lntemp: add nodeManager to manage running nodes
This commit adds a new struct, `nodeManager`, to manage running nodes. It keeps track of the running nodes, and manages the start and stop of the nodes with the context of `HarnessTest`.
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package lntemp
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import (
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"fmt"
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"sync"
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"sync/atomic"
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"testing"
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"github.com/lightningnetwork/lnd/lnrpc"
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"github.com/lightningnetwork/lnd/lntemp/node"
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"github.com/lightningnetwork/lnd/lntest"
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"github.com/lightningnetwork/lnd/lntest/wait"
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)
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// nodeManager is responsible for hanlding the start and stop of a given node.
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// It also keeps track of the running nodes.
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type nodeManager struct {
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sync.Mutex
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// chainBackend houses the information necessary to use a node as LND
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// chain backend, such as rpc configuration, P2P information etc.
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chainBackend node.BackendConfig
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// currentTestCase holds the name for the currently run test case.
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currentTestCase string
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// lndBinary is the full path to the lnd binary that was specifically
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// compiled with all required itest flags.
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lndBinary string
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// dbBackend sets the database backend to use.
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dbBackend lntest.DatabaseBackend
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// activeNodes is a map of all running nodes, format:
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// {pubkey: *HarnessNode}.
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activeNodes map[string]*node.HarnessNode
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// standbyNodes is a map of all the standby nodes, format:
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// {pubkey: *HarnessNode}.
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standbyNodes map[string]*node.HarnessNode
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// nodeCounter is a monotonically increasing counter that's used as the
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// node's unique ID.
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nodeCounter uint32
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// feeServiceURL is the url of the fee service.
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feeServiceURL string
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}
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// newNodeManager creates a new node manager instance.
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func newNodeManager(lndBinary string,
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dbBackend lntest.DatabaseBackend) *nodeManager {
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return &nodeManager{
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lndBinary: lndBinary,
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dbBackend: dbBackend,
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activeNodes: make(map[string]*node.HarnessNode),
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standbyNodes: make(map[string]*node.HarnessNode),
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}
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}
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// nextNodeID generates a unique sequence to be used as the node's ID.
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func (nm *nodeManager) nextNodeID() uint32 {
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nodeID := atomic.AddUint32(&nm.nodeCounter, 1)
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return nodeID - 1
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}
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// newNode initializes a new HarnessNode, supporting the ability to initialize
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// a wallet with or without a seed. If useSeed is false, the returned harness
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// node can be used immediately. Otherwise, the node will require an additional
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// initialization phase where the wallet is either created or restored.
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func (nm *nodeManager) newNode(t *testing.T, name string, extraArgs []string,
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useSeed bool, password []byte, cmdOnly bool,
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opts ...node.Option) (*node.HarnessNode, error) {
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cfg := &node.BaseNodeConfig{
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Name: name,
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LogFilenamePrefix: nm.currentTestCase,
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Password: password,
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BackendCfg: nm.chainBackend,
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ExtraArgs: extraArgs,
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FeeURL: nm.feeServiceURL,
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DbBackend: nm.dbBackend,
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NodeID: nm.nextNodeID(),
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LndBinary: nm.lndBinary,
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NetParams: harnessNetParams,
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}
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for _, opt := range opts {
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opt(cfg)
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}
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node, err := node.NewHarnessNode(t, cfg)
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if err != nil {
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return nil, err
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}
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// Put node in activeNodes to ensure Shutdown is called even if start
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// returns an error.
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defer nm.registerNode(node)
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switch {
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// If the node uses seed to start, we'll need to create the wallet and
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// unlock the wallet later.
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case useSeed:
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err = node.StartWithSeed()
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// Start the node only with the lnd process without creating the grpc
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// connection, which is used in testing etcd leader selection.
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case cmdOnly:
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err = node.StartLndCmd()
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// By default, we'll create a node with wallet being unlocked.
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default:
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err = node.Start()
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}
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if err != nil {
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return nil, fmt.Errorf("failed to start: %w", err)
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}
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return node, nil
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}
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// RegisterNode records a new HarnessNode in the NetworkHarnesses map of known
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// nodes. This method should only be called with nodes that have successfully
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// retrieved their public keys via FetchNodeInfo.
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func (nm *nodeManager) registerNode(node *node.HarnessNode) {
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nm.Lock()
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nm.activeNodes[node.PubKeyStr] = node
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nm.Unlock()
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}
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// ShutdownNode stops an active lnd process and returns when the process has
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// exited and any temporary directories have been cleaned up.
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func (nm *nodeManager) shutdownNode(node *node.HarnessNode) error {
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if err := node.Shutdown(); err != nil {
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return err
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}
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delete(nm.activeNodes, node.PubKeyStr)
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return nil
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}
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// restartNode attempts to restart a lightning node by shutting it down
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// cleanly, then restarting the process. This function is fully blocking. Upon
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// restart, the RPC connection to the node will be re-attempted, continuing iff
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// the connection attempt is successful. If the callback parameter is non-nil,
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// then the function will be executed after the node shuts down, but *before*
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// the process has been started up again.
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//
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// This method can be useful when testing edge cases such as a node broadcast
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// and invalidated prior state, or persistent state recovery, simulating node
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// crashes, etc. Additionally, each time the node is restarted, the caller can
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// pass a set of SCBs to pass in via the Unlock method allowing them to restore
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// channels during restart.
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func (nm *nodeManager) restartNode(node *node.HarnessNode,
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callback func() error, chanBackups ...*lnrpc.ChanBackupSnapshot) error {
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err := nm.restartNodeNoUnlock(node, callback)
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if err != nil {
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return err
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}
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// If the node doesn't have a password set, then we can exit here as we
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// don't need to unlock it.
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if len(node.Cfg.Password) == 0 {
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return nil
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}
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// Otherwise, we'll unlock the wallet, then complete the final steps
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// for the node initialization process.
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unlockReq := &lnrpc.UnlockWalletRequest{
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WalletPassword: node.Cfg.Password,
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}
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if len(chanBackups) != 0 {
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unlockReq.ChannelBackups = chanBackups[0]
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unlockReq.RecoveryWindow = 1000
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}
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err = wait.NoError(func() error {
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return node.Unlock(unlockReq)
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}, DefaultTimeout)
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if err != nil {
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return fmt.Errorf("%s: failed to unlock: %w", node.Name(), err)
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}
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return nil
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}
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// restartNodeNoUnlock attempts to restart a lightning node by shutting it down
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// cleanly, then restarting the process. In case the node was setup with a
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// seed, it will be left in the unlocked state. This function is fully
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// blocking. If the callback parameter is non-nil, then the function will be
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// executed after the node shuts down, but *before* the process has been
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// started up again.
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func (nm *nodeManager) restartNodeNoUnlock(node *node.HarnessNode,
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callback func() error) error {
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if err := node.Stop(); err != nil {
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return fmt.Errorf("restart node got error: %w", err)
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}
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if callback != nil {
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if err := callback(); err != nil {
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return err
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}
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}
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return node.Start()
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}
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