set pandoc 8 character tab stops for HTML conversion

We add `--tab-stop=8` to all `pandoc(1)` executions in order to set
a better tab stop indentation, especially for tab intended code blocks.

Changed `bin/pandoc-wrapper.sh` VERSION "1.5.3 2024-03-26"
to "1.6 2024-03-31".

Fixed `1991/brnstnd/sorta.README.md` so that the sorta code
is code blocks.

Removed unneeded paragraph group in copyright in `inc/footer.default.html`.

Performed `make www` to perform the above and test under macOS.
This commit is contained in:
Landon Curt Noll committed 2024-03-31 23:55:08 -07:00
1 parent 7141a1b808
commit b84c27ce02
402 files changed
+2414 -2396

No files matched your search

+21 -17
View File
@@ -146,8 +146,10 @@ snake’s syllabary) for all snake and herpetologist programmers alike.</p>
<ul>
<li><p>Modifications</p>
<ul>
<li>Modifying the colours</li>
<li>Modifying the colours
<ul>
<li>Background colour</li>
</ul></li>
<li>Modifying the characters for the wall, bug and snake</li>
<li>Modifying input keys</li>
<li>Modifying the status/score line</li>
@@ -157,8 +159,10 @@ snake’s syllabary) for all snake and herpetologist programmers alike.</p>
<ul>
<li>Health (and/or Lives)</li>
<li>Saving the game</li>
<li>Different types of walls</li>
<li>Different types of walls
<ul>
<li>Blockades</li>
</ul></li>
<li>Diagonal movement</li>
<li>Special abilities</li>
<li>Obstacles</li>
@@ -279,27 +283,27 @@ not wanting to mess with anything that’s unnecessary):</p>
<div class="sourceCode" id="cb10"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb10-1"><a href="#cb10-1" aria-hidden="true" tabindex="-1"></a><span class="pp">#define J Z</span><span class="op">(</span><span class="pp">SIZE</span><span class="op">:</span><span class="pp"> </span><span class="op">%</span><span class="pp">zu BUGS</span><span class="op">:</span><span class="pp"> </span><span class="op">%</span><span class="pp">zu\n</span><span class="op">),</span><span class="pp"> A</span><span class="op">,</span><span class="pp"> c</span><span class="op">);</span></span></code></pre></div>
<p>More generally the following expressions and data types (with format specifiers)
come to mind as information that might be of interest.</p>
<pre><code> DESCRIPTION EXPRESSION TYPE FORMAT SPECIFIER
<pre><code> DESCRIPTION EXPRESSION TYPE FORMAT SPECIFIER
Snake size A size_t %zu
Snake size A size_t %zu
Y coordinate Y int %d
Y coordinate Y int %d
of snake head
X coordinate X int %d
X coordinate X int %d
of snake head
Max snake size g size_t %zu
Max snake size g size_t %zu
Bugs eaten c size_t %zu
Bugs eaten c size_t %zu
Bug line (Y) *U int %d
Bug line (Y) *U int %d
Bug column (X) *V int %d
Bug column (X) *V int %d
Snake size A size_t %zu
Snake size A size_t %zu
Growth size (per N size_t %zu
Growth size (per N size_t %zu
bug)</code></pre>
<h2 id="make-it-so-the-snake-starts-at-a-random-location">Make it so the snake starts at a random location</h2>
<p>Quite simply change:</p>
@@ -406,9 +410,9 @@ coordinates. This of course is very different now but the idea remains the same:
<div class="sourceCode" id="cb14"><pre class="sourceCode c"><code class="sourceCode c"><span id="cb14-1"><a href="#cb14-1" aria-hidden="true" tabindex="-1"></a><span class="cf">if</span> <span class="op">(</span>p <span class="op">&amp;&amp;</span> <span class="op">!(*</span>O<span class="op">&gt;=</span>O<span class="op">[</span><span class="dv">1</span><span class="op">]||</span>H<span class="op">&gt;=</span>M<span class="op">(</span><span class="dv">1</span><span class="op">)))</span></span>
<span id="cb14-2"><a href="#cb14-2" aria-hidden="true" tabindex="-1"></a><span class="op">{</span></span>
<span id="cb14-3"><a href="#cb14-3" aria-hidden="true" tabindex="-1"></a> <span class="cf">if</span> <span class="op">(</span>X<span class="op">&lt;</span><span class="dv">1</span><span class="op">||</span>X<span class="op">&gt;=</span>H<span class="op">)</span></span>
<span id="cb14-4"><a href="#cb14-4" aria-hidden="true" tabindex="-1"></a> X <span class="op">=</span> X<span class="op">&lt;</span><span class="dv">1</span><span class="op">?</span>H<span class="op">-</span><span class="dv">1</span><span class="op">:</span><span class="dv">1</span><span class="op">;</span></span>
<span id="cb14-4"><a href="#cb14-4" aria-hidden="true" tabindex="-1"></a> X <span class="op">=</span> X<span class="op">&lt;</span><span class="dv">1</span><span class="op">?</span>H<span class="op">-</span><span class="dv">1</span><span class="op">:</span><span class="dv">1</span><span class="op">;</span></span>
<span id="cb14-5"><a href="#cb14-5" aria-hidden="true" tabindex="-1"></a> <span class="cf">if</span> <span class="op">(</span>Y<span class="op">&lt;</span><span class="dv">2</span><span class="op">||</span>Y<span class="op">&gt;=*</span>O<span class="op">)</span></span>
<span id="cb14-6"><a href="#cb14-6" aria-hidden="true" tabindex="-1"></a> Y <span class="op">=</span> Y<span class="op">&lt;</span><span class="dv">2</span><span class="op">?*</span>O<span class="op">-</span><span class="dv">1</span><span class="op">:</span><span class="dv">2</span><span class="op">;</span></span>
<span id="cb14-6"><a href="#cb14-6" aria-hidden="true" tabindex="-1"></a> Y <span class="op">=</span> Y<span class="op">&lt;</span><span class="dv">2</span><span class="op">?*</span>O<span class="op">-</span><span class="dv">1</span><span class="op">:</span><span class="dv">2</span><span class="op">;</span></span>
<span id="cb14-7"><a href="#cb14-7" aria-hidden="true" tabindex="-1"></a><span class="op">}</span></span></code></pre></div>
<p>You can ignore the first if if you like; I’m not going to explain that part. The
inner if statements however are testing if the new snake coordinates are beyond
@@ -501,11 +505,11 @@ no default limit on max moves.</p>
You are free to share and adapt this file under the terms of this license:
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
For more information, see:
https://creativecommons.org/licenses/by-sa/4.0/
https://creativecommons.org/licenses/by-sa/4.0/
-->
@@ -542,7 +546,7 @@ no default limit on max moves.</p>
<div class="footer">
<h2>Copyright and CC BY-SA 4.0 License</h2>
<p>This file and web page is:</p>
<blockquote><p><b>Copyright &copy; 1984-2024 by Landon Curt Noll. All Rights Reserved.</b></p></blockquote>
<blockquote><b>Copyright &copy; 1984-2024 by Landon Curt Noll. All Rights Reserved.</b></blockquote>
<p>You are free to share and adapt this file under the terms of this license:</p>
<blockquote><b>Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)</b></blockquote>
<p>For more information, see:</p>