fix Makefile, README.md and .gitignore for 2004/vik2

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Landon Curt Noll committed 2023-03-21 22:16:26 -07:00
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vik2
vik2_1.c
vik2_2.c
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#!/bin/make
#
# 2004 makefile
#
# Copyright (C) 2004, Landon Curt Noll, Simon Cooper, Peter Seebach
# and Leonid A. Broukhis. All Rights Reserved. Permission for personal,
# educational or non-profit use is granted provided this copyright and
# notice are included in its entirety and remains unaltered. All other
# uses must receive prior permission from the contest judges.
# tool locations
#
SHELL= /bin/sh
CP= cp
CPP= cpp
GUNZIP= gunzip
LD= ld
MAKE= make
RM= rm
SED= sed
TAR= tar
TRUE= true
# Special flags for the gavin entry
#
# FYI: Older versions of GCC have a bug in -O2 optimization, hence -O1
#
GAVIN_OPT= -O1
GAVIN_FLAGS=\
'-DY(m)=*((int*)(m))'\
'-DE(f,a,b,c)=((G((*)))(f))(a,b,c)'\
'-DM=for(D=0;D<786432;D++)'\
'-DZ=int i=0,j=0,h,n,p=393728,s=26739,C,D'\
'-DV=0x90200'\
'-DK=0'\
'-DR=while((C=E(V-8,100,0,0))&3&&(D=E(V-8,96,0,0))|3){'\
'-DL(c,d)=E(V+8,100,c,0);R}E(V+8,96,d,0);R}'
# Set X11_LIBDIR to the directory where the X11 library resides
#
X11_LIBDIR= /usr/X11R6/lib
#CINCLUDE= -I ${HOMEBREW_PREFIX}/include/SDL2
# optimization
#
# Most compiles will safely use -O2. Some can use only -O1 or -O.
# A few compilers have broken optimizers and thus you may
# not want anything.
#
#OPT=
#OPT= -O
#OPT= -O1
OPT= -O2
# flags for ANSI compiles
#
# NOTE: Some ANSI compilers make use of -Xa to turn on ANSI mode,
# others such as gcc may want -ansi, others (Compaq Tru64 Unix)
# want -std1, and others may want nothing at all.
# Adjust the CFLAGS line as needed.
#
# NOTE: Some compilers cannot optimize, or optimize some entries
# incorrectly. You might want to turn on -O to see if your
# compiler can handle them.
#
#
#CFLAGS= -Xa ${OPT}
#CFLAGS= -std1 $(OPT)
