graph/db: move cache write for MarkEdgeZombie
From the KVStore to the ChannelGraph.
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2 files changed
+21
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@@ -439,3 +439,24 @@ func (c *ChannelGraph) FilterKnownChanIDs(chansInfo []ChannelUpdateInfo,
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return unknown, nil
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}
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// MarkEdgeZombie attempts to mark a channel identified by its channel ID as a
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// zombie. This method is used on an ad-hoc basis, when channels need to be
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// marked as zombies outside the normal pruning cycle.
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func (c *ChannelGraph) MarkEdgeZombie(chanID uint64,
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pubKey1, pubKey2 [33]byte) error {
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c.cacheMu.Lock()
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defer c.cacheMu.Unlock()
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err := c.KVStore.MarkEdgeZombie(chanID, pubKey1, pubKey2)
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if err != nil {
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return err
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}
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if c.graphCache != nil {
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c.graphCache.RemoveChannel(pubKey1, pubKey2, chanID)
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}
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return nil
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}
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@@ -3588,10 +3588,6 @@ func (c *KVStore) MarkEdgeZombie(chanID uint64,
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"bucket: %w", err)
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}
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if c.graphCache != nil {
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c.graphCache.RemoveChannel(pubKey1, pubKey2, chanID)
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}
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return markEdgeZombie(zombieIndex, chanID, pubKey1, pubKey2)
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})
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if err != nil {
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