Instead of code blocks the bug / (mis)features statuses are quoted rather than in a code block. In the case that there is more than one a line break was added at the end of all but the last one. A bug status was renamed to be slightly more correct (maybe more than one was renamed for the same purpose but at least one was). The bug statuses in the quotes are now bold to let them stand out better.
148 lines
5.8 KiB
Markdown
148 lines
5.8 KiB
Markdown
## To build:
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``` <!---sh-->
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make
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```
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### Bugs and (Mis)features:
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The current status of this entry is:
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> **STATUS: INABIAF - please DO NOT fix**
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For more detailed information see [2015/mills2 in bugs.html](../../bugs.html#2015_mills2).
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## To use:
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``` <!---sh-->
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./prog compressed_file.Z
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```
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## Try:
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``` <!---sh-->
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./try.sh
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```
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## Judges' remarks:
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Without ASCII art, the source code of this entry would have been exactly 256
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bytes. Compared to [1990/jaw](../../1990/jaw/index.html), it is very
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impressive, even taking into account the missing `atob` functionality. Now we wish
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for a `compress(1)`-like compressor using a similar idea.
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Why is the sad smiley on line 12 in that particular place?
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``` <!---c-->
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c=0) :( O
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```
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## Author's remarks:
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### The Program
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This program is an implementation of the unix `zcat(1)` command for printing
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compressed files that have been created by the `compress(1)` command.
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The adaptive [LZW](https://en.wikipedia.org/wiki/Lempel–Ziv–Welch) compression
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employed by `compress(1)` usually requires a fairly large amount of memory to
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build the decompression tables (in fact, `compress(1)` has a command-line option
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to control the size of the decompression tables, since some of the early systems
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to which it was ported
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(\*cough\*[MS-DOS](https://computerhistory.org/blog/microsoft-ms-dos-early-source-code/?key=microsoft-ms-dos-early-source-code)\*cough\*)
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did not have enough memory to use the full 16-bit codes). This version has no
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large static or dynamic tables. It is able to decompress 16-bit files using a
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single function and a few `int`s.
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To run the program, take an existing compressed file and pass it to the program
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on the command line. On the odd chance you don't have `compress(1)` hanging about
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on your system, I've provided compressed copies of this year's IOCCC rules
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and guidelines files. To print them, just do
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``` <!---sh-->
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./prog ioccc_guidelines.txt.Z
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./prog ioccc_rules.txt.Z
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```
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### The Details
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The basic cleverness here comes from realizing that the compressed data is
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itself an encoded version of the code dictionary. When the encoder sees
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an input string that is not in its dictionary, it emits the code corresponding
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to the longest prefix that is in the dictionary and adds a new entry consisting
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of that code followed by the next input character. This means that when the
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decoder wants to know how to decode a code, it just needs to find the spot in
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the code-stream where the encoder added that entry to the dictionary. The
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code at that spot is the prefix, and the first character of the following code
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is the suffix. Decoding then just becomes recursion, to follow the chain of
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prefixes and suffix characters.
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Of course, it's not nearly that simple. Finding the code in the stream is
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complicated by several issues:
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* Codes are at bit offsets within the stream, and must be extracted.
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* As codes are added to the dictionary, the code word size grows, so finding
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the offset to a particular code word is involved.
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* The `compress(1)` encoder reserves a code word that clears the coding tables.
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When this is encountered, the computation of offsets and bit sizes reset.
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* The `compress(1)` decoder is designed to always read a block of eight code
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words at the same time, so that it need only read `N` bytes to get eight
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`N-bit` code words. When the "clear" code is encountered, the entire eight-word
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block is flushed (since the decoder didn't know the word size would change).
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The program needs to account for this extra flushing.
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* The end of the stream is not explicitly marked; the encoder just pads out
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the output to the next byte. The decoder must notice this to know when
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to stop.
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* The output stream contains a header that must be skipped.
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Managing all the details involved added a lovely additional layer of
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obfuscation to the otherwise elegant recursive decoder. Still, the code
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manages it in a remarkably small amount of code.
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### Limitations
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The decoder doesn't look at the header. If you supply something that is not
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compressed data, it's likely to crash in an interesting manner.
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In particular, it doesn't look at the third byte of the header, which encodes
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the maximum code word size and whether "block mode" was used when the encoder
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was run. If you use `compress(1)` in its default mode, the maximum word size
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will be 16 bits and "block mode" will be enabled. You are unlikely to find
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any files that don't use "block mode", since all versions of `compress(1)` after
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2.0 (circa 1984) use it by default and have no documented way to disable it.
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Reducing the bit depth is still possibly by using the `-b` flag. Modern
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systems have no problem with the 200 KB or so needed for 16-bit decoder
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tables, so the need for reducing the table size has passed, hence this program
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always assumes 16-bits... However, should you find a file that needs a
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smaller table, feel free to change the hard-coded 16 in the source into the
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appropriate number and recompile.
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In the event that you don't supply an argument, or that argument doesn't name
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a readable file, the program will just silently exit. This is a feature.
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The program depends on having a little-endian system. On a big-endian system
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you will get a weird big-endian version of `compress(1)`, which might have come
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to pass in an alternate universe where the
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[VAX](https://en.wikipedia.org/wiki/VAX) on which `compress(1)` was authored had
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been big-endian. Luckily for us, it wasn't, and neither are most of the systems
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you might want to compile this for.
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<!--
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Copyright © 1984-2024 by Landon Curt Noll. All Rights Reserved.
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You are free to share and adapt this file under the terms of this license:
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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For more information, see:
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https://creativecommons.org/licenses/by-sa/4.0/
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-->
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