CFLAGS= -ansi ${OPT}
# ANSI compiler
#
# Set CC to the name of your ANSI compiler.
#
# Some entries seem to need gcc. If you have gcc, set
# both CC and MAY_NEED_GCC to gcc.
#
# If you do not have gcc, set CC to the name of your ANSI compiler, and
# set MAY_NEED_GCC to either ${CC} (and hope for the best) or to just :
# to disable such programs.
#
CC= cc
MAY_NEED_GCC= gcc
# 2004 winners
#
WINNERS= anonymous arachnid burley gavare gavin hibachi hoyle jdalbec \
kopczynski newbern omoikane schnitzi sds vik1 vik2
CLEAN= anonymous_clean arachnid_clean burley_clean gavare_clean gavin_clean \
hibachi_clean hoyle_clean jdalbec_clean kopczynski_clean \
newbern_clean omoikane_clean schnitzi_clean sds_clean vik1_clean \
vik2_clean
CLOBBER= anonymous_clobber arachnid_clobber burley_clobber gavare_clobber \
gavin_clobber hibachi_clobber hoyle_clobber jdalbec_clobber \
kopczynski_clobber newbern_clobber omoikane_clobber schnitzi_clobber \
sds_clobber vik1_clobber vik2_clobber
ALT_NAMES= hoyle.orig kopczynski.orig
DATA_FILES= arachnid_files gavin_files hibachi_files kopczynski_files \
newbern_files omoikane_files schnitzi_files
# default build
#
all: ${WINNERS}
# Best use of "Precious" Lines
#
anonymous: anonymous.c
${CC} anonymous.c -o anonymous
anonymous_clean:
${RM} -f anonymous.o
anonymous_clobber: anonymous_clean
${RM} -f anonymous
# Best use of Vision
#
arachnid: arachnid.c
${CC} -o arachnid -DL=LINES -DS=COLS \
-DW=mvwaddch\(w,v,u,acs_map\[l\[m\[u arachnid.c -lncurses
arachnid_clean:
${RM} -f arachnid.o
arachnid_clobber: arachnid_clean
${RM} -f arachnid
arachnid_files: arachnid.info
# Best Calculated Risk
#
burley: burley.c
${CC} -ansi burley.c -o burley
burley_clean:
${RM} -f burley.o
burley_clobber: burley_clean
${RM} -f burley
# Best Use of Light and Spheres
#
gavare: gavare.c
${CC} -O3 gavare.c -o gavare
gavare_clean:
${RM} -f gavare.o
gavare_clobber: gavare_clean
${RM} -f gavare
# Best of Show
#
gavin: gavin.c
${CC} ${GAVIN_OPT} -o gavin ${GAVIN_FLAGS} gavin.c
${RM} -f kernel
./gavin > kernel
${CC} ${GAVIN_OPT} -c ${GAVIN_FLAGS} -DB=_start '-Dputchar(a)=' gavin.c
${RM} -f sh
${LD} -s -o sh gavin.o
${RM} -f vi
${CP} sh vi
${RM} -f fs.tar
${TAR} -cvf fs.tar sh vi gavin.c gavin.hint prim
gavin_clean:
${RM} -f sh vi kernel gavin.o
gavin_clobber: gavin_clean
${RM} -f gavin fs.tar
gavin_files: boot.b lilo.conf prim gavin_install.txt
