Format/typo check 2006/meyer
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@@ -8,14 +8,14 @@ make
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## To use:
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```sh
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./meyer
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./meyer [SEED]
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```
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### Try:
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```sh
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./meyer
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./meyer [SEED]
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```
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For your first input try:
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@@ -24,9 +24,14 @@ For your first input try:
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a 0 1
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```
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where `a` is the row (`a`-`i`), `0` is the column (`0`-`8`) and `1` is the
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number (`1`-`9`).
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NOTE: if you do not input three different 'words' it will block. You can input
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more text to fulfil the program's requirements.
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NOTE: if your move is invalid it will prompt you again but not show the board.
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## Judges' remarks:
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@@ -65,13 +70,13 @@ it is obvious, that object-oriented code isn't '`WYWIWID`' ('what
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you write is what it does'). It may be tempting to think that
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```
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Object o;
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Object o;
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```
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might do something similar as
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```c
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struct not_an_object o;
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struct not_an_object o;
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```
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But this program reveals that it doesn't. Even worse, this program only
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@@ -86,14 +91,13 @@ include:
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- virtual method tables (all the virtual method tables have been combined to a
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single [vtable](https://en.wikipedia.org/wiki/Virtual_method_table)).
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- runtime method binding.
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-
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[inheritance](https://en.wikipedia.org/wiki/Inheritance_(object-oriented_programming))
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and
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[polymorphism](https://en.wikipedia.org/wiki/Polymorphism_(computer_science)).
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- [inheritance](https://en.wikipedia.org/wiki/Inheritance_(object-oriented_programming))
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and [polymorphism](https://en.wikipedia.org/wiki/Polymorphism_(computer_science)).
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It is left as an exercise to the reader to find a corresponding
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implementation in a popular object-oriented programming language.
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### Starting the game
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```sh
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