Continue adding some complexity behind the BlindedPaymentPathSet. What
we do here is add a new IntroNodeOnlyPath method. The assumption we
make here is: If multiple blinded paths are provided to us in an invoice
but one of those paths only includes an intro node, then there is no
point in looking at any other path since we know that the intro node is
the destination node. So in such a case, we would have discarded any
other path in the `NewBlindedPaymentPathSet` constructor. So then we
would only have a single blinded path made up of an introduction node
only. In this specific case, in the `newRoute` function, no edge passed
to the function would have a blindedPayment associated with it (since
there are no blinded hops in this case). So we will have a case where
`blindedPathSet` passed to `newRoute` is not nil but `blindedPayment` is
nil since nonce was extacted from any edge. If this happens then we can
assume that this is the Intro-Node-Only situation described above. And
so we grabe the associated payment from the path set.
Instead of needing to remember how to handle the FinalCLTV value of a
blinded payment path at various points in the code base, we hide the
logic behind a unified FinalCLTVDelta method on the blinded path.
If multiple blinded paths are provided, they will each have a different
pub key for the destination node. This makes using our existing
pathfinding logic tricky since it depends on having a single destination
node (characterised by a single pub key). We want to re-use this logic.
So what we do is swap out the pub keys of the destinaion hop with a
pseudo target pub key. This will then be used during pathfinding. Later
on once a path is found, we will swap the real destination keys back in
so that onion creation can be done.
This commit introduces a new type, `BlindedPaymentPathSet`. For now, it
holds only a single `BlindedPayment` but eventually it will hold and
manage a set of blinded payments provided for a specific payment. To
make the PR easier to follow though, we start off just letting it hold a
single one and do some basic replacements.
This commit introduces more sophisticated code for selecting dummy hop
policy values for dummy hops in blinded paths.
For the case where the path does contain real hops, the dummy hop policy
values are derived by taking the average of those hop polices. For the
case where there are no real hops (in other words, we are the
introduction node), we use the default policy values used for normal
ChannelUpdates but then for the MaxHTLC value, we take the average of
all our open channel capacities.
Add an itest that tests the addition of dummy hops to a blinded path. By
testing that invoices containing such a path can be paid, it also tests
the peeling of dummy hops by the receiver.
Make various sender side adjustments so that a sender is able to send an
MP payment to a single blinded path without actually including an MPP
record in the payment.
Update one of the route blinding itests to do a full end-to-end test
where the recipient generates and invoice with a blinded path and the
sender just provides that invoice to SendPayment.
The tests also covers the edge case where the recipient is the
introduction node.
The route blinding itests are now updated so that recipient logic is
tested. The creation of a blinded route is also now done through the
AddInvoice API instead of manually.
If a blinded path payload contains a signal that the following hop on
the path is a dummy hop, then we iteratively peel the dummy hops until
the final payload is reached.
We've covered all the logic for building a blinded path to ourselves and
putting that into an invoice - so now we start preparing to actually be
able to recognise the incoming payment as one from a blinded path we
created.
The incoming update_add_htlc will have an `encrypted_recipient_data`
blob for us that we would have put in the original invoice. From this we
extract the PathID which we wrote. We consider this the payment address
and we use this to derive the associated invoice location.
Blinded path payments will not include MPP records, so the payment
address and total payment amount must be gleaned from the pathID and new
totalAmtMsat onion field respectively.
This commit only covers the final hop payload of a hop in a blinded
path. Dummy hops will be handled in the following commit.
We further break up the extracTLVPayload into more modular pieces. The
pieces are structured in such a way as to prepare for extracTLVPayload
being called in a recursive manner from within
`deriveBlindedRouteForwardingInfo` when we add the logic for handling
dummy hops in a later commit. With this refactor, we completey remove
the BlindingKit's DecryptAndValidateFwdInfo method.
In this refactor commit, we extract all the steps from extractTLVPayload
that have to do with parsing the payload from the sender and verifying
the presence of various fields from the sender.
In preparation for calling the TLV payload parsing logic recursively for
when we need to peel dummy hops from an onion, this commit creates a new
extractTLVPayload function. This is a pure refactor.
Expose the ability to add blinded paths to an invoice. Also expose
various configuration values.
We also let the lncfg.Invoices struct satisfy the Validator interface so
that we can verify all its config values in one place.
Add a `FindBlindedPaths` method to the `ChannelRouter` which will use
the new `findBlindedPaths` function to get a set of candidate blinded
path routes. It then uses mission control to select the best of these
paths.
Note that as of this commit, the MC data we get from these queries won't
mean much since we wont have data about a channel in the direction
towards us. But we do this now in preparation for a future PR which will
start writing mission control success pairs for successful receives from
blinded route paths.