# Best Abuse of the Guidelines
#
hibachi: hibachi.tar.gz
${RM} -f hibachi.tar
${GUNZIP} < hibachi.tar.gz > hibachi.tar
${TAR} -xvf hibachi.tar
${RM} -f hibachi.tar
(cd hibachi && ${SHELL} ./configure)
([ -f hibachi/makefile ] && cd hibachi && $(MAKE) -f makefile || true)
hibachi_clean:
${RM} -f hibachi/hibachi.o hibachi.tar
hibachi_clobber: hibachi_clean
${RM} -rf hibachi
hibachi_files: hibachi.tar.gz
# Most Functional Output
#
hoyle: hoyle.c
${CC} hoyle.c -o hoyle -lm
hoyle.orig: hoyle.orig.c
${CC} hoyle.orig.c -o hoyle.orig -lm
hoyle_clean:
${RM} -f hoyle.o hoyle.orig.o
hoyle_clobber: hoyle_clean
${RM} -f hoyle hoyle.orig
# Best Abuse of the Periodic Table
#
jdalbec: jdalbec.c
@${RM} -f jdalbec2.c
-${CC} -E jdalbec.c > jdalbec2.c
@${RM} -f jdalbec3.c
${SED} -e 's/ (/(/g' < jdalbec2.c > jdalbec3.c
${CC} -ansi jdalbec3.c -o jdalbec
jdalbec_clean:
${RM} -f jdalbec2.c jdalbec3.c jdalbec.o
jdalbec_clobber: jdalbec_clean
${RM} -f jdalbec
# Best one-liner
#
kopczynski: kopczynski.c
${CC} -Dif=while kopczynski.c -o kopczynski
kopczynski.orig: kopczynski.orig.c
${CC} -Dif=while kopczynski.orig.c -o kopczynski.orig
kopczynski_clean:
${RM} -f kopczynski.o kopczynski.orig.o
kopczynski_clobber: kopczynski_clean
${RM} -f kopczynski kopczynski.orig
kopczynski_files: kopczynski-10 kopczynski-11 kopczynski-8a kopczynski-8b \
kopczynski-8c kopczynski-9
# Best Font Engine
#
newbern: newbern.c
${CC} newbern.c -o newbern
newbern_clean:
${RM} -f newbern.o
newbern_clobber: newbern_clean
${RM} -f newbern
newbern_files: newbern.dat
# Best Utility
#
omoikane: omoikane.c
${CC} -O omoikane.c -o omoikane
omoikane_clean:
${RM} -f omoikane.o
omoikane_clobber: omoikane_clean
${RM} -f omoikane
omoikane_files: omoikane.info
# Best Non-Use of Curses
#
schnitzi: schnitzi.c
${CC} schnitzi.c -o schnitzi
schnitzi_clean:
${RM} -f schnitzi.o
schnitzi_clobber: schnitzi_clean
${RM} -f schnitzi
schnitzi_files: schnitzi.inp0 schnitzi.inp1
# Best Abuse of Indentation
#
sds: sds.c
${CC} -o sds sds.c
sds_clean:
${RM} -f sds_encoder.c sds_encoder.o sds.o
sds_clobber: sds_clean
${RM} -f sds sds_encoder
# Best X11 Game
#
vik1: vik1.c
${CC} -ansi -O2 -o vik1 vik1.c -L${X11_LIBDIR} -lX11
vik1_clean:
${RM} -f vik1.o
vik1_clobber: vik1_clean
${RM} -f vik1
# Best Abuse of CPP
#
vik2: vik2.c
@${RM} -f vik2_1.c
${CC} -E '-DSTOP=_5' '-DFNAME="vik2_1.c"' vik2.c > vik2_1.c
@@ -333,30 +10,333 @@ vik2_clean:
