read(r, byteOrder, &edge.ChannelFlags); err != nil { return nil, err } if err := binary.Read(r, byteOrder, &edge.TimeLockDelta); err != nil { return nil, err } var n uint64 if err := binary.Read(r, byteOrder, &n); err != nil { return nil, err } edge.MinHTLC = lnwire.MilliSatoshi(n) if err := binary.Read(r, byteOrder, &n); err != nil { return nil, err } edge.FeeBaseMSat = lnwire.MilliSatoshi(n) if err := binary.Read(r, byteOrder, &n); err != nil { return nil, err } edge.FeeProportionalMillionths = lnwire.MilliSatoshi(n) if _, err := r.Read(edge.ToNode[:]); err != nil { return nil, err } // We'll try and see if there are any opaque bytes left, if not, then // we'll ignore the EOF error and return the edge as is. edge.ExtraOpaqueData, err = wire.ReadVarBytes( r, 0, MaxAllowedExtraOpaqueBytes, "blob", ) switch { case errors.Is(err, io.ErrUnexpectedEOF): case errors.Is(err, io.EOF): case err != nil: return nil, err } // See if optional fields are present. if edge.MessageFlags.HasMaxHtlc() { // The max_htlc field should be at the beginning of the opaque // bytes. opq := edge.ExtraOpaqueData // If the max_htlc field is not present, it might be old data // stored before this field was validated. We'll return the // edge along with an error. if len(opq) < 8 { return edge, ErrEdgePolicyOptionalFieldNotFound } maxHtlc := byteOrder.Uint64(opq[:8]) edge.MaxHTLC = lnwire.MilliSatoshi(maxHtlc) // Exclude the parsed field from the rest of the opaque data. edge.ExtraOpaqueData = opq[8:] } // Attempt to extract the inbound fee from the opaque data. If we fail // to parse the TLV here, we return an error we also return the edge // so that the caller can still use it. This is for backwards // compatibility in case we have already persisted some policies that // have invalid TLV data. var inboundFee lnwire.Fee typeMap, err := edge.ExtraOpaqueData.ExtractRecords(&inboundFee) if err != nil { return edge, fmt.Errorf("%w: %w", ErrParsingExtraTLVBytes, err) } val, ok := typeMap[lnwire.FeeRecordType] if ok && val == nil { edge.InboundFee = fn.Some(inboundFee) } return edge, nil }