This commit adds a new function, `findBlindedPaths`, that does a depth
first search from the target node to find a set of blinded paths to the
target node given the set of restrictions. This function will select and
return any candidate path. A candidate path is a path to the target node
with a size determined by the given hop number constraints where all the
nodes on the path signal the route blinding feature _and_ the
introduction node for the path has more than one public channel. Any
filtering of paths based on payment value or success probabilities is
left to the caller.
Here we add a new `Blind` option to the `AddInvoiceData` which will
signal that the new invoice should encode a blinded route.
Certain other changes are also made in the case that this invoice
contains a blinded route:
1) the payment address/secret no longer needs to be in the invoice
itself since it will be put in the `PathID` recored of the encrypted
recipient record for our hop.
2) When we sign the invoice, we now use an ephemeral key since we dont
want the sender to be able to derive our real node pub key from the
invoice signature.
3) The invoice's FinalCLTV field should be zero for blinded invoices
since the CLTV delta info will be communicated in the accumulated
route policy values.
This commit adds all the logic for building a blinded path (from a given
route) and packaging it up in a zpay32.BlindedPaymentPath struct so that
it is ready for adding to an invoice. It also includes logic for padding
a path with dummy hops.
Note that in this commit, the logic for choosing an actual path to us
that can then be used in a blinded path is abstracted away. This logic
will be fleshed out in a future commit.
This commit adds a helper function that will be used to adjust a hops
policy values by certain given increase and decrease multipliers. This
will be used in blinded paths to give policy values some buffer to avoid
easy probing of blinded paths.
This commit adds a helper function called `padHopInfo` along with a test
for it. This function will be used later on when building a blinded
path. It is used to ensure that all encrypted blobs of a blinded path
that we construct are padded to the same size.
We need a new feature bit for BOLT11 invoices in order to indicate that
they contain the new blinded path tagged field. Tagged fields pre-date
TLV and so nodes who dont understand them will simply skip them.
Therefore the feature bit helps them to fail fast.
This commit is a large refactor that moves over various responsibilities
from the ChannelRouter to the graph.Builder. These include all graph
related tasks such as:
- graph pruning
- validation of new network updates & persisting new updates
- notifying topology update clients of any changes.
This is a large commit but:
- many of the files are purely moved from `routing` to `graph`
- the business logic put in the graph Builder is copied exactly as is
from the ChannelRouter with one exception:
- The ChannelRouter just needs to be able to call the Builder's
`ApplyChannelUpdate` method. So this is now exported and provided to
the ChannelRouter as a config option.
- The trickiest part was just moving over the test code since quite a
bit had to be duplicated.
This is preparation for an upcoming commit that will move over various
responsibilities from the ChannelRouter to the graph Builder. So that
that commit can be a pure code-move commit, the template for the new
sub-system is added up front here.
In preparation for adding a clean Graph DB interface, we create a
version of FetchLightningNode that doesnt allow a caller to provide in a
transaction.
In this commit, we completely remove the Router's dependence on a Graph
source that requires a `kvdb.RTx`. In so doing, we are more prepared for
a future where the Graph source is backed by different DB structure such
as pure SQL.
The two areas affected here are: the ChannelRouter's graph access that
it uses for pathfinding. And the SessionSource's graph access that it
uses for payments.
The ChannelRouter gets given a Graph and the SessionSource is given a
GraphSessionFactory which it can use to create a new session. Behind the
scenes, this will acquire a kvdb.RTx that will be used for calls to the
Graph's `ForEachNodeChannel` method.
In preparation for structs outside of the `routing` package implementing
this interface, export `routingGraph` and rename it to `Graph` so as to
avoid stuttering.
In this commit, we further reduce the routingGraph interface and this
time we make it more node-agnostic so that it can be backed by any graph
and not one with a concept of "sourceNode".
Only include the final hop's cltv delta in the total timelock
calculation if the route does not include a blinded path. This is
because in a blinded path, the final hops final cltv delta will be
included in the blinded path's accumlated cltv delta value.
With this commit, we remove the responsibility of remembering not to set
the `finalHop.cltvDelta` from the caller of `newRoute`. The relevant
test is updated accordingly.
This commit adds a blinded_paths field to the PayReq proto message. A
new helper called `CreateRPCBlindedPayments` is then added to convert
the zpay32 type to the existing `lnrpc.BlindedPaymentPath` type and add
this to the `PayReq` in the `DecodePayReq` rpc method.