vik2_clobber: vik2_clean
${RM} -f vik2
# utility rules
#!/usr/bin/env make
#
everything: ${WINNERS} ${ALT_NAMES} ${DATA_FILES}
# IOCCC 2004 winning entry - vik2
################################################################################
#
# Regarding individual entries:
#
# IOCCC winning entry code may not work on your system. Even with standards,
# conditions and build environments change, especially when it comes to more
# extreme code such you might find in an IOCCC winner. Moreover, what was
# allowed and liked in one IOCCC contest may no longer be liked/allowed in
# later IOCCC years.
#
# Corrections on winning author and fixing typos in remarks are VERY WELCOME.
#
# GitHub pull requests are welcome:
#
# If you have a patch that might make running an entry work in modern Unix-like
# environments, please create a GitHub pull request for the IOCCC judges to
# consider.
#
# Suggestions and corrections regarding Makefiles, winning author information,
# fixing typos in remarks, and code patches are welcome via opening a GitHub
# issue or better yet, by creating a GitHub pull request for the IOCCC judges
# to consider. To form a GitHub issue or GitHub pull, please visit:
#
# https://github.com/ioccc-src/winner
#
################################################################################
# This work by Landon Curt Noll and Leonid A. Broukhis is licensed under:
#
# Creative Commons Attribution-ShareAlike 3.0 Unported License.
#
# See: http://creativecommons.org/licenses/by-sa/3.0/
#############################
# shell used by this Makefile
#############################
#
SHELL= bash
#######################
# common tool locations
#######################
#
include ../../var.mk
# Set X11_LIBDIR to the directory where the X11 library resides
#
#X11_LIBDIR= /usr/X11R6/lib
#X11_LIBDIR= /usr/X11/lib
X11_LIBDIR= /opt/X11/lib
# Set X11_INCLUDEDIR to the directory where the X11 include files reside
#
#X11_INCDIR= /usr/X11R6/include
#X11_INCDIR= /usr/X11/include
X11_INCDIR= /opt/X11/include
# Common C compiler warnings to silence
#
CSILENCE=
#CSILENCE= -Wno-implicit-int
# Common C compiler warning flags
#
#CWARN= ${CSILENCE}
#CWARN= -Wall ${CSILENCE}
#CWARN= -Wall -Wextra ${CSILENCE}
CWARN= -Wall -Wextra -pedantic ${CSILENCE}
# Compiler standard
#
#CSTD=
#CSTD= -ansi
CSTD= -std=gnu99
# Compiler bit architecture
#
# Some entries require 32-bitness:
# ARCH= -m32
#
# Some entries require 64-bitness:
# ARCH= -m64
#
# By default we assume nothing:
#
ARCH=
# Defines that are needed to compile
#
CDEFINE=
#CDEFINE= -DIOCCC
# Include files that are needed to compile
#
CINCLUDE=
#CINCLUDE= -include stdlib.h
#CINCLUDE= -include stdio.h
#CINCLUDE= -include stdlib.h -include stdio.h
#CINCLUDE= -I ${X11_INCDIR} -I ${X11_INCDIR}/X11
#CINCLUDE= `${SDL2_CONFIG} --cflags`
# Optimization
#
# Most compiles will safely use -O2. Some can use only -O1 or -O.
# A few compilers have broken optimizers or this entry make break
# under those buggy optimizers and thus you may not want anything.
# Reasonable compilers will allow for -O3.
#
#OPT=
#OPT= -O
#OPT= -O1
#OPT= -O2
OPT= -O3
# Default flags for ANSI C compilation
#
CFLAGS= ${CSTD} ${CWARN} ${ARCH} ${CDEFINE} ${CINCLUDE} ${OPT}
# Libraries needed to build
#
LIBS=
#LIBS= -lm
#LIBS= -L ${X11_LIBDIR} -lX11
#LIBS= `${SDL2_CONFIG} --libs`
# C compiler to use
#
CC= cc
#CC=clang
#CC=gcc
# Compiler add-ons or replacements for clang only
#
ifeq ($(CC),clang)
#
CSILENCE+= -Wno-poison-system-directories
#
CWARN+= -Weverything
#
endif
# Specific add-ons or replacements for gcc only
#
ifeq ($(CC),gcc)
#
#CSILENCE+=
#
#CWARN+=
#
endif
##############################
# Special flags for this entry
##############################
#
ENTRY= vik2
PROG= ${ENTRY}
#
OBJ= ${PROG}.o
DATA=
TARGET= ${PROG}
#
ALT_OBJ=
ALT_TARGET=
#################
# build the entry
#################
#
all: data ${TARGET}
@${TRUE}
.PHONY: all alt data everything clean clobber install \
love haste waste maker easter_egg sandwich \
supernova deep_magic magic charon pluto
${PROG}: ${PROG}.c
${RM} -f ${PROG}_1.c
${CC} -E '-DSTOP=_5' '-DFNAME="${PROG}_1.c"' ${PROG}.c > ${PROG}_1.c
${RM} -f ${PROG}_2.c
${CC} -E ${PROG}_1.c > ${PROG}_2.c
${CC} ${CFLAGS} ${PROG}_2.c -o ${PROG}
# alternative executable
#
alt: data ${ALT_TARGET}
@${TRUE}
# data files
#
data: ${DATA}
@${TRUE}
# both all and alt
#
everything: all alt
###############
# utility rules
###############
#
clean:
${RM} -f ${OBJ} ${ALT_OBJ}
@-if [ -f indent.c ]; then \
echo ${RM} -f indent.c; \
${RM} -f indent.c; \
fi
clobber: clean
${RM} -f ${TARGET} ${ALT_TARGET}
${RM} -f ${PROG}_1.c ${PROG}_2.c
@-if [ -e sandwich ]; then \
${RM} -f sandwich; \
echo 'ate sandwich'; \
fi
install:
@echo "Dr. Spock says that is not logical!"
