Merge pull request #2664 from xexyl/vik05
Format fixes in 2005/vik/index.html
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@@ -4,7 +4,7 @@
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make
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```
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NOTE: this entry requires the `X11/Xlib.h` header file and the X11 library to
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**NOTE**: this entry requires the `X11/Xlib.h` header file and the X11 library to
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compile. For more information see the
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FAQ on "[X11](../../faq.html#X11)".
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@@ -68,12 +68,8 @@ three options which have to be typed in a specific order as described below.
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./vik [-w <width>] [mapfile]
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```
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where:
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```
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width - Specifies the width of the window
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mapfile - Filename containing a map
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```
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where `width` specifies the width of the window and `mapfile` is the filename
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containing a map.
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#### Examples
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@@ -134,7 +130,7 @@ current directory).
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The program is obfuscated in several ways:
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* Bad use of variables.
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* Use of the `?` operator.
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* Use of the `?:` operator.
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* Recursive calls to `main()`.
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* Bad use of `for` loops and the comma operator.
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* To make the final obfuscated touch I ran indent which really made the program
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@@ -409,7 +409,7 @@ Location: <a href="../../location.html#US">US</a> - <em>United States of America
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<!-- BEFORE: 1st line of markdown file: 2005/vik/README.md -->
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<h2 id="to-build">To build:</h2>
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<pre><code> make</code></pre>
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<p>NOTE: this entry requires the <code>X11/Xlib.h</code> header file and the X11 library to
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<p><strong>NOTE</strong>: this entry requires the <code>X11/Xlib.h</code> header file and the X11 library to
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compile. For more information see the
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FAQ on “<a href="../../faq.html#X11">X11</a>”.</p>
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<h2 id="to-use">To use:</h2>
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@@ -448,9 +448,8 @@ backward).</li>
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libraries</a> if necessary. The program takes
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three options which have to be typed in a specific order as described below.</p>
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<pre><code> ./vik [-w <width>] [mapfile]</code></pre>
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<p>where:</p>
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<pre><code> width - Specifies the width of the window
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mapfile - Filename containing a map</code></pre>
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<p>where <code>width</code> specifies the width of the window and <code>mapfile</code> is the filename
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containing a map.</p>
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<h4 id="examples">Examples</h4>
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<p>Start the engine using a built in labyrinth and texture bitmaps:</p>
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<pre><code> ./vik</code></pre>
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@@ -485,7 +484,7 @@ current directory).</p>
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<p>The program is obfuscated in several ways:</p>
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<ul>
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<li>Bad use of variables.</li>
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<li>Use of the <code>?</code> operator.</li>
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<li>Use of the <code>?:</code> operator.</li>
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<li>Recursive calls to <code>main()</code>.</li>
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<li>Bad use of <code>for</code> loops and the comma operator.</li>
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<li>To make the final obfuscated touch I ran indent which really made the program
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