remove name features of anchor elements in 2020/ferguson1/bugs.html

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Landon Curt Noll committed 2024-04-21 23:53:55 -07:00
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<!-- START: this line starts content for HTML phase 21 by: bin/pandoc-wrapper.sh via bin/md2html.sh -->
<!-- BEFORE: 1st line of markdown file: 2020/ferguson1/bugs.md -->
<p>Current bugs and things that look like bugs but are not, as of 12 September 2020.</p>
<p><a name="toc"></a></p>
<h1 id="current-bugs-and-things-that-look-like-bugs-but-are-not">Current bugs and things that look like bugs but are not</h1>
<p>.. as of 12 September 2020.</p>
<div id="toc">
<ul>
<li><a href="#builtin-test-unit">Built-in test unit for some features!</a></li>
<li><a href="#stillsnake">The snake doesn’t seem to be moving</a></li>
@@ -146,7 +147,10 @@
<li><a href="#buginsnake">It looks like the bug is in the snake</a></li>
<li><a href="#bugplacement">On the safety of the bug placement loop</a></li>
</ul>
<h1 id="built-in-test-unit-for-some-features"><a name="builtin-test-unit" href="#toc">Built-in test unit for some features!</a></h1>
</div>
<div id="builtin-test-unit">
<h1 id="built-in-test-unit-for-some-features"><a href="#toc">Built-in test unit for some features!</a></h1>
</div>
<p>Fun fact: There’s something of a built-in test unit for some features; much
like some of the other features this was not intentionally designed but is
simply a fun consequence of the features I did implement.</p>
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Current bugs and things that look like bugs but are not, as of 12 September 2020.
# Current bugs and things that look like bugs but are not
<a name="toc"></a>
.. as of 12 September 2020.
- [Built-in test unit for some features!](#builtin-test-unit)
- [The snake doesn't seem to be moving](#stillsnake)
- [getch() also accepts input from some input hardware other than keyboards](#getch)
- [SIZE=0 is the same as SIZE=1 and other oddities](#size)
- ['I was a few places behind my tail and I ran into it!'](#bitetail)
- [With negative growth the snake drops from the middle of the body](#middleofsnake)
- [It looks like the bug is in the snake](#buginsnake)
- [On the safety of the bug placement loop](#bugplacement)
<div id="toc">
* [Built-in test unit for some features!](#builtin-test-unit)
* [The snake doesn't seem to be moving](#stillsnake)
* [getch() also accepts input from some input hardware other than keyboards](#getch)
* [SIZE=0 is the same as SIZE=1 and other oddities](#size)
* ['I was a few places behind my tail and I ran into it!'](#bitetail)
* [With negative growth the snake drops from the middle of the body](#middleofsnake)
* [It looks like the bug is in the snake](#buginsnake)
* [On the safety of the bug placement loop](#bugplacement)
</div>
# <a name="builtin-test-unit" href="#toc">Built-in test unit for some features!</a>
<div id="builtin-test-unit">
# <a href="#toc">Built-in test unit for some features!</a>
</div>
Fun fact: There's something of a built-in test unit for some features; much
like some of the other features this was not intentionally designed but is
@@ -206,6 +210,7 @@ that's how they grow in the wild so it's a misnomer. The shrinking was only
'discovered' because it's an unsigned number but happily it allows for different
gameplay modes.
<div id="buginsnake">
# <a href="#toc">It looks like the bug is in the snake</a>
</div>
@@ -224,6 +229,7 @@ something like:
This is because the snake is no longer there: in fact in this run the snake was
quite a bit lower on the screen and 25 in length.
<div id="bugplacement">
# <a href="#toc">On the safety of the bug placement loop</a>
</div>