@${TRUE}
# you may be able to misunderstand the source by reading indent.c
#
indent.c: ${PROG}.c
@if which "${GINDENT}" >/dev/null 2>&1; then \
echo ${RM} -f $@; \
${RM} -f $@; \
echo "${GINDENT} < $< > $@"; \
${GINDENT} < $< > $@; \
elif which "${INDENT}" >/dev/null 2>&1; then \
echo ${RM} -f $@; \
${RM} -f $@; \
echo "${INDENT} < $< > $@"; \
${INDENT} < $< > $@; \
else \
echo "no intent tool found, ident $< yourself, sorry"; \
echo "exit 1"; \
exit 1; \
fi
##################
# 133t hacker rulz
##################
#
love:
@echo 'not war?'
@${TRUE}
haste:
$(MAKE) waste
waste:
@echo 'waste'
clean: ${CLEAN}
${RM} -f a.out core
clobber: ${CLOBBER}
${RM} -f ${WINNERS}
${RM} -f ${ALT_NAMES}
nuke: clobber
@${TRUE}
install: all
${CAT} ${WINNERS} ${ALT_NAMES} > /dev/null
waste:
@echo 'haste'
@${TRUE}
maker:
@echo 'Participate in a maker faire'
@${TRUE}
easter_egg:
@echo "you expected to often misunderstand this $${RANDOM} magic"
@echo "chongo '<was here>' /\\oo/\\"
@echo "Eggy"
sandwich: easter_egg
@if [ `id -u` -eq 0 ]; then \
echo 'Okay.'; \
echo "$${RANDOM}`date +%s`$${RANDOM}" > $@; \
else \
echo 'What? Make it yourself.'; \
exit 1; \
fi
# Understand the history of the Homebrew Computer Club
# as well as the West Coast Computer Faire and
# you might be confused different. :-)
#
supernova: sandwich
@-if [ -r .code_anal ]; then \
${RM} -f .code_anal_v6; \
else \
echo "planet deniers, like some members of the IAU, are so cute when they try to defend their logic"; \
fi
@echo "A $@ helps ${MAKE} the elements that help form planets"
@${TRUE}
deep_magic: supernova
@-if [ -r .code_anal ]; then \
ccode_analysis --deep_magic 7889066cdbdf09b0408021754586e895be641cc9be29e7eafd3ca65359541f17 \
--FNV1a_hash_512_bit -v2 "${PROG}" "${PROG}.c"; \
else \
echo "Wrong! Do it again!"; \
sleep 2; \
echo "Wrong! Do it again!"; \
sleep 2; \
echo "Wrong! Do it again!"; \
fi
@${TRUE}
magic: deep_magic
@-if [ -r .code_anal ]; then \
ccode_analysis --level 20003 --mode 5717175 --FNV1a_hash_512_bit -v2 "${PROG}" "${PROG}.c"; \
else \
echo "If you don't eat yer meat, you can't have any pudding!"; \
echo "How can you have any pudding if you don't eat yer meat?!"; \
fi
@${TRUE}
# The IOCCC resident astronomer states
#
charon: magic
@echo "$@ is a dwarf planet"
@echo "dwarf is a type of planet"
@echo "therefore IAU, $@ is a planet"
pluto: charon
${MAKE} charon
@echo "$@ is a dwarf planet"
@echo "dwarf is a type of planet"
@echo "therefore, $@ is a planet"
@echo "having lots of planets is good feature because supernovae can help ${MAKE} a lot of them"
+149 -146
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@@ -1,4 +1,4 @@
Best Abuse of CPP:
# Best Abuse of CPP:
Daniel Vik
926 Genter Street
@@ -7,201 +7,204 @@ Best Abuse of CPP:
http://www.vik.cc/
# To build:
Judges' Comments:
```sh
make
```
To build:
### To run:
make vik2
```sh
./prog
```
To run:
### Try:
./vik2
```sh
echo "Do or do not. There is no try."
```
The fun thing about CPP abuses is that, in most cases, running the
preprocessor on them doesn't help you decipher the obfuscated code.
That's assuming your preprocessor can take it at all.
## Judges' comments:
The fun thing about CPP abuses is that, in most cases, running the
preprocessor on them doesn't help you decipher the obfuscated code.
That's assuming your preprocessor can take it at all.