When we start creating blinded paths to ourselves, we will want to be
able to pad the data for each hop so that the `encrypted_recipient_data`
for each hop is the same. We add a `PadBy` method that allows a caller
to add a certain number of bytes to the padding field. Note that adding
n bytes won't always mean that the encoded payload will increase by size
n since there will be overhead for the type and lenght fields for the new
TLV field. This will also be the case when the number of bytes added
results in a BigSize bucket jump for TLV length field. The
responsibility of ensuring that the final payloads are the same size is
left to the caller who may need to call PadBy iteratively to achieve the
goal. I decided to leave this to the caller since doing this at the
actual TLV level will be quite intrusive & I think it is uneccessary to
touch that code for this unique use case.
Add the PathID (tlv type 6) field to BlindedRouteData. This will be used
for the final hop of a blinded route. A new constructor is also added
for BlindedRouteData which can specifically be used for the final hop.
For the final hop in a blinded route, the SCID and RelayInfo fields will
_not_ be set. So these fields need to be converted to optional records.
The existing BlindedRouteData constructor is also renamed to
`NewNonFinalBlindedRouteData` in preparation for a
`NewFinalBlindedRouteData` constructor which will be used to construct
the blinded data for the final hop which will contain a much smaller set
of data. The SCID and RelayInfo parameters of the constructor are left
as non-pointers in order to force the caller to set them in the case
that the constructor is called for non-final nodes. The other option
would be to create a single constructor where all parameters are
optional but I think this makes it easier for the caller to make a
mistake.
Later on in this series, we will need to know during path finding if an
edge we are traversing was derived from a blinded payment path. In
preparation for that, we add a BlindedPayment member to the
`unifiedEdge` struct.
The reason we will need this later on is because: In the case where we
receive multiple blinded paths from the receipient, we will first swap
out the final hop node of each path with a single unified target node so
that path finding can work as normal. Once we have selected a route
though, we will want to know which path an edge belongs to so that we
can swap the correct destination node back in.
Add a constructor for unified edge. In upcoming commits, we will add a
new member to unifiedEdge and a constructor forces us to not forget to
populate a required member.
Expand the AdditionalEdges interface with a BlindedPayment method. In
upcoming commits, we will want to know if an AdditionalEdge was derived
from a blinded payment or not and we will also need some information
from the blinded payment it was derived from. So we expand the interface
here to avoid needing to do type casts later on. The new method may
return nil if the edge was not derived from a blinded payment.
This commit is purely a refactor. In it, we let the `BlindedEdge` struct
carry a pointer to the `BlindedPayment` that it was derived from. This
is done now because later on in the PR series, we will need more
information about the `BlindedPayment` that an edge was derived from.
Since we now pass in the whole BlindedPayment, we swap out the
`cipherText` member for a `hopIndex` member so that we dont carry around
two sources of truth in the same struct.
index
When abandoning a channel, we remove it from the graph and then add it
to the zombie channel index. However, if we then process a ChannelUpdate
for this channel it will result in us calling `processZombieUpdate`
which will delete the edge from the zombie index. The abandon channel
itest currently asserts that a channel is no longer in the graph by
asserting that when querying for the channel we get a "marked as zombie"
error but to account for the above series of operations, we now also
allow it to just not be found at all ("edge not found").
Add a new `make install-all` command that will perform all `make
install` actions along with generating the manpages. The `manpages`
command is then removed from the existing `make install` command. The
docker build is then updated to use the new `make install-all` command.
This is done because some users running `make install` may be doing so
in environments where they do not have write access to the directory
where the man pages need to be written to.
Add a temporary mutex around the calls to sqldb.NewTestSqliteDB to
ensure that only a single thread can access it at a time. This is a
temporary work around that can be removed once this race condition in
the sqlite repo has been resolved:
https://gitlab.com/cznic/sqlite/-/issues/180
In the tower session itest, we make sure to mine blocks on session count
assertion failure. This required because the session count is expected
to change only when 2 things both happen: 1) a closable session is
queued and 2) a new block notification comes through _after_ the session
has been queued. Only then will it be deleted. So we need to do this to
prevent the case where all the block notifications are consumed _before_
the session is queued for deletion. This flake tended to happen in the
windows itest.
In this commit, we start persisting shutdown info when we send the
Shutdown message. When starting up a link, we also first check if we
have previously persisted Shutdown info and if we have, we start the
link in shutdown mode meaning that it will not accept any new outgoing
HTLC additions and it will queue the shutdown message after any pending
CommitSig has been sent.
In this commit, we add the ability to start a link in shutdown mode.
This means that we immediately disable any new HTLC adds in the outgoing
direction and that we queue up a Shutdown message after the next
CommitSig message is sent (or immediately if no CommitSig message is
owed).
ShutdownInfo contains any info about a previous Shutdown message that we
have sent. This commit adds this type along with read and write methods
for it in the channel db. The existence of the ShutdownInfo on disk
represents the fact that we have previously sent the Shutdown message
and hence that we should resend it on re-establish.