Fix html vs md files issue in 2020/ferguson1
The solution is that when referring to html files have in parentheses text like 'foo.md' on GitHub though with a link. ...at least I believe this should solve the problem. Time might show otherwise but we'll see.
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@@ -54,8 +54,8 @@ and non-zero).
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* **`GROW`**
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size to grow every time you eat a bug. Default 5; negative
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values are allowed. 'Negativity' creates for fun gameplay modes with
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enough creativity. See [gameplay.md](gameplay.md) /
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[gameplay.html](gameplay.html) as well as [play.sh](play.sh) for some examples.
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enough creativity. See [gameplay.html][] ([gameplay.md][] on
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GitHub) as well as [play.sh](play.sh) for some examples.
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* **`SHED`**
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every **`SHED`** movements you will grow (> 0), shrink (< 0) or
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@@ -112,27 +112,27 @@ This game has a number of configurable pitfalls including walls and snakes.
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There is a good deal of useful documentation that is provided with this entry:
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* [gameplay.html][]
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* [gameplay.html][] ([gameplay.md][] on GitHub)
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Documented game *features*!
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* [terminals.html][]
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* [terminals.html][] ([terminals.md][] on GitHub)
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Information about terminal capabilities, dimensions (setting and how to restore sanity if it causes any problems) as well as colours (limitations etc.).
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* [troubleshooting.html][]
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* [troubleshooting.html][] ([troubleshooting.md][] on GitHub)
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Workarounds for various game *features*
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* [bugs.html][]
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* [bugs.html][] ([bugs.md][] on GitHub)
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Bugs and things that might seem like bugs but are not.
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* [chocolate-cake.html][]
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* [chocolate-cake.html][] ([chocolate-cake.md][] on GitHub)
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Because most of us could use some *Double-layered Chocolate Fudge Cake*!
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* [spoilers.html][]
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* [spoilers.html][] ([spoilers.md][] on GitHub)
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Read ***ONLY*** if you really must give up trying to de-obfuscate!
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@@ -144,11 +144,11 @@ Snake has two cheat modes (passable walls and self [cannibalism]), a drawing (or
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practising) mode, *can play by itself (**and win!**)*, is coloured (included
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[snake-colours.sh][] and [play.sh][] scripts compile in player-selected colours)
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and there are many other play modes (many more can be devised with the
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imagination and the environmental variables; see [gameplay.html][] for many
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examples and [play.sh][] for preconfigured modes) and options. You can pause
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and there's even a built-in test unit for some features! The variables
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mentioned in the to run section at the top of this file modify the behaviour of
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Snake.
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imagination and the environmental variables; see [gameplay.html][]
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([gameplay.md][] on GitHub) for many examples and [play.sh][] for preconfigured
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modes) and options. You can pause and there's even a built-in test unit for
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some features! The variables mentioned in the to run section at the top of this
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file modify the behaviour of Snake.
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Here are some other features of the game:
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@@ -159,16 +159,16 @@ Here are some other features of the game:
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section (this goes for a low **`EVADE`** value too).
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* Grow-Shrink mode (Positive and Negative Winning) mode (see
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[gameplay.html][] for more details).
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[gameplay.html][]/[gameplay.md][] for more details).
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* The dimensions of the game (this is actually a terminal thing but I document
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how to do this and its potential pitfalls) (**`LINES`** , **`COLUMNS`**).
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There are no complicated command line invocations; it's just a matter of passing
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into the game descriptively named variables and I include a script that sets up
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many different gameplay modes (see [gameplay.html][] and [play.sh][]).
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many different gameplay modes (see [gameplay.html][]/[gameplay.md][] and [play.sh][]).
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The [gameplay.html][] file has all the information on
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The [gameplay.html][]/[gameplay.md][] file has all the information on
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what the game looks like, how to play, the different types of modes (that I have
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thought of so far) including all those in the above list. Along with the
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[play.sh][] and [snake-colours.sh][] scripts it's probably the most important
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@@ -182,22 +182,22 @@ suggestions (that I don't document so as to not spoil them). You can pass in
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environmental variables to both scripts though obviously some will conflict with
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different options in play.sh.
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Probably just as important is [chocolate-cake.html][] with an old but wonderful
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recipe (because the judges love chocolate and who can blame them? - also it goes
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with one of the IAQs I include later).
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Probably just as important is [chocolate-cake.html][] ([chocolate-cake.md][] on
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GitHub) with an old but wonderful recipe (because the judges love chocolate and
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who can blame them? - also it goes with one of the IAQs I include later).
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The [troubleshooting.html][] file has some advice on potential problems (and
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things that might appear to be problems at first glance but are not) that I have
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thought of or encountered.
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The [troubleshooting.html][] ([troubleshooting.md][] on GitHub) file has some
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advice on potential problems (and things that might appear to be problems at
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first glance but are not) that I have thought of or encountered.
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The [terminals.html][] has a variety of information specific to terminals from
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input/directions, dimensions, sanity and colours: a sort of troubleshooting
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guide for terminals with some additional information.
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The [terminals.html][] ([terminals.md][] on GitHub) has a variety of information
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specific to terminals from input/directions, dimensions, sanity and colours: a
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sort of troubleshooting guide for terminals with some additional information.
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The [spoilers.html][] has a variety of information including some of the
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obfuscation techniques and a bit of how it works.
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The [spoilers.html][] ([spoilers.md][] on GitHub) has a variety of information
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including some of the obfuscation techniques and a bit of how it works.