Selected Author's Comments:
## Author's comments:
Introduction
============
### Introduction
It's been a while since the last pre-processor killer won the ioccc.
I thought it was time to relive hour long compile times so I made a
program that does (almost) all computation in the pre-processor. The
program even causes gcc (and other pre-processors) to crash when
configured to do maximum number of computations.
The default configuration of the makefile is set to make the program
compile in a not too long time.
It's been a while since the last pre-processor killer won the ioccc.
I thought it was time to relive hour long compile times so I made a
program that does (almost) all computation in the pre-processor. The
program even causes gcc (and other pre-processors) to crash when
configured to do maximum number of computations.
The default configuration of the makefile is set to make the program
compile in a not too long time.
I've got cpp to crash in a couple of diffenent ways. Most common is to
get a segmentation fault, but a couple of times it just got stuck in
some infinite loop.
I've got cpp to crash in a couple of diffenent ways. Most common is to
get a segmentation fault, but a couple of times it just got stuck in
some infinite loop.
I actually had to write my own pre-processor to verify that the program
was doing the right thing...
I actually had to write my own pre-processor to verify that the program
was doing the right thing...
Since it takes a very long time to compile the program, there is a
symbol that can be defined to shorten the compile time and avoid
compiler errors.
Since it takes a very long time to compile the program, there is a
symbol that can be defined to shorten the compile time and avoid
compiler errors.
### Features
Features
========
The program implements an 11-bit ALU in the pre-processor. The ALU has
two registers, X and Y, for calculations and one status register SR.
Each bit in the registers are represented by one symbol that are either
defined or undefined.
The program implements an 11-bit ALU in the pre-processor. The ALU has
two registers, X and Y, for calculations and one status register SR.
Each bit in the registers are represented by one symbol that are either
defined or undefined.
The ALU has six instructions:
The ALU has six instructions:
CLR_X - Clear register X
CLR_X - Clear register X
CLR_Y - Clear register Y
CLR_Y - Clear register Y
ADD - Calculates X + Y and stores the result in X. If the result
is larger than 11 bits, the CARRY bit in SR is set otherwise
the CARRY bit is cleared.
ADD - Calculates X + Y and stores the result in X. If the result
is larger than 11 bits, the CARRY bit in SR is set otherwise
the CARRY bit is cleared.
SUB - Calculates X - Y and stores the result in X. If Y was larger
than X, the CARRY bit in SR is set otherwise the CARRY bit
is cleared.
SUB - Calculates X - Y and stores the result in X. If Y was larger
than X, the CARRY bit in SR is set otherwise the CARRY bit
is cleared.
TST - If X == Y the EQ bit in SR is set, otherwise the EQ bit is
cleared. If X < Y the LT bit in SR is set, othervise the LT
bit is cleared.
TST - If X == Y the EQ bit in SR is set, otherwise the EQ bit is
cleared. If X < Y the LT bit in SR is set, othervise the LT
bit is cleared.
INC2 - Calculates X + 2 and stores the result in X. The CARRY bit
is handled as in the ADD instruction.
INC2 - Calculates X + 2 and stores the result in X. The CARRY bit
is handled as in the ADD instruction.
Internally the ALU implements a one bit adder with a carry in and carry
out. This adder is the core of the ALU. The ADD instruction uses the one
bit adder to create the 11-bit adder. The SUB instruction is implemented
by adding ~Y to X and then add 1. Finally the TST instruction calculates
X-Y and checks the result and the CARRY bit in the SR register to set
the EQ and LT bits.
Internally the ALU implements a one bit adder with a carry in and carry
out. This adder is the core of the ALU. The ADD instruction uses the one
bit adder to create the 11-bit adder. The SUB instruction is implemented
by adding ~Y to X and then add 1. Finally the TST instruction calculates
X-Y and checks the result and the CARRY bit in the SR register to set
the EQ and LT bits.
