Files
lnd/lncfg/dev.go
T
2026-01-15 16:22:26 -08:00

68 lines
2.0 KiB
Go

//go:build !integration
package lncfg
import (
"time"
"github.com/lightningnetwork/lnd/fn/v2"
"github.com/lightningnetwork/lnd/lnwallet/chanfunding"
)
// IsDevBuild returns a bool to indicate whether we are in a development
// environment.
//
// NOTE: always return false here.
func IsDevBuild() bool {
return false
}
// DevConfig specifies development configs used for production. This struct
// should always remain empty.
type DevConfig struct{}
// ChannelReadyWait returns the config value, which is always 0 for production
// build.
func (d *DevConfig) ChannelReadyWait() time.Duration {
return 0
}
// GetUnsafeDisconnect returns the config value, which is always true for
// production build.
//
// TODO(yy): this is a temporary solution to allow users to reconnect peers to
// trigger a reestablishiment for the active channels. Once a new dedicated RPC
// is added to realize that functionality, this function should return false to
// forbidden disconnecting peers while there are active channels.
func (d *DevConfig) GetUnsafeDisconnect() bool {
return true
}
// GetReservationTimeout returns the config value for `ReservationTimeout`.
func (d *DevConfig) GetReservationTimeout() time.Duration {
return chanfunding.DefaultReservationTimeout
}
// GetZombieSweeperInterval returns the config value for`ZombieSweeperInterval`.
func (d *DevConfig) GetZombieSweeperInterval() time.Duration {
return DefaultZombieSweeperInterval
}
// GetMaxWaitNumBlocksFundingConf returns the config value for
// `MaxWaitNumBlocksFundingConf`.
func (d *DevConfig) GetMaxWaitNumBlocksFundingConf() uint32 {
return DefaultMaxWaitNumBlocksFundingConf
}
// GetUnsafeConnect returns the config value `UnsafeConnect`, which is always
// false for production build.
func (d *DevConfig) GetUnsafeConnect() bool {
return false
}
// ChannelCloseConfs returns the config value for channel close confirmations
// override, which is always None for production build.
func (d *DevConfig) ChannelCloseConfs() fn.Option[uint32] {
return fn.None[uint32]()
}