gui: Update Node window title with chain type
Update Node window with the chain type except for mainnet. This replicates the behaviour of the main window.
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@@ -571,6 +571,8 @@ RPCConsole::RPCConsole(interfaces::Node& node, const PlatformStyle *_platformSty
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clear();
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GUIUtil::handleCloseWindowShortcut(this);
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updateWindowTitle();
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}
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RPCConsole::~RPCConsole()
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@@ -1368,3 +1370,13 @@ void RPCConsole::updateAlerts(const QString& warnings)
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this->ui->label_alerts->setVisible(!warnings.isEmpty());
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this->ui->label_alerts->setText(warnings);
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}
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void RPCConsole::updateWindowTitle()
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{
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const ChainType chain = Params().GetChainType();
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if (chain == ChainType::MAIN) return;
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const QString chainType = QString::fromStdString(Params().GetChainTypeString());
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const QString title = tr("Node window - [%1]").arg(chainType);
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this->setWindowTitle(title);
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}
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@@ -189,6 +189,8 @@ private:
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return time_at_event.count() ? GUIUtil::formatDurationStr(time_now - time_at_event) : tr("Never");
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}
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void updateWindowTitle();
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private Q_SLOTS:
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void updateAlerts(const QString& warnings);
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};
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