All calculations are made using only the #ifdef, #infdef, #else, #endif,
#define and #undef. I never assign a value to a defined symbol. The
logic is done by assuming that a defined symbol is 1 and an undefined
symbol is 0. (I guess this means that I have unlimited memory as long as
I only store zeroes (!)).
All calculations are made using only the #ifdef, #infdef, #else, #endif,
#define and #undef. I never assign a value to a defined symbol. The
logic is done by assuming that a defined symbol is 1 and an undefined
symbol is 0. (I guess this means that I have unlimited memory as long as
I only store zeroes (!)).
The application that uses the pre-processor ALU is a prime number
generator. The application uses the same pre-processor directives.
Needed variables are stored in memory represended by one defined or
undefined symbol per bit. When doing arithmetics, the variables are
loaded into the X and Y registers by defining / undefining the X and Y
register bits. Then the calcualtion is made and the result is moved back
to the memory.
The application that uses the pre-processor ALU is a prime number
generator. The application uses the same pre-processor directives.
Needed variables are stored in memory represended by one defined or
undefined symbol per bit. When doing arithmetics, the variables are
loaded into the X and Y registers by defining / undefining the X and Y
register bits. Then the calcualtion is made and the result is moved back
to the memory.
The choice of application may be a bit unfortunate since we've already
seen a winning entry calculating prime nubmers in the pre-processor.
There is a big difference though. The 1988 applin entry uses pre-
processor arithmethic (in a very nice way though). This program only
defines and undefines symbols in a well defined ;) way and doesn't do
any pre-processor arithmetics.
The choice of application may be a bit unfortunate since we've already
seen a winning entry calculating prime nubmers in the pre-processor.
There is a big difference though. The 1988 applin entry uses pre-
processor arithmethic (in a very nice way though). This program only
defines and undefines symbols in a well defined ;) way and doesn't do
any pre-processor arithmetics.
The reason why I choosed to do a prime number application is that the
algorithm can be written to do a lot of calculations without a lot of
nesting (gnu cpp allows only 200 nested includes).
The reason why I choosed to do a prime number application is that the
algorithm can be written to do a lot of calculations without a lot of
nesting (gnu cpp allows only 200 nested includes).
### Build and Run
First, do a first pre processing of the initial definitions. The FNAME
symbol must be defined to the name of the output file. If you want to
speed up the compilation, define the STOP symbol to anything from _3 to
_10. (The default value is _10 which will make the compilation take some
time.) Prime numbers up to 2^STOP will be calculated.
Build and Run
=============
```sh
cpp '-DSTOP=_5' '-DFNAME="tmp1.c"' prog.c tmp1.c
```
First, do a first pre processing of the initial definitions. The FNAME
symbol must be defined to the name of the output file. If you want to
speed up the compilation, define the STOP symbol to anything from _3 to
_10. (The default value is _10 which will make the compilation take some
time.) Prime numbers up to 2^STOP will be calculated.
Then use cpp or any other pre-processor to do the actual work. This will
take some time....
$ cpp '-DSTOP=_5' '-DFNAME="tmp1.c"' prog.c tmp1.c
```sh
cpp tmp1.c > tmp2.c
```
Then use cpp or any other pre-processor to do the actual work. This will
take some time....
Finally compile the pre processed file
$ cpp tmp1.c > tmp2.c
```sh
cc -O tmp2.c -o prog
```
Finally compile the pre processed file
Then run the program to reveil all prime numbers up to 32 (if you used
STOP=_5 as above):
$ cc -O tmp2.c -o prog
```sh
./prog
```
Then run the program to reveil all prime numbers up to 32 (if you used
STOP=_5 as above):
### Verification
$ ./prog
I wasn't able to compile the full program which calculates prime numbers
up to 1024 using gnu cpp (or any other pre-processor) so I had to write
my own. Knowing how the program works it was quite easy to reduce the
compilation time from several hours to about one second. I also added
some statistics to my home made pre-processor and I found that
calculating prime numbers up to 1024 makes the program include itself
over 6.8 million times (see the statistics table below).