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The [bugs.html][] has a list of known bugs and things that
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The [bugs.html][] ([bugs.md][] on GitHub) has a list of known bugs and things that
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look like bugs but aren't as well as documenting a built-in test unit for some
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features.
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@@ -208,19 +208,22 @@ though much of it is what's also above). To render try:
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man ./snake.1
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```
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The [COMPILING.md][] file has a few portability notes and the [HACKING.md][] file has
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some information on how one might modify things, things that could be
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implemented (and how to/how not to go about some of the things) as well as some
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other information on the entry (some of which is deliberately not true - a
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variation of misleading comments). These files are probably insignificant.
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The [COMPILING.html][] ([COMPILING.md][] on GitHub) file has a few portability
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notes and the [HACKING.html][] ([HACKING.md][] on GitHub) file has some
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information on how one might modify things, things that could be implemented
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(and how to/how not to go about some of the things) as well as some other
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information on the entry (some of which is deliberately not true - a variation
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of misleading comments). These files are probably insignificant.
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I have more information about this entry at
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[https://ioccc.xexyl.net/2020/snake][].
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<https://ioccc.xexyl.net/2020/snake]>.
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As noted for the files I recommend looking at the html files with a browser
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unless on GitHub in which case I recommend the markdown files; this particularly
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goes for the gameplay, bugs, terminals, troubleshooting ones along with the most
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important one, chocolate cake. Most important for the cake as the formatting is
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very important.
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For the files I recommend looking at the html files with a browser; this
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particularly goes for the [gameplay.html][], [bugs.html][], [terminals.html][]
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and [troubleshooting.html][] - along with the most important one
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[chocolate-cake.html][].
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<a name="toc"></a>
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@@ -268,7 +271,7 @@ and [troubleshooting.html][] - along with the most important one
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took fewer bytes and the negative shedding is a positive consequence of
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unsigned arithmetic.
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On a more serious note look at [bugs.html][].
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On a more serious note look at [bugs.html][] ([bugs.md][] on GitHub).
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### <a name="naqs" href="#toc">NAQs/IAQs (Never/Infrequently Asked Questions)</a>
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@@ -462,17 +465,18 @@ walls passable and not worry about dying.
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Why yes I do! So good in fact that even my late stepmum who didn't even like
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chocolate (except white chocolate) loved this cake. It's a double-layered
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chocolate fudge cake. See the file [chocolate-cake.html][] for the recipe.
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Note that it's a complicated but it's well worth it!
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chocolate fudge cake. See the file [chocolate-cake.html][]
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([chocolate-cake.md][] on GitHub) for the recipe. Note that it's a complicated
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but it's well worth it!
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I included it in all my entries this year because if any of them won more people
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I included it in both of my entries this year because if any of them won more people
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can have this recipe; also it might help remind the judges that they really
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should have their cook bake it so they can all - including the cook should they
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also like chocolate - enjoy the cake whilst judging (and otherwise - it's a big
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cake and very rich). Sadly they didn't get to enjoy it during their judging due
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to the pandemic but maybe next time (or they can do on their own).
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Do make sure to pay attention to all notes!
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**Do make _SURE_ that you pay attention to _ALL_ notes!**
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##### Reiterating the notes about the cake and the icing
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@@ -483,7 +487,8 @@ use the refrigerator or else air conditioner to cool down the place. This might
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or might not work well enough.
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- Do **NOT** use imitation vanilla!
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- Do **NOT** use butter even if you think it'll come out better; it will come
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out bad!
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out bad! Many people have made this mistake 'because they know better'. You've
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been warned.
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- Pay attention to the rest of the notes as well! They're crucial.
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@@ -569,27 +574,31 @@ If you wish to contact me please do so. Please contact via mastodon. You can try
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email but I'm more likely to respond to mastodon messages.
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[COMPILING.md]: COMPILING.md
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[COMPILING.html]: COMPILING.html
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[HACKING.md]: HACKING.md
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[HACKING.html]: HACKING.html
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[bugs.html]: bugs.html
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[bugs.md]: bugs.md
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[troubleshooting.html]: troubleshooting.html
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[human snakes]: http://www.macroevolution.net/snake-human-hybrids.html
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[chocolate-cake.md]: chocolate-cake.md
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[chocolate-cake.html]: chocolate-cake.html
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[spoilers.markdown]: spoilers.markdown
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[spoilers.md]: spoilers.md
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[spoilers.html]: spoilers.md
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[Surround]: https://en.wikipedia.org/wiki/Surround_(video_game)
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[Snake walk: The physics of slithering]: https://www.bbc.co.uk/news/science-environment-35563941
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[snake-colours.sh]: snake-colours.sh
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[gameplay.html]: gameplay.html
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[gameplay.md]: gameplay.md
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[flying snakes]: https://www.bbc.co.uk/news/science-environment-25943693
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[play.sh]: play.sh
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[great chocolate cake]: cake.jpg
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[https://ioccc.xexyl.net/2020/snake]: https://ioccc.xexyl.net/2020/snake
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[Double-layered Chocolate Fudge Cake]: chocolate-cake.html
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[gameplay.html]: gameplay.html
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[terminals.html]: terminals.html
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[terminals.md]: terminals.md
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[troubleshooting.html]: troubleshooting.html
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[bugs.html]: bugs.html
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[chocolate-cake.html]: chocolate-cake.html
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[spoilers.html]: spoilers.html
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[troubleshooting.md]: troubleshooting.md
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## Copyright and CC BY-SA 4.0 License:
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