### Obfuscation
Verification
============
Well, since 98.5% of the program is preprocessor directives, the main
obfuscation is the use of preprocessor directives.
I wasn't able to compile the full program which calculates prime numbers
up to 1024 using gnu cpp (or any other pre-processor) so I had to write
my own. Knowing how the program works it was quite easy to reduce the
compilation time from several hours to about one second. I also added
some statistics to my home made pre-processor and I found that
calculating prime numbers up to 1024 makes the program include itself
over 6.8 million times (see the statistics table below).
Doing arithmetics without acutally using any arithmetic operations makes
the program quite hard to follow.
In order to actually do the calculations, the program includes itself a
lot.
Obfuscation
===========
The symbol names are made as short as possible to meet the space limits.
This of course adds to the obfuscation (even though the program is
quite obfuscated with longer, readable macro names.
Well, since 98.5% of the program is preprocessor directives, the main
obfuscation is the use of preprocessor directives.
Finally, I made the 1.5% c code a bit harder to read by breaking all
lines after three characters.
Doing arithmetics without acutally using any arithmetic operations makes
the program quite hard to follow.
The program has 1029 lines which makes it the longest entry (so far).
In order to actually do the calculations, the program includes itself a
lot.
Even though the pre-processed and indented output is easier to read, it
is quite hard to find the code in it. The size of the pre-processed file
is several Mb when using gnu cpp.
The symbol names are made as short as possible to meet the space limits.
This of course adds to the obfuscation (even though the program is
quite obfuscated with longer, readable macro names.
### Limitations
Finally, I made the 1.5% c code a bit harder to read by breaking all
lines after three characters.
In order to fit the program within the space limits, I had to define the
#define, #endif, and some other directives as single character symbols.
This does not compile on all pre-processors but using gnu cpp as a first
compilation step solves this.
The program has 1029 lines which makes it the longest entry (so far).
### Statistics
Even though the pre-processed and indented output is easier to read, it
is quite hard to find the code in it. The size of the pre-processed file
is several Mb when using gnu cpp.
The table below contains some interesting statistics about the
compilation of the program. The intermediate file size is the size of
the output file of the cpp pre-processor. The time taken to pre process
the program were measured using gnu cpp on my 2.0MHz P4 with 512Mb ram
and a lot of disk.
Generated Recursive Max nest Intermediate
Level prime nrs includes count file size Time
Limitations
===========
_3 < 8 2 322 9 74 748 4"
_4 < 16 4 672 9 182 652 9"
_5 < 32 14 237 9 629 121 32"
_6 < 64 43 748 9 1 998 134 1'41"
_7 < 128 149 851 11 6 823 575 5'50"
_8 < 256 526 874 17 24 028 933 20'37"
_9 < 512 1 920 272 38 65 527 808(*) 1h 42'19"(*)
_10 < 1024 6 826 389 114 63 782 912(*) 2h 47'58"(*)
In order to fit the program within the space limits, I had to define the
#define, #endif, and some other directives as single character symbols.
This does not compile on all pre-processors but using gnu cpp as a first
compilation step solves this.
Statistics
==========
The table below contains some interesting statistics about the
compilation of the program. The intermediate file size is the size of
the output file of the cpp pre-processor. The time taken to pre process
the program were measured using gnu cpp on my 2.0MHz P4 with 512Mb ram
and a lot of disk.
Generated Recursive Max nest Intermediate
Level prime nrs includes count file size Time
_3 < 8 2 322 9 74 748 4"
_4 < 16 4 672 9 182 652 9"
_5 < 32 14 237 9 629 121 32"
_6 < 64 43 748 9 1 998 134 1'41"
_7 < 128 149 851 11 6 823 575 5'50"
_8 < 256 526 874 17 24 028 933 20'37"
_9 < 512 1 920 272 38 65 527 808(*) 1h 42'19"(*)
_10 < 1024 6 826 389 114 63 782 912(*) 2h 47'58"(*)
(*) Before cpp crashed.
(*) Before cpp crashed.